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Linedef and Thing arguments are new set to 0 when converting a map to Doom map format.
Fixed a crash when executing "Toggle Geometry Effects" (Tab).
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2 changed files with 9 additions and 2 deletions
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@ -709,8 +709,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
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if (!gzdoomRenderingEffects) {
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if(sectordata != null && sectordata.Count > 0) {
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//rebuild sectors with effects
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foreach(KeyValuePair<Sector, SectorData> group in sectordata)
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group.Value.Reset();
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foreach (KeyValuePair<Sector, SectorData> group in sectordata) {
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SectorData sd = group.Value;
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sd.Reset();
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}
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}
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//remove all vertex handles from selection
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