UltimateZoneBuilder/Source/BuilderModes/FindReplace/FindSectorNumber.cs

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C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Config;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
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[FindReplace("Sector Index", BrowseButton = false, Replacable = false)]
internal class FindSectorNumber : FindReplaceType
{
#region ================== Constants
#endregion
#region ================== Variables
#endregion
#region ================== Properties
#endregion
#region ================== Constructor / Destructor
// Constructor
public FindSectorNumber()
{
// Initialize
}
// Destructor
~FindSectorNumber()
{
}
#endregion
#region ================== Methods
// This is called when the browse button is pressed
public override string Browse(string initialvalue)
{
return "";
}
// This is called to perform a search (and replace)
// Returns a list of items to show in the results list
// replacewith is null when not replacing
public override FindReplaceObject[] Find(string value, bool withinselection, string replacewith, bool keepselection)
{
List<FindReplaceObject> objs = new List<FindReplaceObject>();
// Interpret the number given
int index = 0;
if(int.TryParse(value, out index))
{
Sector s = General.Map.Map.GetSectorByIndex(index);
if(s != null)
{
SectorEffectInfo info = General.Map.Config.GetSectorEffectInfo(s.Effect);
if(!info.IsNull)
objs.Add(new FindReplaceObject(s, "Sector " + index + " (" + info.Title + ")"));
else
objs.Add(new FindReplaceObject(s, "Sector " + index));
}
}
return objs.ToArray();
}
// This is called when a specific object is selected from the list
public override void ObjectSelected(FindReplaceObject[] selection)
{
if(selection.Length == 1)
{
ZoomToSelection(selection);
General.Interface.ShowSectorInfo(selection[0].Sector);
}
else
General.Interface.HideInfo();
General.Map.Map.ClearAllSelected();
foreach(FindReplaceObject obj in selection) obj.Sector.Selected = true;
}
// Render selection
public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
foreach(FindReplaceObject o in selection)
{
foreach(Sidedef sd in o.Sector.Sidedefs)
{
renderer.PlotLinedef(sd.Line, General.Colors.Selection);
}
}
}
// Edit objects
public override void EditObjects(FindReplaceObject[] selection)
{
List<Sector> sectors = new List<Sector>(selection.Length);
foreach(FindReplaceObject o in selection) sectors.Add(o.Sector);
General.Interface.ShowEditSectors(sectors);
}
#endregion
}
}