Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)

This commit is contained in:
ZZYZX 2017-03-09 17:58:46 +02:00
parent 509fb55e62
commit 4f8f39072e
3 changed files with 183 additions and 275 deletions

View file

@ -76,9 +76,13 @@ skulltag
blocking = 2;
error = 2;
// MBF stuff that's not in Zandronum yet
888 = NULL; // MBF helper dog
888
{
title = "MBF Helper dog";
width = 12;
height = 28;
sprite = "internal:dog";
}
}
}
@ -97,24 +101,12 @@ doomheretichexen
hangs = 0;
blocking = 0;
5030
{
title = "Turbo Sphere";
sprite = "TURBA0";
height = 45;
}
5032
{
title = "Time-freeze Sphere";
sprite = "TIMEA0";
height = 45;
}
5035
{
title = "Invisibility Sphere";
sprite = "SINVA0";
height = 45;
}
5036
{
title = "Doomsphere";
@ -427,7 +419,7 @@ doomheretichexen
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
color = 12; // Light Red
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
@ -452,7 +444,7 @@ doomheretichexen
invammunition
{
color = 14; // Yellow
color = 6; // Brown
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
@ -464,7 +456,7 @@ doomheretichexen
invhealth
{
color = 14; // Yellow
color = 1; // Blue
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
@ -476,7 +468,7 @@ doomheretichexen
invpowerups
{
color = 14; // Yellow
color = 9; // Light Blue
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
@ -501,7 +493,7 @@ doomheretichexen
invrunes
{
color = 14; // Yellow
color = 17; // Light Orange
arrow = 0;
title = "Invasion Rune Spawners";
width = 20;
@ -630,8 +622,13 @@ doom
sprite = "BOS3A2A8";
}
// MBF stuff that's not in Zandronum yet
9037 = NULL; // Beta lost soul
9037
{
title = "PR Lost Soul (BETA)";
width = "16";
height = "56";
sprite = "SKULA1";
}
}
// New weapons
@ -717,9 +714,15 @@ doom
height = 45;
}
// MBF stuff that's not in Zandronum yet
2016 = NULL; // Beta evil sceptre
2017 = NULL; // Beta unholy bible
2016
{
title = "Evil Sceptre (BETA)";
}
2017
{
title = "Unholy Bible (BETA)";
}
}
obstacles
@ -744,7 +747,7 @@ doom
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
color = 12; // Light Red
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
@ -754,172 +757,139 @@ doom
blocking = 2;
error = 2;
5220
{
title = "Arachnotron Spawner";
sprite = "BSPIA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
height = 64;
width = 64;
}
5228
{
title = "Archvile Spawner";
sprite = "VILEA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5222
{
title = "Baron of Hell Spawner";
sprite = "BOSSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
height = 64;
width = 24;
}
5214
{
title = "Cacodemon Spawner";
sprite = "HEADA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 31;
}
5212
{
title = "Chaingunner Spawner";
sprite = "CPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5226
{
title = "Cyberdemon Spawner";
sprite = "CYBRA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
height = 110;
width = 40;
}
5207
{
title = "Demon Spawner";
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 30;
}
5218
{
title = "Mancubus Spawner";
sprite = "FATTA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
height = 64;
width = 48;
}
5221
{
title = "Hell Knight Spawner";
sprite = "BOS2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
height = 64;
width = 24;
}
5205
{
title = "Imp Spawner";
sprite = "TROOA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5206
5224
{
title = "Dark Imp Spawner";
sprite = "DIMPA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5207
{
title = "Demon Spawner";
width = 30;
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5208
{
title = "Spectre Spawner";
width = 30;
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5209
{
title = "Blood Demon Spawner";
width = 30;
sprite = "SRG2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5210
{
title = "Former Human Spawner";
sprite = "POSSA2A8";
title = "Lost Soul Spawner";
sprite = "SKULA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 16;
}
5225
{
title = "Pain Elemental Spawner";
sprite = "PAINA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 31;
}
5217
{
title = "Revenant Spawner";
sprite = "SKELA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5211
{
title = "Former Sergeant Spawner";
sprite = "SPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5212
{
title = "Chaingunner Spawner";
sprite = "CPOSA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5213
{
title = "Super Shotgunner Spawner";
sprite = "GPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5214
{
title = "Cacodemon Spawner";
width = 31;
sprite = "HEADA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5215
{
title = "Cacolantern Spawner";
width = 31;
sprite = "HED2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5216
{
title = "Abaddon Spawner";
width = 31;
sprite = "HED3A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5217
{
title = "Revenant Spawner";
sprite = "SKELA2D8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5218
{
title = "Mancubus Spawner";
width = 48;
sprite = "FATTC2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5219
{
title = "Hectebus Spawner";
width = 48;
sprite = "HECTC2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5220
{
title = "Arachnotron Spawner";
width = 64;
sprite = "BSPIA2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5221
{
title = "Hell Knight Spawner";
width = 24;
sprite = "BOS2A2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5222
{
title = "Baron of Hell Spawner";
width = 24;
sprite = "BOSSA2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5223
{
title = "Belphegor Spawner";
width = 24;
sprite = "BOS3A2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5224
{
title = "Lost Soul Spawner";
width = 16;
sprite = "SKULA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5225
{
title = "Pain Elemental Spawner";
width = 31;
sprite = "PAINA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5226
{
title = "Cyberdemon Spawner";
width = 40;
sprite = "CYBRA2";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5227
{
title = "Spider Mastermind Spawner";
width = 128;
sprite = "SPIDA2A8";
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
height = 100;
width = 128;
}
5228
5208
{
title = "Arch-Vile Spawner";
sprite = "VILEA2D8";
title = "Spectre Spawner";
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 30;
}
5210
{
title = "Former Human Spawner";
sprite = "POSSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
@ -927,7 +897,6 @@ doom
{
title = "Wolfenstein SS Spawner";
sprite = "SSWVA2";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
@ -967,36 +936,18 @@ doom
sprite = "MGUNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5271
{
title = "Minigun Spawner";
sprite = "MNGNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5272
{
title = "Rocket Launcher Spawner";
sprite = "LAUNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5273
{
title = "Grenade Launcher Spawner";
sprite = "GLAUA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5274
{
title = "Plasma Gun Spawner";
sprite = "PLASA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5275
{
title = "Railgun Spawner";
sprite = "RAILA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5276
{
title = "BFG9000 Spawner";
@ -1004,17 +955,11 @@ doom
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5277
{
title = "BFG10000 Spawner";
sprite = "BFG2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
color = 6; // Brown
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
@ -1086,7 +1031,7 @@ doom
invhealth
{
color = 14; // Yellow
color = 1; // Blue
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
@ -1120,18 +1065,6 @@ doom
sprite = "BON2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5233
{
title = "Max. Health Bonus Spawner";
sprite = "BON3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5234
{
title = "Max. Armor Bonus Spawner";
sprite = "BON4A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5235
{
title = "Green Armor Spawner";
@ -1144,17 +1077,11 @@ doom
sprite = "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5237
{
title = "Red Armor Spawner";
sprite = "ARM3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
color = 9; // Light Blue
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
@ -1176,12 +1103,6 @@ doom
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5240
{
title = "Invisibility Spawner";
sprite = "INVSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5241
{
title = "Partial Invisibility Spawner";
@ -1202,12 +1123,6 @@ doom
height = 40;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5244
{
title = "Random Powerup Spawner";
sprite = "DOOMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5245
{
title = "Soulsphere Spawner";
@ -1220,12 +1135,6 @@ doom
sprite = "TIMEA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5247
{
title = "Turbosphere Spawner";
sprite = "TURBA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5266
{
@ -2260,7 +2169,7 @@ raven
invmonsters
{
color = 14; // Yellow
color = 12; // Light Red
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
@ -2280,7 +2189,7 @@ raven
invhealth
{
color = 14; // Yellow
color = 1; // Blue
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
@ -2299,7 +2208,7 @@ raven
invpowerups
{
color = 14; // Yellow
color = 9; // Light Blue
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
@ -2347,7 +2256,7 @@ strife
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
color = 12; // Light Red
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
@ -2359,67 +2268,67 @@ strife
5600
{
title="Acolyte spawner";
sprite= "AGRDA2";
title="Acolyte Spawner";
sprite = "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5601
{
title="Acolyte spawner (tan)";
sprite= "AGRDA2";
title="Acolyte Spawner (tan)";
sprite = "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5602
{
title="Acolyte spawner (red)";
title="Acolyte Spawner (red)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5603
{
title="Acolyte spawner (rust)";
title="Acolyte Spawner (rust)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5604
{
title="Acolyte spawner (gray)";
title="Acolyte Spawner (gray)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5605
{
title="Acolyte spawner (dark green)";
title="Acolyte Spawner (dark green)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5606
{
title="Acolyte spawner (gold)";
title="Acolyte Spawner (gold)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5607
{
title="Acolyte spawner (light green)";
title="Acolyte Spawner (light green)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5608
{
title="Acolyte spawner (blue)";
title="Acolyte Spawner (blue)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5609
{
title="Acolyte spawner (shadow)";
title="Acolyte Spawner (shadow)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5610
{
title="Random Acolyte spawner";
title="Random Acolyte Spawner";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
@ -2595,7 +2504,7 @@ strife
}
5634
{
title="Assault Gun (Standing) Spawner";
title="Assault Gun Spawner (Standing)";
sprite= "RIFLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
@ -2669,7 +2578,7 @@ strife
invammunition
{
color = 14; // Yellow
color = 6; // Brown
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
@ -2790,7 +2699,7 @@ strife
invhealth
{
color = 14; // Yellow
color = 1; // Blue
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
@ -2845,7 +2754,7 @@ strife
invpowerups
{
color = 14; // Yellow
color = 9; // Light Blue
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;

View file

@ -107,7 +107,7 @@ doomheretichexen
// Zandronum runes
runes
{
color = 9; // Light Blue
color = 17; // Light Orange
arrow = 0;
title = "Runes";
width = 20;

View file

@ -8,8 +8,8 @@ doom
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
include("Zandronum_common.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doom")
include("Skulltag_things.cfg", "doomheretichexen")
include("Skulltag_things.cfg", "doom")
}
heretic
@ -17,9 +17,9 @@ heretic
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
include("Zandronum_common.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "raven")
//include("Skulltag_things.cfg", "heretic")
include("Skulltag_things.cfg", "doomheretichexen")
include("Skulltag_things.cfg", "raven")
include("Skulltag_things.cfg", "heretic")
}
hexen
@ -27,21 +27,20 @@ hexen
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
include("Zandronum_common.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "raven")
//include("Skulltag_things.cfg", "hexen")
include("Skulltag_things.cfg", "doomheretichexen")
include("Skulltag_things.cfg", "raven")
include("Skulltag_things.cfg", "hexen")
}
strife
{
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
//include("Skulltag_things.cfg", "strife")
include("Skulltag_things.cfg", "strife")
}
default
{
include("Zandronum_common.cfg", "zandronum")
//include("Skulltag_things.cfg", "skulltag")
include("Skulltag_things.cfg", "skulltag")
}