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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-06-01 01:20:51 +00:00
Angle control: in some cases angle was set to 360 instead of 0 when clicking on the control.
GLDEFS parser: added a warning when the interval of animated dynamic light is 0. Visual mode: fixed a crash when an angle of animated dynamic light was set to 0 and light animation was enabled. Tag explorer: removed unnecessary mode switching when selecting map elements of the same type.
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parent
fb19f62fdb
commit
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6 changed files with 18 additions and 18 deletions
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@ -129,6 +129,7 @@ namespace CodeImp.DoomBuilder.GZBuilder.Controls
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if (e.Button == MouseButtons.Left) {
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if (e.Button == MouseButtons.Left) {
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thisAngle = (int)Math.Round(thisAngle / 45f) * 45;
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thisAngle = (int)Math.Round(thisAngle / 45f) * 45;
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if(thisAngle == 360) thisAngle = 0;
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}
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}
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if(thisAngle != this.Angle) {
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if(thisAngle != this.Angle) {
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@ -206,6 +206,10 @@ namespace CodeImp.DoomBuilder.GZBuilder.GZDoom {
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break;
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break;
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}
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}
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if(interval == 0) {
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General.ErrorLogger.Add(ErrorType.Warning, "Warning in '" + sourcefilename + "' at line " + GetCurrentLineNumber() + ": Interval value should be greater than zero");
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}
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//I wrote logic for dynamic lights animation first, so here I modify gldefs settings to fit in existing logic
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//I wrote logic for dynamic lights animation first, so here I modify gldefs settings to fit in existing logic
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if (lightType == GldefsLightType.PULSE) {
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if (lightType == GldefsLightType.PULSE) {
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light.Interval = (int)(interval * 35); //measured in tics (35 per second) in PointLightPulse, measured in seconds in gldefs' PulseLight
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light.Interval = (int)(interval * 35); //measured in tics (35 per second) in PointLightPulse, measured in seconds in gldefs' PulseLight
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@ -91,20 +91,11 @@ namespace CodeImp.DoomBuilder.GZBuilder.Windows
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private void addRow(int tag, string label, int sectorsCount, int linesCount, int thingsCount) {
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private void addRow(int tag, string label, int sectorsCount, int linesCount, int thingsCount) {
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DataGridViewRow row = new DataGridViewRow();
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DataGridViewRow row = new DataGridViewRow();
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DataGridViewTextBoxCell cTag = new DataGridViewTextBoxCell();
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var cTag = new DataGridViewTextBoxCell {Value = tag};
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cTag.Value = tag;
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var cLabel = new DataGridViewTextBoxCell { Value = label };
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var cSectors = new DataGridViewTextBoxCell { Value = sectorsCount };
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DataGridViewTextBoxCell cLabel = new DataGridViewTextBoxCell();
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var cLines = new DataGridViewTextBoxCell { Value = linesCount };
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cLabel.Value = label;
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var cThings = new DataGridViewTextBoxCell { Value = thingsCount };
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DataGridViewTextBoxCell cSectors = new DataGridViewTextBoxCell();
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cSectors.Value = sectorsCount;
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DataGridViewTextBoxCell cLines = new DataGridViewTextBoxCell();
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cLines.Value = linesCount;
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DataGridViewTextBoxCell cThings = new DataGridViewTextBoxCell();
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cThings.Value = thingsCount;
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row.Cells.Add(cTag);
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row.Cells.Add(cTag);
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row.Cells.Add(cLabel);
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row.Cells.Add(cLabel);
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@ -449,6 +449,11 @@ namespace CodeImp.DoomBuilder.VisualModes
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return;
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return;
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}
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}
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if(interval == 0) {
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lightRadius = 0;
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return;
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}
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float time = General.Clock.CurrentTime;
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float time = General.Clock.CurrentTime;
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float rMin = Math.Min(lightPrimaryRadius, lightSecondaryRadius);
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float rMin = Math.Min(lightPrimaryRadius, lightSecondaryRadius);
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float rMax = Math.Max(lightPrimaryRadius, lightSecondaryRadius);
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float rMax = Math.Max(lightPrimaryRadius, lightSecondaryRadius);
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@ -42,7 +42,6 @@
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<Reference Include="System.Drawing" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Data" />
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<Reference Include="System.Data" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="Trackbar, Version=1.0.2486.37933, Culture=neutral, PublicKeyToken=503bf28f63ad27b4">
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<Reference Include="Trackbar, Version=1.0.2486.37933, Culture=neutral, PublicKeyToken=503bf28f63ad27b4">
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<SpecificVersion>False</SpecificVersion>
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\Build\Trackbar.dll</HintPath>
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<HintPath>..\..\..\Build\Trackbar.dll</HintPath>
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@ -585,19 +585,19 @@ namespace CodeImp.DoomBuilder.TagExplorer
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//make selection
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//make selection
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if (info.Type == NodeInfoType.THING)
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if (info.Type == NodeInfoType.THING)
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{
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{
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General.Editing.ChangeMode("ThingsMode");
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if(General.Editing.Mode.GetType().Name != "ThingsMode") General.Editing.ChangeMode("ThingsMode");
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Thing t = General.Map.Map.GetThingByIndex(info.Index);
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Thing t = General.Map.Map.GetThingByIndex(info.Index);
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if (t != null) t.Selected = true;
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if (t != null) t.Selected = true;
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}
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}
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else if (info.Type == NodeInfoType.LINEDEF)
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else if (info.Type == NodeInfoType.LINEDEF)
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{
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{
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General.Editing.ChangeMode("LinedefsMode");
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if(General.Editing.Mode.GetType().Name != "LinedefsMode") General.Editing.ChangeMode("LinedefsMode");
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Linedef l = General.Map.Map.GetLinedefByIndex(info.Index);
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Linedef l = General.Map.Map.GetLinedefByIndex(info.Index);
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if (l != null) l.Selected = true;
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if (l != null) l.Selected = true;
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}
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}
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else
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else
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{
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{
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General.Editing.ChangeMode("SectorsMode");
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if(General.Editing.Mode.GetType().Name != "SectorsMode") General.Editing.ChangeMode("SectorsMode");
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Sector s = General.Map.Map.GetSectorByIndex(info.Index);
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Sector s = General.Map.Map.GetSectorByIndex(info.Index);
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if (s != null)
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if (s != null)
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{
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{
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