UltimateZoneBuilder/Source/BuilderModes/Interface/PreferencesForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing;
using CodeImp.DoomBuilder.Editing;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public partial class PreferencesForm : Form
{
#region ================== Variables
private PreferencesController controller;
#endregion
#region ================== Properties
#endregion
#region ================== Constructor / Disposer
// Contrustor
public PreferencesForm()
{
InitializeComponent();
// Apply current settings to interface
heightbysidedef.SelectedIndex = General.Settings.ReadPluginSetting("changeheightbysidedef", 0);
editnewthing.Checked = General.Settings.ReadPluginSetting("editnewthing", true);
editnewsector.Checked = General.Settings.ReadPluginSetting("editnewsector", false);
}
#endregion
#region ================== Events
// When OK is pressed on the preferences dialog
public void OnAccept(PreferencesController controller)
{
// Write preferred settings
General.Settings.WritePluginSetting("changeheightbysidedef", heightbysidedef.SelectedIndex);
General.Settings.WritePluginSetting("editnewthing", editnewthing.Checked);
General.Settings.WritePluginSetting("editnewsector", editnewsector.Checked);
}
// When Cancel is pressed on the preferences dialog
public void OnCancel(PreferencesController controller)
{
}
#endregion
#region ================== Methods
// This sets up the form with the preferences controller
public void Setup(PreferencesController controller)
{
this.controller = controller;
// Add tab pages
foreach(TabPage p in tabs.TabPages)
{
controller.AddTab(p);
}
// Bind events
controller.OnAccept += OnAccept;
controller.OnCancel += OnCancel;
}
#endregion
}
}