Fixed, ZDoom_things.cfg: most of Bridge actors had incorrect size/missing settings.

This commit is contained in:
MaxED 2015-05-12 23:13:37 +00:00
parent 930e8f54d9
commit 981a4f8830

View file

@ -372,46 +372,70 @@ zdoom
color = 8; // Grey
arrow = 0;
title = "Bridges";
width = 16;
width = 32;
sort = 1;
height = 1;
height = 8;
hangs = 0;
blocking = 0;
error = 1;
sprite = "internal:bridge";
5064
{
title = "Invisible Bridge, radius 16";
class = "InvisibleBridge16";
width = 16;
}
5061
{
title = "Invisible Bridge, radius 32";
class = "InvisibleBridge32";
width = 32;
}
5065
{
title = "Invisible Bridge, radius 8";
class = "InvisibleBridge8";
width = 8;
}
9990
{
title = "Custom Invisible Bridge";
class = "InvisibleBridge";
arg0
{
title = "Radius";
}
arg1
{
title = "Thickness";
title = "Height";
}
}
5064
{
title = "Invisible Bridge, radius 16";
class = "InvisibleBridge16";
width = 16;
arg0
{
title = "Radius";
}
arg1
{
title = "Height";
}
}
5061
{
title = "Invisible Bridge, radius 32";
class = "InvisibleBridge32";
arg0
{
title = "Radius";
}
arg1
{
title = "Height";
}
}
9990
{
title = "Custom Invisible Bridge";
class = "InvisibleBridge";
height = 4;
arg0
{
title = "Radius";
}
arg1
{
title = "Height";
}
}
@ -419,13 +443,14 @@ zdoom
{
title = "Bridge Custom";
class = "CustomBridge";
height = 2;
arg0
{
title = "Radius";
}
arg1
{
title = "Thickness";
title = "Height";
}
arg2
{
@ -1453,8 +1478,16 @@ doom
{
title = "Hack Bridge";
class = "ZBridge";
width = "36";
height = "4";
width = 36;
height = 4;
arg0
{
title = "Radius";
}
arg1
{
title = "Height";
}
}
}