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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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71 changed files with 2614 additions and 8590 deletions
29
Source/Plugins/BuilderModes/VisualModes/SectorEffect.cs
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Source/Plugins/BuilderModes/VisualModes/SectorEffect.cs
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#region === Copyright (c) 2010 Pascal van der Heiden ===
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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internal abstract class SectorEffect
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{
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protected SectorData data;
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// Constructor
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protected SectorEffect(SectorData data)
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{
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this.data = data;
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}
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// This makes sure we are updated with the source linedef information
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public abstract void Update();
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}
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}
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