@ working on the reference manual

This commit is contained in:
codeimp 2009-04-20 10:10:37 +00:00
parent d27deae4ca
commit 7806e01063

View file

@ -27,6 +27,26 @@
<td width="150" valign="top"><b>W</b></td> <td width="150" valign="top"><b>W</b></td>
<td>Switches from any classic editing mode to this mode and back to the previous mode.</td> <td>Switches from any classic editing mode to this mode and back to the previous mode.</td>
</tr> </tr>
<tr>
<td valign="top"><b title="Left Mouse Button">LMB</b></td>
<td>Select the targeted object. For walls, hold down this button to drag the texture offsets.</td>
</tr>
<tr>
<td valign="top"><b title="Right Mouse Button">RMB</b></td>
<td>Edit the targeted object's properties.</td>
</tr>
<tr>
<td valign="top"><b title="Middle Mouse Button">MMB</b></td>
<td>Pastes the copied texture image or flat image onto the target or selection.</td>
</tr>
<tr>
<td valign="top"><b title="Control + Right Mouse Button">RMB</b></td>
<td>Opens the <a href="w_imagesbrowser.html">Image Browser</a> to select a new texture or flat for the targeted or selected object.</td>
</tr>
<tr>
<td valign="top"><b title="Shift + Middle Mouse Button">Shift+MMB</b></td>
<td>Flood-fills with the copied texture image or flat image onto the target. This fills all adjacent textures or flats that are identical to the original.</td>
</tr>
<tr> <tr>
<td valign="top"><b>E</b></td> <td valign="top"><b>E</b></td>
<td>Move forward. Hold Shift to move faster.</td> <td>Move forward. Hold Shift to move faster.</td>
@ -43,14 +63,6 @@
<td valign="top"><b>F</b></td> <td valign="top"><b>F</b></td>
<td>Strafe right. Hold Shift to move faster.</td> <td>Strafe right. Hold Shift to move faster.</td>
</tr> </tr>
<tr>
<td valign="top"><b title="Left Mouse Button">LMB</b></td>
<td>For walls, hold down this button to drag the texture offsets.</td>
</tr>
<tr>
<td valign="top"><b title="Right Mouse Button">RMB</b></td>
<td>Edit the targeted object's properties.</td>
</tr>
<tr> <tr>
<td valign="top"><b>G</b></td> <td valign="top"><b>G</b></td>
<td>Toggle gravity on/off.</td> <td>Toggle gravity on/off.</td>
@ -59,6 +71,14 @@
<td valign="top"><b>B</b></td> <td valign="top"><b>B</b></td>
<td>Toggle full-brightness on/off.</td> <td>Toggle full-brightness on/off.</td>
</tr> </tr>
<tr>
<td valign="top"><b>L</b></td>
<td>Toggle lower unpegged linedef flag on/off.</td>
</tr>
<tr>
<td valign="top"><b>U</b></td>
<td>Toggle upper unpegged linedef flag on/off.</td>
</tr>
<tr> <tr>
<td valign="top"><b>T</b></td> <td valign="top"><b>T</b></td>
<td>Toggle things on/off/boxed. When things are set to boxed, you will see the bounding box of things around them in the color of their category.</td> <td>Toggle things on/off/boxed. When things are set to boxed, you will see the bounding box of things around them in the color of their category.</td>
@ -71,6 +91,86 @@
<td valign="top"><b>Shift+A</b></td> <td valign="top"><b>Shift+A</b></td>
<td>Auto-aligns the neighbouring textures vertically, until a wall is encountered that has different textures. The vertical alignment takes the ceiling height differences between sidedefs into account.</td> <td>Auto-aligns the neighbouring textures vertically, until a wall is encountered that has different textures. The vertical alignment takes the ceiling height differences between sidedefs into account.</td>
</tr> </tr>
<tr>
<td valign="top"><b>Shift+C</b></td>
<td>Copies the targeted texture offsets for pasting.</td>
</tr>
<tr>
<td valign="top"><b>Ctrl+C</b></td>
<td>Copies the targeted texture image or flat image for pasting.</td>
</tr>
<tr>
<td valign="top"><b>Ctrl+Shift+C</b></td>
<td>Copies the targeted object properties for pasting.</td>
</tr>
<tr>
<td valign="top"><b>Shift+V</b></td>
<td>Pastes the copied texture offsets onto the target or selection.</td>
</tr>
<tr>
<td valign="top"><b>Ctrl+Shift+V</b></td>
<td>Pastes the copied object properties onto the target or selection.</td>
</tr>
<tr>
<td valign="top"><b>ScrollUp</b></td>
<td>Raises the targeted or selected object by 8 mappixels.</td>
</tr>
<tr>
<td valign="top"><b>ScrollDown</b></td>
<td>Lowers the targeted or selected object by 8 mappixels.</td>
</tr>
<tr>
<td valign="top"><b>Shift+ScrollUp</b></td>
<td>Raises the targeted or selected object by 1 mappixel.</td>
</tr>
<tr>
<td valign="top"><b>Shift+ScrollDown</b></td>
<td>Lowers the targeted or selected object by 1 mappixel.</td>
</tr>
<tr>
<td valign="top"><b>Ctrl+ScrollUp</b></td>
<td>Increases the brightness level of the targeted or selected object by 8 mappixels.</td>
</tr>
<tr>
<td valign="top"><b>Ctrl+ScrollDown</b></td>
<td>Decreases the brightness level of the targeted or selected object by 8 mappixels.</td>
</tr>
<tr>
<td valign="top"><b>Up</b></td>
<td>Moves the targeted or selected texture up by 1 pixel.</td>
</tr>
<tr>
<td valign="top"><b>Down</b></td>
<td>Moves the targeted or selected texture down by 1 pixel.</td>
</tr>
<tr>
<td valign="top"><b>Left</b></td>
<td>Moves the targeted or selected texture left by 1 pixel.</td>
</tr>
<tr>
<td valign="top"><b>Right</b></td>
<td>Moves the targeted or selected texture right by 1 pixel.</td>
</tr>
<tr>
<td valign="top"><b>Shift+Up</b></td>
<td>Moves the targeted or selected texture up by 8 pixels.</td>
</tr>
<tr>
<td valign="top"><b>Shift+Down</b></td>
<td>Moves the targeted or selected texture down by 8 pixels.</td>
</tr>
<tr>
<td valign="top"><b>Shift+Left</b></td>
<td>Moves the targeted or selected texture left by 8 pixels.</td>
</tr>
<tr>
<td valign="top"><b>Shift+Right</b></td>
<td>Moves the targeted or selected texture right by 8 pixels.</td>
</tr>
<tr>
<td valign="top"><b>Shift+R</b></td>
<td>Resets the texture offsets to 0, 0 on the targeted or selected object.</td>
</tr>
</table> </table>
</p> </p>
</div> </div>