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Added support for Boom colormaps
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24 changed files with 828 additions and 35 deletions
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@ -102,6 +102,16 @@ namespace CodeImp.DoomBuilder.Data
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#endregion
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#region ================== Colormaps
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// When implemented, this loads the colormaps
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public virtual ICollection<ImageData> LoadColormaps() { return null; }
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// When implemented, this returns the colormap lump
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public virtual Stream GetColormapData(string pname) { return null; }
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#endregion
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#region ================== Textures
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// When implemented, this should read the patch names
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