UltimateZoneBuilder/Source/Controls/ThingInfoPanel.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
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using CodeImp.DoomBuilder.Geometry;
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using Microsoft.Win32;
using System.Diagnostics;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.IO;
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#endregion
namespace CodeImp.DoomBuilder.Controls
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{
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internal partial class ThingInfoPanel : UserControl
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{
private int hexenformatwidth;
private int doomformatwidth;
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// Constructor
public ThingInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
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}
// This shows the info
public void ShowInfo(Thing t)
{
ThingTypeInfo ti;
LinedefActionInfo act = null;
TypeHandler th;
string actioninfo = "";
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string zinfo;
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float zvalue;
// Show/hide stuff depending on format
if(General.Map.FormatInterface.GetType() == typeof(DoomMapSetIO))
{
arglbl1.Visible = false;
arglbl2.Visible = false;
arglbl3.Visible = false;
arglbl4.Visible = false;
arglbl5.Visible = false;
arg1.Visible = false;
arg2.Visible = false;
arg3.Visible = false;
arg4.Visible = false;
arg5.Visible = false;
infopanel.Width = doomformatwidth;
}
else
{
arglbl1.Visible = true;
arglbl2.Visible = true;
arglbl3.Visible = true;
arglbl4.Visible = true;
arglbl5.Visible = true;
arg1.Visible = true;
arg2.Visible = true;
arg3.Visible = true;
arg4.Visible = true;
arg5.Visible = true;
infopanel.Width = hexenformatwidth;
}
// Move panel
spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left;
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// Lookup thing info
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ti = General.Map.Data.GetThingInfo(t.Type);
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// Get thing action information
if(General.Map.Config.LinedefActions.ContainsKey(t.Action))
{
act = General.Map.Config.LinedefActions[t.Action];
actioninfo = act.ToString();
}
else if(t.Action == 0)
actioninfo = t.Action.ToString() + " - None";
else
actioninfo = t.Action.ToString() + " - Unknown";
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// Determine z info to show
t.DetermineSector();
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if(t.Sector != null)
{
// Hangs from ceiling?
if(ti.Hangs)
{
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zvalue = (float)t.Sector.CeilHeight + t.Position.z;
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zinfo = zvalue.ToString();
}
else
{
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zvalue = (float)t.Sector.FloorHeight + t.Position.z;
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zinfo = zvalue.ToString();
}
}
else
{
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zvalue = t.Position.z;
if(zvalue >= 0.0f) zinfo = "+" + zvalue.ToString(); else zinfo = zvalue.ToString();
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}
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// Thing info
infopanel.Text = " Thing " + t.Map.GetIndexForThing(t) + " ";
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type.Text = t.Type + " - " + ti.Title;
action.Text = actioninfo;
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position.Text = t.Position.x.ToString() + ", " + t.Position.y.ToString() + ", " + zinfo;
tag.Text = t.Tag.ToString();
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angle.Text = Angle2D.RealToDoom(t.Angle).ToString() + "\u00B0";
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// Sprite
if(ti.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) && (ti.Sprite.Length > DataManager.INTERNAL_PREFIX.Length))
{
spritename.Text = "";
General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteImage(ti.Sprite).GetBitmap());
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}
else if((ti.Sprite.Length <= 8) && (ti.Sprite.Length > 0))
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{
spritename.Text = ti.Sprite;
General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteImage(ti.Sprite).GetPreview());
}
else
{
spritename.Text = "";
spritetex.BackgroundImage = null;
}
// Arguments
if(act != null)
{
arglbl1.Text = act.Args[0].Title + ":";
arglbl2.Text = act.Args[1].Title + ":";
arglbl3.Text = act.Args[2].Title + ":";
arglbl4.Text = act.Args[3].Title + ":";
arglbl5.Text = act.Args[4].Title + ":";
arglbl1.Enabled = act.Args[0].Used;
arglbl2.Enabled = act.Args[1].Used;
arglbl3.Enabled = act.Args[2].Used;
arglbl4.Enabled = act.Args[3].Used;
arglbl5.Enabled = act.Args[4].Used;
arg1.Enabled = act.Args[0].Used;
arg2.Enabled = act.Args[1].Used;
arg3.Enabled = act.Args[2].Used;
arg4.Enabled = act.Args[3].Used;
arg5.Enabled = act.Args[4].Used;
th = General.Types.GetArgumentHandler(act.Args[0]);
th.SetValue(t.Args[0]); arg1.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[1]);
th.SetValue(t.Args[1]); arg2.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[2]);
th.SetValue(t.Args[2]); arg3.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[3]);
th.SetValue(t.Args[3]); arg4.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[4]);
th.SetValue(t.Args[4]); arg5.Text = th.GetStringValue();
}
else
{
arglbl1.Text = "Argument 1:";
arglbl2.Text = "Argument 2:";
arglbl3.Text = "Argument 3:";
arglbl4.Text = "Argument 4:";
arglbl5.Text = "Argument 5:";
arglbl1.Enabled = false;
arglbl2.Enabled = false;
arglbl3.Enabled = false;
arglbl4.Enabled = false;
arglbl5.Enabled = false;
arg1.Enabled = false;
arg2.Enabled = false;
arg3.Enabled = false;
arg4.Enabled = false;
arg5.Enabled = false;
arg1.Text = "-";
arg2.Text = "-";
arg3.Text = "-";
arg4.Text = "-";
arg5.Text = "-";
}
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// Show the whole thing
this.Show();
this.Update();
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
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{
// Hiding panels
if(!this.Visible)
{
spritetex.BackgroundImage = null;
}
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// Call base
base.OnVisibleChanged(e);
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}
}
}