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GZDoom Builder 1.12a:
AngleOffset, PitchOffset and RollOffset MODELDEF properties are now supported. Fixed a crash when editor tries to display a model for an actor without a valid sprite in Visual mode. Fixed a possible crash when MODELDEF is reloaded from 2d-mode. Fixed several things in Doom2_things.cfg. UDMF Controls plugin: Fixed several bugs in plugin's sliders logic.
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24 changed files with 252 additions and 157 deletions
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@ -142,7 +142,8 @@ namespace CodeImp.DoomBuilder.UDMFControls
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//set sliders limits
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sliderDesaturation.SetLimits(0f, 1f, false);
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sliderAlpha.SetLimits(0f, 1f, false);
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scaleControl.SetLimits(-2f, 2f);
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float scaleRange = BuilderPlug.Me.ScaleReange;
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scaleControl.SetLimits(-scaleRange, scaleRange);
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cbRenderStyle.Items.AddRange(new object[] { "Translucent", "Add" });
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cbRenderStyle.SelectedIndex = 0;
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