mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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114 lines
2.7 KiB
C#
114 lines
2.7 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Data;
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using System.IO;
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using System.Diagnostics;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.Config
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{
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public class UniversalFieldInfo : IComparable<UniversalFieldInfo>
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Properties
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private string name;
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private int type;
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private object defaultvalue;
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private EnumList enumlist;
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#endregion
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#region ================== Properties
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public string Name { get { return name; } }
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public int Type { get { return type; } }
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public object Default { get { return defaultvalue; } }
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public EnumList Enum { get { return enumlist; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal UniversalFieldInfo(string path, string name, Configuration cfg, IDictionary<string, EnumList> enums)
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{
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string setting = "universalfields." + path + "." + name;
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// Initialize
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this.name = name.ToLowerInvariant();
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// Read type
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this.type = cfg.ReadSetting(setting + ".type", 0);
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this.defaultvalue = cfg.ReadSettingObject(setting + ".default", null);
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// Read enum
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object enumsetting = cfg.ReadSettingObject(setting + ".enum", null);
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if(enumsetting != null)
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{
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// Reference to existing enums list?
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if(enumsetting is string)
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{
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// Link to it
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enumlist = enums[enumsetting.ToString()];
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}
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else if(enumsetting is IDictionary)
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{
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// Make list
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enumlist = new EnumList(enumsetting as IDictionary);
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}
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}
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Methods
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// This presents the item as string
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public override string ToString()
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{
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return name;
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}
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// This compares against another field
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public int CompareTo(UniversalFieldInfo other)
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{
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return string.Compare(this.name, other.name);
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}
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#endregion
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}
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}
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