2015-03-17 12:28:42 +00:00
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< title > Sound Propagation Mode< / title >
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< h1 > Sound Propagation Mode< / h1 >
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2019-11-02 13:50:52 +00:00
< span class = "fat" > This mode is based on < a href = "http://forum.zdoom.org/viewtopic.php?f=3&t=47464" > Sound Propagation Mode Plugin< / a > by Boris Iwanski (< a href = "https://github.com/biwa/soundpropagationmode" > https://github.com/biwa/soundpropagationmode< / a > ).< / span > < br >
2015-03-17 12:28:42 +00:00
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< b > Action category:< / b > Modes.< br >
< b > Default key:< / b > none.< br > < br >
This mode shows how sound propagates from the currently highlighted sector
through the map.< br > < br >
< span class = "bold" > User interaction:< / span >
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< li > Click on double-sided linedefs to toggle " Block Sound" flag.< / li >
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< span class = "bold" > Following colors are used:< / span >
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< li > dark green: the currently highlighted sector;< / li >
< li > light green: sounds can travel unhindered to these sectors;< / li >
< li > yellow: these sectors are behind a sound blocking line, but sound will still travel to this sector from the highlighted sector;< / li >
< li > gray: sounds from the highlighted sector will not travel to these sectors;< / li >
< li > red: these lines have the block sound flag set;< / li > < / ul >
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