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Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
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@ -240,7 +240,7 @@ namespace CodeImp.DoomBuilder.Rendering
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else
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else
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{
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{
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postfilter = Filter.Point;
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postfilter = Filter.Point;
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mipgeneratefilter = Filter.Point;
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mipgeneratefilter = Filter.Box;
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}
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}
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// Initialize presentations
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// Initialize presentations
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