2013-08-19 12:12:31 +00:00
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
< html xmlns = "http://www.w3.org/1999/xhtml" xml:lang = "en" >
< head >
< title > GZDoom Builder features< / title >
< meta http-equiv = "content-type" content = "text/html; charset=iso-8859-1" / >
< link rel = "stylesheet" type = "text/css" href = "../../../default.css" media = "screen" title = "Default" / >
< / head >
< body >
< object type = "application/x-oleobject" classid = "clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e" >
< param name = "keyword" value = "Template" >
< / object >
< div id = "gz_title" >
< h1 > Rendering toolbar< / h1 >
< / div >
< div id = "contents" >
< img src = "menu_renderingtoolbar.jpg" / >
2016-09-07 15:15:07 +00:00
< p > The < strong > Rendering toolbar< / strong > allows you to toggle several enhanced rendering features:< / p >
2013-08-19 12:12:31 +00:00
< ol >
2016-09-07 15:15:07 +00:00
< li > Allows to select dynamic lights rendering mode used in < a href = "../../../e_visual.html" > Visual mode< / a > .< / li >
< li > Allows to select model rendering mode.< / li >
< li > Toggles fog rendering in < a href = "../../../e_visual.html" > Visual mode< / a > .< / li >
< li > Toggles sky rendering in < a href = "../../../e_visual.html" > Visual mode< / a > .< / li >
2013-08-19 12:12:31 +00:00
< li > Toggles < a href = "../all_modes/event_lines.html" > Event lines< / a > .< / li >
2016-09-07 15:15:07 +00:00
< li > Toggles < a href = "../visual_mode/visual_verts.html" > Visual vertices< / a > in < a href = "../../../e_visual.html" > Visual mode< / a > (UDMF only).< / li >
2013-08-19 12:12:31 +00:00
< / ol >
2016-09-07 15:15:07 +00:00
< p > Most of these settings can also be toggled using actions found in " < strong > Rendering< / strong > " category or appropriate < strong > View menu< / strong > items.< br / >
You can toggle rendering effects using " < strong > Toggle Enhanced Effects< / strong > " action.< / p >
2013-08-19 12:12:31 +00:00
< / div >
< / body >