Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)

This commit is contained in:
codeimp 2009-02-09 23:45:54 +00:00
parent 3afebb778e
commit 093e00b913

View file

@ -240,7 +240,7 @@ namespace CodeImp.DoomBuilder.Rendering
else else
{ {
postfilter = Filter.Point; postfilter = Filter.Point;
mipgeneratefilter = Filter.Point; mipgeneratefilter = Filter.Box;
} }
// Initialize presentations // Initialize presentations