UltimateZoneBuilder/Build/Compilers/BCC/bcc.cfg

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compilers
{
// This defines what files a compiler uses
// The setting named "program" defines what .exe to run
// The "interface" setting defines what interal interface to use for processing and error feedback
// All others are the required files (the setting names do not matter)
bcc
{
interface = "AccCompiler";
program = "bcc.exe";
zcommon = "zcommon.acs";
std = "std.acs";
}
}