mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-29 07:01:55 +00:00
Merge remote-tracking branch 'udb/master'
This commit is contained in:
commit
92418d40a6
10 changed files with 465 additions and 431 deletions
|
@ -1079,19 +1079,18 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
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}
|
||||
|
||||
// Start dragging the selection
|
||||
if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag()) //mxd
|
||||
if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag(draglines)) //mxd
|
||||
General.Editing.ChangeMode(new DragLinedefsMode(mousedownmappos, draglines));
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||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//mxd. Check if any selected linedef is outside of map boundary
|
||||
private static bool CanDrag()
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||||
private static bool CanDrag(ICollection<Linedef> draglines)
|
||||
{
|
||||
ICollection<Linedef> selectedlines = General.Map.Map.GetSelectedLinedefs(true);
|
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int unaffectedCount = 0;
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|
||||
foreach(Linedef l in selectedlines)
|
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foreach(Linedef l in draglines)
|
||||
{
|
||||
// Make sure the linedef is inside the map boundary
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if(l.Start.Position.x < General.Map.Config.LeftBoundary || l.Start.Position.x > General.Map.Config.RightBoundary
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|
@ -1099,21 +1098,22 @@ namespace CodeImp.DoomBuilder.BuilderModes
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|||
|| l.End.Position.x < General.Map.Config.LeftBoundary || l.End.Position.x > General.Map.Config.RightBoundary
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|| l.End.Position.y > General.Map.Config.TopBoundary || l.End.Position.y < General.Map.Config.BottomBoundary)
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{
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l.Selected = false;
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unaffectedCount++;
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}
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}
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|
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if(unaffectedCount == selectedlines.Count)
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if (unaffectedCount == draglines.Count)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (selectedlines.Count == 1 ? "selected linedef is" : "all of selected linedefs are") + " outside of map boundary!");
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General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (draglines.Count == 1 ? "selected linedef is" : "all of selected linedefs are") + " outside of map boundary!");
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General.Interface.RedrawDisplay();
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return false;
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}
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|
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if(unaffectedCount > 0)
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if (unaffectedCount > 0)
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||||
{
|
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General.Interface.DisplayStatus(StatusType.Warning, unaffectedCount + " of selected linedefs " + (unaffectedCount == 1 ? "is" : "are") + " outside of map boundary!");
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return false;
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}
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return true;
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}
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|
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@ -1334,19 +1334,18 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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// Start dragging the selection
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag()) //mxd
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag(dragsectors)) //mxd
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General.Editing.ChangeMode(new DragSectorsMode(mousedownmappos, dragsectors));
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}
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}
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}
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//mxd. Check if any selected sector is outside of map boundary
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private bool CanDrag()
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private bool CanDrag(ICollection<Sector> dragsectors)
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{
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ICollection<Sector> selectedsectors = General.Map.Map.GetSelectedSectors(true);
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int unaffectedCount = 0;
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foreach(Sector s in selectedsectors)
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foreach(Sector s in dragsectors)
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{
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// Make sure the sector is inside the map boundary
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foreach(Sidedef sd in s.Sidedefs)
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@ -1356,24 +1355,25 @@ namespace CodeImp.DoomBuilder.BuilderModes
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|| sd.Line.End.Position.x < General.Map.Config.LeftBoundary || sd.Line.End.Position.x > General.Map.Config.RightBoundary
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|| sd.Line.End.Position.y > General.Map.Config.TopBoundary || sd.Line.End.Position.y < General.Map.Config.BottomBoundary)
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{
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SelectSector(s, false, false);
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unaffectedCount++;
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break;
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}
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}
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||||
}
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||||
|
||||
if(unaffectedCount == selectedsectors.Count)
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if (unaffectedCount == dragsectors.Count)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (selectedsectors.Count == 1 ? "selected sector is" : "all of selected sectors are") + " outside of map boundary!");
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General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (dragsectors.Count == 1 ? "selected sector is" : "all of selected sectors are") + " outside of map boundary!");
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General.Interface.RedrawDisplay();
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||||
return false;
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||||
}
|
||||
|
||||
if(unaffectedCount > 0)
|
||||
if (unaffectedCount > 0)
|
||||
{
|
||||
General.Interface.DisplayStatus(StatusType.Warning, unaffectedCount + " of selected sectors " + (unaffectedCount == 1 ? "is" : "are") + " outside of map boundary!");
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||||
return false;
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||||
}
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||||
|
||||
UpdateSelectedLabels(); //mxd
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||||
return true;
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||||
}
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||||
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||||
|
|
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@ -759,7 +759,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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||||
|
||||
// Start dragging the selection
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag()) //mxd
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag(dragthings)) //mxd
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||||
{
|
||||
// Shift pressed? Clone things!
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bool thingscloned = false;
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||||
|
@ -820,31 +820,32 @@ namespace CodeImp.DoomBuilder.BuilderModes
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|||
}
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||||
|
||||
//mxd. Check if any selected thing is outside of map boundary
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private static bool CanDrag()
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private static bool CanDrag(ICollection<Thing> dragthings)
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{
|
||||
ICollection<Thing> selectedthings = General.Map.Map.GetSelectedThings(true);
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int unaffectedCount = 0;
|
||||
|
||||
foreach(Thing t in selectedthings)
|
||||
foreach(Thing t in dragthings)
|
||||
{
|
||||
// Make sure the vertex is inside the map boundary
|
||||
if(t.Position.x < General.Map.Config.LeftBoundary || t.Position.x > General.Map.Config.RightBoundary
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||||
|| t.Position.y > General.Map.Config.TopBoundary || t.Position.y < General.Map.Config.BottomBoundary)
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||||
{
|
||||
t.Selected = false;
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unaffectedCount++;
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||||
}
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||||
}
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||||
if(unaffectedCount == selectedthings.Count)
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if (unaffectedCount == dragthings.Count)
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{
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General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (selectedthings.Count == 1 ? "selected thing is" : "all of selected things are") + " outside of map boundary!");
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General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (dragthings.Count == 1 ? "selected thing is" : "all of selected things are") + " outside of map boundary!");
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General.Interface.RedrawDisplay();
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return false;
|
||||
}
|
||||
|
||||
if(unaffectedCount > 0)
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||||
if (unaffectedCount > 0)
|
||||
{
|
||||
General.Interface.DisplayStatus(StatusType.Warning, unaffectedCount + " of selected vertices " + (unaffectedCount == 1 ? "is" : "are") + " outside of map boundary!");
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return false;
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||||
}
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||||
|
||||
return true;
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||||
}
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||||
|
|
|
@ -654,39 +654,39 @@ namespace CodeImp.DoomBuilder.BuilderModes
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|||
}
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||||
|
||||
// Start dragging the selection
|
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag()) //mxd
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if(!BuilderPlug.Me.DontMoveGeometryOutsideMapBoundary || CanDrag(dragvertices)) //mxd
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||||
General.Editing.ChangeMode(new DragVerticesMode(mousedownmappos, dragvertices));
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}
|
||||
}
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||||
}
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||||
|
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//mxd. Check if any selected vertex is outside of map boundary
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private static bool CanDrag()
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private static bool CanDrag(ICollection<Vertex> dragvertices)
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{
|
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ICollection<Vertex> selectedverts = General.Map.Map.GetSelectedVertices(true);
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int unaffectedCount = 0;
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|
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foreach(Vertex v in selectedverts)
|
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foreach(Vertex v in dragvertices)
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{
|
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// Make sure the vertex is inside the map boundary
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if(v.Position.x < General.Map.Config.LeftBoundary || v.Position.x > General.Map.Config.RightBoundary
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|| v.Position.y > General.Map.Config.TopBoundary || v.Position.y < General.Map.Config.BottomBoundary)
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{
|
||||
|
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v.Selected = false;
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unaffectedCount++;
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}
|
||||
}
|
||||
|
||||
if(unaffectedCount == selectedverts.Count)
|
||||
if (unaffectedCount == dragvertices.Count)
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||||
{
|
||||
General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (selectedverts.Count == 1 ? "selected vertex is" : "all of selected vertices are") + " outside of map boundary!");
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||||
General.Interface.DisplayStatus(StatusType.Warning, "Unable to drag selection: " + (dragvertices.Count == 1 ? "selected vertex is" : "all of selected vertices are") + " outside of map boundary!");
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General.Interface.RedrawDisplay();
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return false;
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}
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||||
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if(unaffectedCount > 0)
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||||
if (unaffectedCount > 0)
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||||
{
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||||
General.Interface.DisplayStatus(StatusType.Warning, unaffectedCount + " of selected vertices " + (unaffectedCount == 1 ? "is" : "are") + " outside of map boundary!");
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return false;
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}
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||||
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||||
return true;
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}
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|
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@ -678,9 +678,6 @@ namespace CodeImp.DoomBuilder.BuilderModes
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[BeginAction("exporttoimage")]
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private void ExportToImage()
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{
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// Convert geometry selection to sectors
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General.Map.Map.ConvertSelection(SelectionType.Sectors);
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// Get sectors
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ICollection<Sector> sectors = General.Map.Map.SelectedSectorsCount == 0 ? General.Map.Map.Sectors : General.Map.Map.GetSelectedSectors(true);
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if (sectors.Count == 0)
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|
|
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@ -50,11 +50,12 @@ namespace CodeImp.DoomBuilder.BuilderModes.IO
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public bool ApplySectorColors;
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public bool Brightmap;
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public bool Tiles;
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public bool Transparency;
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public PixelFormat PixelFormat;
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public ImageFormat ImageFormat;
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public float Scale;
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public ImageExportSettings(string path, string name, string extension, bool floor, bool fullbright, bool applysectorcolors, bool brightmap, bool tiles, float scale, PixelFormat pformat, ImageFormat iformat)
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public ImageExportSettings(string path, string name, string extension, bool floor, bool fullbright, bool applysectorcolors, bool brightmap, bool transparency, bool tiles, float scale, PixelFormat pformat, ImageFormat iformat)
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{
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Path = path;
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Name = name;
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||||
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@ -63,6 +64,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.IO
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Brightmap = brightmap;
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Tiles = tiles;
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Fullbright = fullbright;
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Transparency = transparency;
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ApplySectorColors = applysectorcolors;
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PixelFormat = pformat;
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ImageFormat = iformat;
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@ -201,11 +203,15 @@ namespace CodeImp.DoomBuilder.BuilderModes.IO
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// The texture
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using (Graphics gtexture = Graphics.FromImage(texturebitmap))
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{
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gtexture.Clear(Color.Black); // If we don't clear to black we'll see seams where the sectors touch, due to the AA
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if (!settings.Transparency)
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{
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gtexture.Clear(Color.Black); // If we don't clear to black we'll see seams where the sectors touch, due to the AA
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gtexture.SmoothingMode = SmoothingMode.AntiAlias; // Without AA the sector edges will be quite rough
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}
|
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|
||||
gtexture.InterpolationMode = InterpolationMode.HighQualityBilinear;
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||||
gtexture.CompositingQuality = CompositingQuality.HighQuality;
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gtexture.PixelOffsetMode = PixelOffsetMode.HighQuality;
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gtexture.SmoothingMode = SmoothingMode.AntiAlias; // Without AA the sector edges will be quite rough
|
||||
|
||||
using (GraphicsPath gpath = new GraphicsPath())
|
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{
|
||||
|
|
|
@ -28,6 +28,7 @@
|
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/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.tbExportPath = new System.Windows.Forms.TextBox();
|
||||
this.browse = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
|
@ -48,6 +49,8 @@
|
|||
this.progress = new System.Windows.Forms.ProgressBar();
|
||||
this.lbPhase = new System.Windows.Forms.Label();
|
||||
this.cbApplySectorColors = new System.Windows.Forms.CheckBox();
|
||||
this.cbTransparency = new System.Windows.Forms.CheckBox();
|
||||
this.toolTip = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tbExportPath
|
||||
|
@ -78,8 +81,9 @@
|
|||
//
|
||||
// close
|
||||
//
|
||||
this.close.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.close.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
||||
this.close.Location = new System.Drawing.Point(360, 153);
|
||||
this.close.Location = new System.Drawing.Point(360, 172);
|
||||
this.close.Name = "close";
|
||||
this.close.Size = new System.Drawing.Size(75, 23);
|
||||
this.close.TabIndex = 7;
|
||||
|
@ -89,7 +93,8 @@
|
|||
//
|
||||
// export
|
||||
//
|
||||
this.export.Location = new System.Drawing.Point(279, 153);
|
||||
this.export.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.export.Location = new System.Drawing.Point(279, 172);
|
||||
this.export.Name = "export";
|
||||
this.export.Size = new System.Drawing.Size(75, 23);
|
||||
this.export.TabIndex = 6;
|
||||
|
@ -182,7 +187,7 @@
|
|||
// cbBrightmap
|
||||
//
|
||||
this.cbBrightmap.AutoSize = true;
|
||||
this.cbBrightmap.Location = new System.Drawing.Point(279, 84);
|
||||
this.cbBrightmap.Location = new System.Drawing.Point(279, 109);
|
||||
this.cbBrightmap.Name = "cbBrightmap";
|
||||
this.cbBrightmap.Size = new System.Drawing.Size(106, 17);
|
||||
this.cbBrightmap.TabIndex = 15;
|
||||
|
@ -192,7 +197,7 @@
|
|||
// cbTiles
|
||||
//
|
||||
this.cbTiles.AutoSize = true;
|
||||
this.cbTiles.Location = new System.Drawing.Point(279, 108);
|
||||
this.cbTiles.Location = new System.Drawing.Point(279, 132);
|
||||
this.cbTiles.Name = "cbTiles";
|
||||
this.cbTiles.Size = new System.Drawing.Size(110, 17);
|
||||
this.cbTiles.TabIndex = 16;
|
||||
|
@ -224,7 +229,8 @@
|
|||
//
|
||||
// progress
|
||||
//
|
||||
this.progress.Location = new System.Drawing.Point(12, 153);
|
||||
this.progress.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.progress.Location = new System.Drawing.Point(12, 172);
|
||||
this.progress.Name = "progress";
|
||||
this.progress.Size = new System.Drawing.Size(261, 23);
|
||||
this.progress.Step = 1;
|
||||
|
@ -233,8 +239,9 @@
|
|||
//
|
||||
// lbPhase
|
||||
//
|
||||
this.lbPhase.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.lbPhase.AutoSize = true;
|
||||
this.lbPhase.Location = new System.Drawing.Point(14, 127);
|
||||
this.lbPhase.Location = new System.Drawing.Point(14, 146);
|
||||
this.lbPhase.Name = "lbPhase";
|
||||
this.lbPhase.Size = new System.Drawing.Size(45, 13);
|
||||
this.lbPhase.TabIndex = 20;
|
||||
|
@ -246,20 +253,33 @@
|
|||
this.cbApplySectorColors.AutoSize = true;
|
||||
this.cbApplySectorColors.Checked = true;
|
||||
this.cbApplySectorColors.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.cbApplySectorColors.Location = new System.Drawing.Point(279, 61);
|
||||
this.cbApplySectorColors.Location = new System.Drawing.Point(279, 63);
|
||||
this.cbApplySectorColors.Name = "cbApplySectorColors";
|
||||
this.cbApplySectorColors.Size = new System.Drawing.Size(115, 17);
|
||||
this.cbApplySectorColors.TabIndex = 14;
|
||||
this.cbApplySectorColors.Text = "Apply sector colors";
|
||||
this.cbApplySectorColors.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// cbTransparency
|
||||
//
|
||||
this.cbTransparency.AutoSize = true;
|
||||
this.cbTransparency.Location = new System.Drawing.Point(279, 86);
|
||||
this.cbTransparency.Name = "cbTransparency";
|
||||
this.cbTransparency.Size = new System.Drawing.Size(115, 17);
|
||||
this.cbTransparency.TabIndex = 21;
|
||||
this.cbTransparency.Text = "Allow transparency";
|
||||
this.toolTip.SetToolTip(this.cbTransparency, "Unoccupied parts of the images will be transparent.\r\nWorks with transparent textu" +
|
||||
"res, too.\r\n\r\nAntialiasing will be disabled.");
|
||||
this.cbTransparency.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// ImageExportSettingsForm
|
||||
//
|
||||
this.AcceptButton = this.export;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.CancelButton = this.close;
|
||||
this.ClientSize = new System.Drawing.Size(447, 188);
|
||||
this.ClientSize = new System.Drawing.Size(447, 208);
|
||||
this.Controls.Add(this.cbTransparency);
|
||||
this.Controls.Add(this.lbPhase);
|
||||
this.Controls.Add(this.progress);
|
||||
this.Controls.Add(this.label4);
|
||||
|
@ -312,5 +332,7 @@
|
|||
private System.Windows.Forms.ProgressBar progress;
|
||||
private System.Windows.Forms.Label lbPhase;
|
||||
private System.Windows.Forms.CheckBox cbApplySectorColors;
|
||||
private System.Windows.Forms.CheckBox cbTransparency;
|
||||
private System.Windows.Forms.ToolTip toolTip;
|
||||
}
|
||||
}
|
|
@ -52,6 +52,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
|
|||
public string FilePath { get { return tbExportPath.Text.Trim(); } }
|
||||
public bool Floor { get { return rbFloor.Checked; } }
|
||||
public bool Fullbright { get { return cbFullbright.Checked; } }
|
||||
public bool Transparency { get { return cbTransparency.Checked; } }
|
||||
public bool ApplySectorColors { get { return cbApplySectorColors.Checked; } }
|
||||
public bool Brightmap { get { return cbBrightmap.Checked; } }
|
||||
public bool Tiles { get { return cbTiles.Checked; } }
|
||||
|
@ -101,6 +102,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
|
|||
|
||||
cbFullbright.Checked = General.Settings.ReadPluginSetting("imageexportfullbright", true);
|
||||
cbApplySectorColors.Checked = General.Settings.ReadPluginSetting("imageexportapplysectorcolors", true);
|
||||
cbTransparency.Checked = General.Settings.ReadPluginSetting("imageexporttransparency", false);
|
||||
cbBrightmap.Checked = General.Settings.ReadPluginSetting("imageexportbrightmap", false);
|
||||
cbTiles.Checked = General.Settings.ReadPluginSetting("imageexporttiles", false);
|
||||
cbScale.SelectedIndex = General.Settings.ReadPluginSetting("imageexportscale", 0);
|
||||
|
@ -160,11 +162,13 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
|
|||
export.Enabled = true;
|
||||
export.Text = "Cancel";
|
||||
|
||||
ImageExportSettings settings = new ImageExportSettings(Path.GetDirectoryName(FilePath), Path.GetFileNameWithoutExtension(FilePath), Path.GetExtension(FilePath), Floor, Fullbright, ApplySectorColors, Brightmap, Tiles, ImageScale, GetPixelFormat(), GetImageFormat());
|
||||
ImageExportSettings settings = new ImageExportSettings(Path.GetDirectoryName(FilePath), Path.GetFileNameWithoutExtension(FilePath), Path.GetExtension(FilePath), Floor, Fullbright, ApplySectorColors, Brightmap, Transparency, Tiles, ImageScale, GetPixelFormat(), GetImageFormat());
|
||||
|
||||
exportthread = new Thread(() => RunExport(settings));
|
||||
exportthread.Name = "Image export";
|
||||
exportthread.Priority = ThreadPriority.Normal;
|
||||
exportthread = new Thread(() => RunExport(settings))
|
||||
{
|
||||
Name = "Image export",
|
||||
Priority = ThreadPriority.Normal
|
||||
};
|
||||
exportthread.Start();
|
||||
}
|
||||
|
||||
|
@ -323,6 +327,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
|
|||
General.Settings.WritePluginSetting("imageexportfullbright", cbFullbright.Checked);
|
||||
General.Settings.WritePluginSetting("imageexportapplysectorcolors", cbApplySectorColors.Checked);
|
||||
General.Settings.WritePluginSetting("imageexportbrightmap", cbBrightmap.Checked);
|
||||
General.Settings.WritePluginSetting("imageexporttransparency", cbTransparency.Checked);
|
||||
General.Settings.WritePluginSetting("imageexporttiles", cbTiles.Checked);
|
||||
General.Settings.WritePluginSetting("imageexportscale", cbScale.SelectedIndex);
|
||||
|
||||
|
|
|
@ -120,4 +120,7 @@
|
|||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>146, 17</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -1543,7 +1543,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
|
||||
// Things are automatically selected on creation
|
||||
foreach (Thing t in General.Map.Map.GetSelectedThings(true))
|
||||
CreateVisualThing(t);
|
||||
allthings[t] = CreateVisualThing(t);
|
||||
|
||||
// For linedefs it's a bit more complicated...
|
||||
foreach (Linedef ld in General.Map.Map.GetSelectedLinedefs(true))
|
||||
|
|
Loading…
Reference in a new issue