UltimateZoneBuilder/Source/Core/Windows/TextEditForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.IO;
using System.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Controls;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
public partial class TextEditForm : DelayedForm
{
// Properties
public string Value { get { return textbox.Text; } set { textbox.Text = value; } }
// Constructor
public TextEditForm()
{
// Initialize
InitializeComponent();
}
// This shows the dialog, returns the same value when cancelled
public static string ShowDialog(IWin32Window owner, string value)
{
TextEditForm f = new TextEditForm();
f.Value = value;
if(f.ShowDialog(owner) == DialogResult.OK) value = f.Value;
f.Dispose();
return value;
}
// OK clicked
private void apply_Click(object sender, EventArgs e)
{
// Done
this.DialogResult = DialogResult.OK;
this.Close();
}
// Cancel clciked
private void cancel_Click(object sender, EventArgs e)
{
// Be gone
this.DialogResult = DialogResult.Cancel;
this.Close();
}
// Window activated
private void TextEditForm_Activated(object sender, EventArgs e)
{
// Focus to textbox
textbox.Focus();
}
}
}