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Disable per-texture offsets and scaling (for now)
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2 changed files with 17 additions and 0 deletions
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@ -120,6 +120,7 @@ mapformat_doom
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = true;
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localsidedeftextureoffsets = false;
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// Special linedefs
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include("SRB222_misc.cfg", "speciallinedefs");
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@ -226,6 +226,22 @@ namespace CodeImp.DoomBuilder.Windows
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labelBackOffsetMid.Enabled = false;
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labelBackOffsetBottom.Enabled = false;
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}
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pfcFrontScaleTop.Enabled = false;
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pfcFrontScaleMid.Enabled = false;
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pfcFrontScaleBottom.Enabled = false;
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pfcBackScaleTop.Enabled = false;
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pfcBackScaleMid.Enabled = false;
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pfcBackScaleBottom.Enabled = false;
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labelFrontScaleTop.Enabled = false;
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labelFrontScaleMid.Enabled = false;
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labelFrontScaleBottom.Enabled = false;
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labelBackScaleTop.Enabled = false;
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labelBackScaleMid.Enabled = false;
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labelBackScaleBottom.Enabled = false;
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}
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#endregion
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