UltimateZoneBuilder/Source/Resources/Actions.cfg

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/******************************************\
Doom Builder Actions Configuration
\******************************************/
// This just defines which actions there are and what description they have
// The source code will bind to these actions with delegates (function pointers)
testaction
{
title = "Developer: Test";
description = "Does whatever the developer wants to test.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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newmap
{
title = "File: New Map";
description = "Starts with a new, empty workspace to begin drawing a map from scratch.";
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allowkeys = true;
allowmouse = false;
allowscroll = false;
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}
openmap
{
title = "File: Open Map";
description = "Opens an existing map from WAD file for viewing or modifying.";
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allowkeys = true;
allowmouse = false;
allowscroll = false;
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}
closemap
{
title = "File: Close Map";
description = "Closes the current map and the WAD file in which it exits.";
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allowkeys = true;
allowmouse = false;
allowscroll = false;
}
savemap
{
title = "File: Save Map";
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description = "Saves the current map to the opened source WAD file.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
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savemapas
{
title = "File: Save Map As";
description = "Saves the current map and all resources from the source WAD file to a new WAD file.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
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savemapinto
{
title = "File: Save Map Into";
description = "Saves the current map without any other resources into an existing or new WAD file.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
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mapoptions
{
title = "Edit: Map Options";
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description = "Shows the Map Options dialog which allows changing the map lump name, game configuration and custom resources.";
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allowkeys = true;
allowmouse = false;
allowscroll = false;
}
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configuration
{
title = "Tools: Game Configurations";
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description = "Shows the Game Configurations dialog which allows you to configure settings such as nodebuilder, testing program and resources.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
preferences
{
title = "Tools: Preferences";
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description = "Shows this Preferences dialog.";
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allowkeys = true;
allowmouse = false;
allowscroll = false;
}
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reloadresources
{
title = "Tools: Reload Resources";
description = "Reloads all data resources such as game configuration, textures and flats. Usefull when resource files have been changed outside of Doom Builder.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
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cancelmode
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{
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title = "Edit: Cancel Action";
description = "Cancels the current action and switches back to normal editing mode.";
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allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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scrollwest
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{
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title = "2D: Scroll West";
description = "Scrolls the 2D map view to the left.";
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allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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scrolleast
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{
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title = "2D: Scroll East";
description = "Scrolls the 2D map view to the right.";
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allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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scrollnorth
{
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title = "2D: Scroll North";
description = "Scrolls the 2D map view to the north.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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scrollsouth
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{
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title = "2D: Scroll South";
description = "Scrolls the 2D map view to the south.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
zoomin
{
title = "2D: Zoom In";
description = "Zooms in on the map at the current mouse location.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
zoomout
{
title = "2D: Zoom Out";
description = "Zooms out on the map from the current mouse location.";
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allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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centerinscreen
{
title = "2D: Fit To Screen";
description = "Zooms out the map and centers it to make it completely fit in the screen, giving a high overview of the map.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
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gridsetup
{
title = "View: Grid Setup";
description = "Shows the Custom Grid Setup dialog which allows you to set custom grid sizes and a background image.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
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}
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undo
{
title = "Edit: Undo";
description = "Restores the current map as it was before last action(s) performed.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
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}
redo
{
title = "Edit: Redo";
description = "Repeates the action(s) performed before Undo was used.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
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}
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togglesnap
{
title = "Edit: Snap to Grid";
description = "Toggles snapping to the grid for things and vertices that are being dragged.";
allowkeys = true;
allowmouse = false;
allowscroll = false;
}
toggleautomerge
{
title = "Edit: Merge Geometry";
description = "Toggles automatic merging of geometry for vertices and structures that are being dragged.";
allowkeys = true;
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allowmouse = true;
allowscroll = true;
}
clearselection
{
title = "Edit: Clear Selection";
description = "Deselects all selected elements.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}