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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor.
WARNING: because of the large amount of added/modified code, bugs are possible, so backup your resources, save often and report bugs.
This commit is contained in:
parent
36ff694e79
commit
894279b4ba
72 changed files with 4890 additions and 660 deletions
31
Source/Core/Windows/MapOptionsForm.Designer.cs
generated
31
Source/Core/Windows/MapOptionsForm.Designer.cs
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@ -28,6 +28,7 @@ namespace CodeImp.DoomBuilder.Windows
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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System.Windows.Forms.Label label3;
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System.Windows.Forms.Label label2;
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System.Windows.Forms.Label label1;
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@ -45,6 +46,8 @@ namespace CodeImp.DoomBuilder.Windows
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this.longtexturenames = new System.Windows.Forms.CheckBox();
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this.strictpatches = new System.Windows.Forms.CheckBox();
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this.datalocations = new CodeImp.DoomBuilder.Controls.ResourceListEditor();
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this.readonlyresources = new System.Windows.Forms.CheckBox();
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this.tooltip = new System.Windows.Forms.ToolTip(this.components);
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label3 = new System.Windows.Forms.Label();
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label2 = new System.Windows.Forms.Label();
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label1 = new System.Windows.Forms.Label();
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@ -154,7 +157,7 @@ namespace CodeImp.DoomBuilder.Windows
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// label4
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//
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label4.AutoSize = true;
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label4.Location = new System.Drawing.Point(14, 207);
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label4.Location = new System.Drawing.Point(14, 229);
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label4.Name = "label4";
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label4.Size = new System.Drawing.Size(299, 52);
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label4.TabIndex = 17;
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@ -163,7 +166,7 @@ namespace CodeImp.DoomBuilder.Windows
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// apply
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//
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this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.apply.Location = new System.Drawing.Point(179, 405);
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this.apply.Location = new System.Drawing.Point(179, 427);
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this.apply.Name = "apply";
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this.apply.Size = new System.Drawing.Size(112, 25);
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this.apply.TabIndex = 2;
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@ -175,7 +178,7 @@ namespace CodeImp.DoomBuilder.Windows
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//
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this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.cancel.Location = new System.Drawing.Point(297, 405);
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this.cancel.Location = new System.Drawing.Point(297, 427);
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this.cancel.Name = "cancel";
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this.cancel.Size = new System.Drawing.Size(112, 25);
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this.cancel.TabIndex = 3;
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@ -187,13 +190,14 @@ namespace CodeImp.DoomBuilder.Windows
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//
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this.panelres.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.panelres.Controls.Add(this.readonlyresources);
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this.panelres.Controls.Add(this.longtexturenames);
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this.panelres.Controls.Add(this.strictpatches);
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this.panelres.Controls.Add(this.datalocations);
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this.panelres.Controls.Add(label4);
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this.panelres.Location = new System.Drawing.Point(12, 130);
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this.panelres.Name = "panelres";
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this.panelres.Size = new System.Drawing.Size(397, 269);
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this.panelres.Size = new System.Drawing.Size(397, 291);
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this.panelres.TabIndex = 1;
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this.panelres.TabStop = false;
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this.panelres.Text = " Resources ";
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@ -222,18 +226,31 @@ namespace CodeImp.DoomBuilder.Windows
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//
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this.datalocations.AllowDrop = true;
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this.datalocations.DialogOffset = new System.Drawing.Point(40, 20);
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this.datalocations.Location = new System.Drawing.Point(14, 71);
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this.datalocations.Location = new System.Drawing.Point(14, 93);
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this.datalocations.Name = "datalocations";
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this.datalocations.Size = new System.Drawing.Size(368, 127);
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this.datalocations.TabIndex = 0;
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//
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// readonlyresources
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//
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this.readonlyresources.AutoSize = true;
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this.readonlyresources.Location = new System.Drawing.Point(14, 69);
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this.readonlyresources.Name = "readonlyresources";
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this.readonlyresources.Size = new System.Drawing.Size(210, 17);
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this.readonlyresources.TabIndex = 22;
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this.readonlyresources.Text = "Open map resources in read-only mode";
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this.tooltip.SetToolTip(this.readonlyresources, "When enabled, map resources will be loaded in read-only mode,\r\nwhich allows to ed" +
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"it them in an external application while the map\r\nis opened. You won\'t be able t" +
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"o edit resources in the Script Editor.");
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this.readonlyresources.UseVisualStyleBackColor = true;
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//
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// MapOptionsForm
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//
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this.AcceptButton = this.apply;
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.CancelButton = this.cancel;
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this.ClientSize = new System.Drawing.Size(421, 438);
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this.ClientSize = new System.Drawing.Size(421, 460);
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this.Controls.Add(this.panelres);
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this.Controls.Add(this.cancel);
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this.Controls.Add(this.apply);
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@ -269,6 +286,8 @@ namespace CodeImp.DoomBuilder.Windows
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private System.Windows.Forms.Label scriptcompilerlabel;
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private System.Windows.Forms.Label examplelabel;
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private System.Windows.Forms.CheckBox longtexturenames;
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private System.Windows.Forms.CheckBox readonlyresources;
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private System.Windows.Forms.ToolTip tooltip;
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}
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