UltimateZoneBuilder/Source/Core/General/Hasher.cs

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C#
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using System;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
namespace CodeImp.DoomBuilder
{
public static class Hasher<T> where T : HashAlgorithm
{
// We have to do it this ugly way because we can't directly call the method from the type and the "Create" method is overloaded
private static T hasher = (T)typeof(T).GetMethods().SingleOrDefault(m => m.Name == "Create" && m.GetParameters().Length == 0).Invoke(null, null);
public static string Get(Stream stream)
{
// Rewind the stream
stream.Position = 0;
// Check hash
byte[] data = hasher.ComputeHash(stream);
// Rewind the stream again...
stream.Position = 0;
// Create a new Stringbuilder to collect the bytes and create a string.
StringBuilder hash = new StringBuilder();
// Loop through each byte of the hashed data and format each one as a hexadecimal string.
for (int i = 0; i < data.Length; i++) hash.Append(data[i].ToString("x2"));
return hash.ToString();
}
/// <summary>
/// Computes the MD5 hash of a string.
/// </summary>
/// <param name="input">The string to compute the MD5 hash of</param>
/// <returns>The MD5 hash as a string</returns>
public static string Get(string input)
{
byte[] bytes = hasher.ComputeHash(Encoding.ASCII.GetBytes(input));
return string.Concat(Array.ConvertAll(bytes, x => x.ToString("x2")));
}
}
}