Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.

This commit is contained in:
MaxED 2012-11-27 21:12:20 +00:00
parent c018e05805
commit a3f28cfe94
71 changed files with 2614 additions and 8590 deletions

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#region === Copyright (c) 2010 Pascal van der Heiden ===
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
internal abstract class SectorEffect
{
protected SectorData data;
// Constructor
protected SectorEffect(SectorData data)
{
this.data = data;
}
// This makes sure we are updated with the source linedef information
public abstract void Update();
}
}