Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.

Changed, Script Editor: pressing Ctrl-S when fixed compilable script tab (like SCRIPTS tab) is selected now compiles the script.
Fixed, Error Logger: fixed slowdowns when adding lots of errors and "Errors and Warnings" window was opened.
Fixed, Script Editor: text caret was incorrectly positioned after selecting a function in the navigator dropdown.
Fixed, Script Editor: incorrect ACS configuration was used for SCRIPTS lump for maps in Hexen map format for ZDoom-based engines.
Internal, rendering: added more error reporing-related code to D3DShader.LoadEffect().
Updated ZDoom_DECORATE.cfg.
This commit is contained in:
MaxED 2016-01-27 14:08:15 +00:00
parent f9a7c22e03
commit 5fd02a6080
40 changed files with 1508 additions and 934 deletions

View file

@ -547,8 +547,8 @@ namespace CodeImp.DoomBuilder.Data
// This returns a preview image
public virtual Image GetPreview()
{
lock(this)
{
//lock(this)
//{
// Preview ready?
if(previewstate == ImageLoadState.Ready)
{
@ -565,7 +565,7 @@ namespace CodeImp.DoomBuilder.Data
// Return loading bitmap
return Properties.Resources.Hourglass;
}
//}
}
//mxd. This greatly speeds up Dictionary lookups