2016-11-04 09:48:51 +00:00
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/*******************************************************************\
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GZDoom Builder Script highlighting definitions for LOCKDEFS
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\*******************************************************************/
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// Editor settings
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description = "ZDoom LOCKDEFS";
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codepage = 0;
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extensions = "txt";
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casesensitive = false;
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codeblockopen = "{";
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codeblockclose = "}";
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2016-11-24 11:55:11 +00:00
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extrawordchars = "$"; // Extra characters to be treated as a part of a word by the Script Editor
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2016-11-04 09:48:51 +00:00
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insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase
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lexer = 35; // CPP-style, case-insensitive
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keywordhelp = "http://zdoom.org/wiki/LOCKDEFS";
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2016-11-24 11:55:11 +00:00
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scripttype = "LOCKDEFS";
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2016-11-04 09:48:51 +00:00
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keywords
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{
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2016-11-24 11:55:11 +00:00
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$Title = "//$Title \"[EP]\"";
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2016-11-04 09:48:51 +00:00
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Lock = "Lock locknumber [game]";
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2016-11-24 11:55:11 +00:00
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Any = "Any { [EP] }";
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Message = "Message \"[EP]\"";
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RemoteMessage = "RemoteMessage \"[EP]\"";
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2016-11-04 09:48:51 +00:00
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MapColor = "MapColor r g b";
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LockedSound = "LockedSound soundname";
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}
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constants
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{
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ClearLocks;
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Doom;
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Heretic;
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Hexen;
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Strife;
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}
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