Disable per-texture offsets and scaling (for now)

This commit is contained in:
MascaraSnake 2022-12-29 22:24:21 +01:00
parent 59f0e11c3a
commit 4afeb9782f
2 changed files with 17 additions and 0 deletions

View file

@ -120,6 +120,7 @@ mapformat_doom
// When this is set to true, sectors with the same tag will light up when a line is highlighted
linetagindicatesectors = true;
localsidedeftextureoffsets = false;
// Special linedefs
include("SRB222_misc.cfg", "speciallinedefs");

View file

@ -226,6 +226,22 @@ namespace CodeImp.DoomBuilder.Windows
labelBackOffsetMid.Enabled = false;
labelBackOffsetBottom.Enabled = false;
}
pfcFrontScaleTop.Enabled = false;
pfcFrontScaleMid.Enabled = false;
pfcFrontScaleBottom.Enabled = false;
pfcBackScaleTop.Enabled = false;
pfcBackScaleMid.Enabled = false;
pfcBackScaleBottom.Enabled = false;
labelFrontScaleTop.Enabled = false;
labelFrontScaleMid.Enabled = false;
labelFrontScaleBottom.Enabled = false;
labelBackScaleTop.Enabled = false;
labelBackScaleMid.Enabled = false;
labelBackScaleBottom.Enabled = false;
}
#endregion