UltimateZoneBuilder/Source/Core/Resources/UDMF.cfg

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/********************************************************************\
Configuration for UDMF map reader/writer (UniversalMapSetIO)
\********************************************************************/
// These are the fields managed by Doom Builder (either handled or ignored intentionally)
// and are no to be shown in the custom fields of the map elements.
managedfields
{
vertex
{
x;
y;
}
linedef
{
id;
v1;
v2;
special;
arg0;
arg1;
arg2;
arg3;
arg4;
sidefront;
sideback;
}
sidedef
{
offsetx;
offsety;
texturetop;
texturebottom;
texturemiddle;
sector;
}
sector
{
heightfloor;
heightceiling;
texturefloor;
textureceiling;
lightlevel;
special;
id;
}
thing
{
id;
x;
y;
height;
angle;
type;
special;
arg0;
arg1;
arg2;
arg3;
arg4;
}
}