UltimateZoneBuilder/Source/Core/Map/UniFields.cs

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#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
#endregion
namespace CodeImp.DoomBuilder.Map
{
public class UniFields : SortedList<string, UniValue>
{
// New constructor
public UniFields() : base(2)
{
}
// New constructor
public UniFields(int capacity) : base(capacity)
{
}
// Copy constructor
public UniFields(UniFields copyfrom) : base(copyfrom)
{
}
}
}