UltimateZoneBuilder/Source/Controls/KeyControl.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
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using System;
using System.Collections.Generic;
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using System.ComponentModel;
using System.Drawing;
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using System.Text;
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using CodeImp.DoomBuilder.Properties;
using System.IO;
using CodeImp.DoomBuilder.IO;
using System.Collections;
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using System.Windows.Forms;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
{
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internal struct KeyControl
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{
#region ================== Variables
public int key;
public string name;
#endregion
#region ================== Constructor / Disposer
// Constructor
public KeyControl(Keys key, string name)
{
// Initialize
this.key = (int)key;
this.name = name;
}
// Constructor
public KeyControl(SpecialKeys key, string name)
{
// Initialize
this.key = (int)key;
this.name = name;
}
// Constructor
public KeyControl(int key, string name)
{
// Initialize
this.key = key;
this.name = name;
}
#endregion
#region ================== Methods
// Returns name
public override string ToString()
{
return name;
}
#endregion
}
}