UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes/SectorEffect.cs

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2010-09-11 20:14:36 +00:00
#region === Copyright (c) 2010 Pascal van der Heiden ===
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
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{
internal abstract class SectorEffect
{
protected SectorData data;
// Constructor
protected SectorEffect(SectorData data)
{
this.data = data;
}
// This makes sure we are updated with the source linedef information
public abstract void Update();
}
}