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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Changed ZDoom/GZDoom/Zandronum configuration names to avoid confusion.
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11 changed files with 14 additions and 11 deletions
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@ -331,6 +331,9 @@ special
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-85:CanRaiseActor(1),
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-85:CanRaiseActor(1),
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-86:SetActorTeleFog(3),
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-86:SetActorTeleFog(3),
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-87:SwapActorTeleFog(1),
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-87:SwapActorTeleFog(1),
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-88:SetActorRoll(2),
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-89:ChangeActorRoll(2,3),
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-90:GetActorRoll(1),
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// Zandronum's
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// Zandronum's
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-100:ResetMap(0),
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-100:ResetMap(0),
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "GZDoom: Doom (Doom format)";
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game = "GZDoom: Doom 2 (Doom format)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "gzdoom";
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engine = "gzdoom";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "GZDoom: Doom (Hexen format)";
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game = "GZDoom: Doom 2 (Hexen format)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "gzdoom";
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engine = "gzdoom";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "GZDoom: Doom (UDMF)";
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game = "GZDoom: Doom 2 (UDMF)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "gzdoom";
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engine = "gzdoom";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "ZDoom: Doom (Doom format)";
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game = "ZDoom: Doom 2 (Doom format)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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engine = "zdoom";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "ZDoom: Doom (Hexen format)";
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game = "ZDoom: Doom 2 (Hexen format)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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engine = "zdoom";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "ZDoom: Doom (UDMF)";
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game = "ZDoom: Doom 2 (UDMF)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "zdoom";
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engine = "zdoom";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "Zandronum: Doom (Doom format)";
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game = "Zandronum: Doom 2 (Doom format)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "zandronum";
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engine = "zandronum";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "Zandronum: Doom (Hexen format)";
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game = "Zandronum: Doom 2 (Hexen format)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "zandronum";
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engine = "zandronum";
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@ -6,7 +6,7 @@
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type = "Doom Builder 2 Game Configuration";
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type = "Doom Builder 2 Game Configuration";
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// This is the title to show for this game
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// This is the title to show for this game
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game = "Zandronum: Doom (UDMF)";
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game = "Zandronum: Doom 2 (UDMF)";
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// This is the simplified game engine/sourceport name
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// This is the simplified game engine/sourceport name
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engine = "zandronum";
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engine = "zandronum";
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@ -1697,10 +1697,10 @@ namespace CodeImp.DoomBuilder
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}
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}
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// This clears all compiler errors
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// This clears all compiler errors
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internal void ClearCompilerErrors()
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/*internal void ClearCompilerErrors()
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{
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{
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errors.Clear();
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errors.Clear();
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}
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}*/
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//mxd
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//mxd
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internal void UpdateScriptNames()
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internal void UpdateScriptNames()
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