mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-05-31 00:51:37 +00:00
Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
Changed, Script Editor: pressing Ctrl-S when fixed compilable script tab (like SCRIPTS tab) is selected now compiles the script. Fixed, Error Logger: fixed slowdowns when adding lots of errors and "Errors and Warnings" window was opened. Fixed, Script Editor: text caret was incorrectly positioned after selecting a function in the navigator dropdown. Fixed, Script Editor: incorrect ACS configuration was used for SCRIPTS lump for maps in Hexen map format for ZDoom-based engines. Internal, rendering: added more error reporing-related code to D3DShader.LoadEffect(). Updated ZDoom_DECORATE.cfg.
This commit is contained in:
parent
f9a7c22e03
commit
5fd02a6080
40 changed files with 1508 additions and 934 deletions
|
@ -547,8 +547,8 @@ namespace CodeImp.DoomBuilder.Data
|
|||
// This returns a preview image
|
||||
public virtual Image GetPreview()
|
||||
{
|
||||
lock(this)
|
||||
{
|
||||
//lock(this)
|
||||
//{
|
||||
// Preview ready?
|
||||
if(previewstate == ImageLoadState.Ready)
|
||||
{
|
||||
|
@ -565,7 +565,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
|
||||
// Return loading bitmap
|
||||
return Properties.Resources.Hourglass;
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
//mxd. This greatly speeds up Dictionary lookups
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue