mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-02 16:42:30 +00:00
26 lines
1.1 KiB
HTML
26 lines
1.1 KiB
HTML
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
|
||
|
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
|
||
|
<head>
|
||
|
|
||
|
<title>Draw Ellipse mode</title>
|
||
|
|
||
|
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
|
||
|
<link rel="stylesheet" type="text/css" href="../../../default.css" media="screen" title="Default" />
|
||
|
</head>
|
||
|
<body>
|
||
|
|
||
|
<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
|
||
|
<param name="keyword" value="Template">
|
||
|
</object>
|
||
|
|
||
|
<div id="gz_title">
|
||
|
<h1>Draw Settings Panel</h1>
|
||
|
</div>
|
||
|
|
||
|
<div id="contents">
|
||
|
<div style="float:right"><img src="drawsettingspanel.jpg" alt="" width="285" height="578" /></div>
|
||
|
<p> By default, when the new sector overlaps or touches existing sector, the editor uses textures, brighntess and floor/ceiling heights from that sector when drawing the new one. You can use Draw Settings Panel to override that behaviour.</p>
|
||
|
<p>Also, you can use this panel to remove textures from currently selected map objects, or replace the texures with currently selected overrides.</p>
|
||
|
</div>
|
||
|
</body>
|