UltimateZoneBuilder/Source/Core/Windows/DelayedForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Windows.Forms;
#endregion
// This Form is a workaround for the slow drawing of the .NET Forms.
// By showing the Form at 0% Opacity it allows the .NET framework to complete
// drawing the Form first, then we set it to 100% Opacity to actually show it.
// To use this class properly, set the initial Opacity of your Form to 0.
namespace CodeImp.DoomBuilder.Windows
{
public class DelayedForm : Form
{
// Variables
private Timer formshowtimer;
// Constructor
public DelayedForm()
{
// Create a timer that we need to show the form
formshowtimer = new Timer();
formshowtimer.Interval = 1;
formshowtimer.Tick += new EventHandler(formshowtimer_Tick);
}
// When form is shown
protected override void OnShown(EventArgs e)
{
// Let the base class know
base.OnShown(e);
// Start the timer to show the form
formshowtimer.Enabled = true;
}
// When the form is to be shown
private void formshowtimer_Tick(object sender, EventArgs e)
{
// Get rid of the timer
formshowtimer.Dispose();
formshowtimer = null;
if(!this.IsDisposed)
{
// Make the form visible
this.Opacity = 100;
}
}
// Block this
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
//return base.ProcessCmdKey(ref msg, keyData);
return false;
}
}
}