mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 04:12:12 +00:00
Started GZDoom Editing plugin project
This commit is contained in:
parent
6c09634660
commit
98582e1394
9 changed files with 486 additions and 0 deletions
12
Builder.sln
12
Builder.sln
|
@ -19,6 +19,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "USDF", "Source\Plugins\USDF
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TagRange", "Source\Plugins\TagRange\TagRange.csproj", "{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TagRange", "Source\Plugins\TagRange\TagRange.csproj", "{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}"
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||||||
EndProject
|
EndProject
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||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GZDoomEditing", "Source\Plugins\GZDoomEditing\GZDoomEditing.csproj", "{760A9BC7-CB73-4C36-858B-994C14996FCD}"
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||||||
|
EndProject
|
||||||
Global
|
Global
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||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||||
Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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||||||
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@ -116,6 +118,16 @@ Global
|
||||||
{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}.Release|Mixed Platforms.Build.0 = Release|x86
|
{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}.Release|Mixed Platforms.Build.0 = Release|x86
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||||||
{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}.Release|x86.ActiveCfg = Release|x86
|
{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}.Release|x86.ActiveCfg = Release|x86
|
||||||
{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}.Release|x86.Build.0 = Release|x86
|
{F49EFF6D-51CB-4E49-8223-AAE653C5B62F}.Release|x86.Build.0 = Release|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Debug|Any CPU.ActiveCfg = Debug|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
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|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Debug|Mixed Platforms.Build.0 = Debug|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Debug|x86.ActiveCfg = Debug|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Debug|x86.Build.0 = Debug|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Release|Any CPU.ActiveCfg = Release|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Release|Mixed Platforms.ActiveCfg = Release|x86
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||||||
|
{760A9BC7-CB73-4C36-858B-994C14996FCD}.Release|Mixed Platforms.Build.0 = Release|x86
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||||||
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{760A9BC7-CB73-4C36-858B-994C14996FCD}.Release|x86.ActiveCfg = Release|x86
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||||||
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{760A9BC7-CB73-4C36-858B-994C14996FCD}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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EndGlobalSection
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||||||
GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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||||||
|
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BIN
Resources/Icons/VisualModeZ.png
Normal file
BIN
Resources/Icons/VisualModeZ.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 905 B |
73
Source/Plugins/GZDoomEditing/GZDoomEditing.csproj
Normal file
73
Source/Plugins/GZDoomEditing/GZDoomEditing.csproj
Normal file
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@ -0,0 +1,73 @@
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||||||
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<?xml version="1.0" encoding="utf-8"?>
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||||||
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|
<PropertyGroup>
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|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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||||||
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{760A9BC7-CB73-4C36-858B-994C14996FCD}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CodeImp.DoomBuilder.GZDoomEditing</RootNamespace>
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<AssemblyName>GZDoomEditing</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="General\BuilderPlug.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Core\Builder.csproj">
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<Project>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</Project>
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<Name>Builder</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\VisualModeZ.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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|
Other similar extension points exist, see Microsoft.Common.targets.
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||||||
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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171
Source/Plugins/GZDoomEditing/General/BuilderPlug.cs
Normal file
171
Source/Plugins/GZDoomEditing/General/BuilderPlug.cs
Normal file
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@ -0,0 +1,171 @@
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#region ================== Copyright (c) 2010 Pascal vd Heiden
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/*
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* Copyright (c) 2010 Pascal vd Heiden
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Plugins;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.GZDoomEditing
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{
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public class BuilderPlug : Plug
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{
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#region ================== Variables
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// Static instance
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private static BuilderPlug me;
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#endregion
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#region ================== Properties
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// Static property to access the BuilderPlug
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public static BuilderPlug Me { get { return me; } }
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#endregion
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#region ================== Initialize / Dispose
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// This event is called when the plugin is initialized
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public override void OnInitialize()
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{
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base.OnInitialize();
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// Keep a static reference
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me = this;
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}
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// This is called when the plugin is terminated
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public override void Dispose()
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{
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base.Dispose();
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}
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#endregion
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#region ================== Classic Mode Surfaces
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// This is called when the vertices are created for the classic mode surfaces
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public override void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
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{
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ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
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if((img != null) && img.IsImageLoaded)
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{
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float xpan, ypan, xscale, yscale, rotate;
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int color, light;
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bool absolute;
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try
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{
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// Fetch ZDoom fields
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xpan = s.Fields.ContainsKey("xpanningfloor") ? (float)s.Fields["xpanningfloor"].Value : 0.0f;
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ypan = s.Fields.ContainsKey("ypanningfloor") ? (float)s.Fields["ypanningfloor"].Value : 0.0f;
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xscale = s.Fields.ContainsKey("xscalefloor") ? (float)s.Fields["xscalefloor"].Value : 1.0f;
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yscale = s.Fields.ContainsKey("yscalefloor") ? (float)s.Fields["yscalefloor"].Value : 1.0f;
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rotate = s.Fields.ContainsKey("rotationfloor") ? (float)s.Fields["rotationfloor"].Value : 0.0f;
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color = s.Fields.ContainsKey("lightcolor") ? (int)s.Fields["lightcolor"].Value : -1;
|
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light = s.Fields.ContainsKey("lightfloor") ? (int)s.Fields["lightfloor"].Value : 0;
|
||||||
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absolute = s.Fields.ContainsKey("lightfloorabsolute") ? (bool)s.Fields["lightfloorabsolute"].Value : false;
|
||||||
|
}
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||||||
|
catch(Exception) { return; }
|
||||||
|
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||||||
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// Setup the vertices with the given settings
|
||||||
|
SetupSurfaceVertices(vertices, s, img, xpan, ypan, xscale, yscale, rotate, color, light, absolute);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// This is called when the vertices are created for the classic mode surfaces
|
||||||
|
public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
|
||||||
|
{
|
||||||
|
ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
|
||||||
|
if((img != null) && img.IsImageLoaded)
|
||||||
|
{
|
||||||
|
float xpan, ypan, xscale, yscale, rotate;
|
||||||
|
int color, light;
|
||||||
|
bool absolute;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Fetch ZDoom fields
|
||||||
|
xpan = s.Fields.ContainsKey("xpanningceiling") ? (float)s.Fields["xpanningceiling"].Value : 0.0f;
|
||||||
|
ypan = s.Fields.ContainsKey("ypanningceiling") ? (float)s.Fields["ypanningceiling"].Value : 0.0f;
|
||||||
|
xscale = s.Fields.ContainsKey("xscaleceiling") ? (float)s.Fields["xscaleceiling"].Value : 1.0f;
|
||||||
|
yscale = s.Fields.ContainsKey("yscaleceiling") ? (float)s.Fields["yscaleceiling"].Value : 1.0f;
|
||||||
|
rotate = s.Fields.ContainsKey("rotationceiling") ? (float)s.Fields["rotationceiling"].Value : 0.0f;
|
||||||
|
color = s.Fields.ContainsKey("lightcolor") ? (int)s.Fields["lightcolor"].Value : -1;
|
||||||
|
light = s.Fields.ContainsKey("lightceiling") ? (int)s.Fields["lightceiling"].Value : 0;
|
||||||
|
absolute = s.Fields.ContainsKey("lightceilingabsolute") ? (bool)s.Fields["lightceilingabsolute"].Value : false;
|
||||||
|
}
|
||||||
|
catch(Exception) { return; }
|
||||||
|
|
||||||
|
// Setup the vertices with the given settings
|
||||||
|
SetupSurfaceVertices(vertices, s, img, xpan, ypan, xscale, yscale, rotate, color, light, absolute);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// This applies the given values on the vertices
|
||||||
|
private void SetupSurfaceVertices(FlatVertex[] vertices, Sector s, ImageData img, float xpan, float ypan,
|
||||||
|
float xscale, float yscale, float rotate, int color, int light, bool absolute)
|
||||||
|
{
|
||||||
|
// Prepare for math!
|
||||||
|
rotate = Angle2D.DegToRad(rotate);
|
||||||
|
Vector2D scale = new Vector2D(xscale, yscale);
|
||||||
|
Vector2D texscale = new Vector2D(1.0f / img.ScaledWidth, 1.0f / img.ScaledHeight);
|
||||||
|
Vector2D offset = new Vector2D(xpan, ypan);
|
||||||
|
if(!absolute) light = s.Brightness + light;
|
||||||
|
PixelColor lightcolor = PixelColor.FromInt(color);
|
||||||
|
PixelColor brightness = PixelColor.FromInt(General.Map.Renderer2D.CalculateBrightness(light));
|
||||||
|
PixelColor finalcolor = PixelColor.Modulate(lightcolor, brightness);
|
||||||
|
color = finalcolor.WithAlpha(255).ToInt();
|
||||||
|
|
||||||
|
// Do the math for all vertices
|
||||||
|
for(int i = 0; i < vertices.Length; i++)
|
||||||
|
{
|
||||||
|
Vector2D pos = new Vector2D(vertices[i].x, vertices[i].y);
|
||||||
|
pos = pos.GetRotated(rotate);
|
||||||
|
pos.y = -pos.y;
|
||||||
|
pos = (pos + offset) * scale * texscale;
|
||||||
|
vertices[i].u = pos.x;
|
||||||
|
vertices[i].v = pos.y;
|
||||||
|
vertices[i].c = color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
36
Source/Plugins/GZDoomEditing/Properties/AssemblyInfo.cs
Normal file
36
Source/Plugins/GZDoomEditing/Properties/AssemblyInfo.cs
Normal file
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|
||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("GZDoomEditing")]
|
||||||
|
[assembly: AssemblyDescription("(G)ZDoom Editing Plugin")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("Doom Builder")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2010")]
|
||||||
|
[assembly: AssemblyTrademark("CodeImp")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("954411b0-01e9-416f-9254-432cc1a02e3c")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
70
Source/Plugins/GZDoomEditing/Properties/Resources.Designer.cs
generated
Normal file
70
Source/Plugins/GZDoomEditing/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,70 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:2.0.50727.3615
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace CodeImp.DoomBuilder.GZDoomEditing.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
|
/// </summary>
|
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
|
// class via a tool like ResGen or Visual Studio.
|
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
|
// with the /str option, or rebuild your VS project.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.GZDoomEditing.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
|
/// resource lookups using this strongly typed resource class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static System.Drawing.Bitmap VisualModeZ {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("VisualModeZ", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
124
Source/Plugins/GZDoomEditing/Properties/Resources.resx
Normal file
124
Source/Plugins/GZDoomEditing/Properties/Resources.resx
Normal file
|
@ -0,0 +1,124 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="VisualModeZ" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\VisualModeZ.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
Source/Plugins/GZDoomEditing/Resources/VisualModeZ.png
Normal file
BIN
Source/Plugins/GZDoomEditing/Resources/VisualModeZ.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 905 B |
Binary file not shown.
Loading…
Reference in a new issue