mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 05:41:45 +00:00
0.8 is nicer than 0.6
This commit is contained in:
parent
6ba6d7416d
commit
935e21b47d
1 changed files with 3 additions and 1 deletions
|
@ -53,7 +53,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Editing
|
|||
|
||||
#region ================== Constants
|
||||
|
||||
private const float LINE_THICKNESS = 0.6f;
|
||||
private const float LINE_THICKNESS = 0.8f;
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -137,6 +137,8 @@ namespace CodeImp.DoomBuilder.BuilderModes.Editing
|
|||
// Make undo for the draw
|
||||
General.Map.UndoRedo.CreateUndo("line draw", UndoGroup.None, 0);
|
||||
|
||||
// MOO
|
||||
|
||||
// Update cached values
|
||||
General.Map.Map.Update();
|
||||
|
||||
|
|
Loading…
Reference in a new issue