mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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119 lines
3.1 KiB
C#
119 lines
3.1 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Interface;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Editing;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public partial class MenusForm : Form
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{
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#region ================== Variables
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// Menus list
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private ToolStripItem[] menus;
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#endregion
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#region ================== Properties
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public ToolStripMenuItem LinedefsMenu { get { return linedefsmenu; } }
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public ToolStripMenuItem SectorsMenu { get { return sectorsmenu; } }
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public ToolStripMenuItem ThingsMenu { get { return thingsmenu; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public MenusForm()
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{
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// Initialize
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InitializeComponent();
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// List all menus
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menus = new ToolStripItem[menustrip.Items.Count];
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for(int i = 0; i < menustrip.Items.Count; i++) menus[i] = menustrip.Items[i];
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}
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#endregion
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#region ================== Methods
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// This registers with the core
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public void Register()
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{
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// Add the menus to the core
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foreach(ToolStripMenuItem m in menus)
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General.Interface.AddMenu(m);
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}
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// This unregisters from the core
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public void Unregister()
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{
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// Remove the menus from the core
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foreach(ToolStripMenuItem m in menus)
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General.Interface.RemoveMenu(m);
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}
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// This hides all menus
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public void HideAllMenus()
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{
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foreach(ToolStripMenuItem m in menus) m.Visible = false;
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}
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// This hides all except one menu
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public void HideAllMenusExcept(ToolStripMenuItem showthis)
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{
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HideAllMenus();
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showthis.Visible = true;
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}
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// This shows the menu for the current editing mode
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public void ShowEditingModeMenu(EditMode mode)
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{
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// When these modes are active, then test against the base mode they will return to
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if(mode is DragGeometryMode) mode = (mode as DragGeometryMode).BaseMode;
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if(mode is DragThingsMode) mode = (mode as DragThingsMode).BaseMode;
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if(mode is DrawGeometryMode) mode = (mode as DrawGeometryMode).BaseMode;
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// Final decision
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if(mode is LinedefsMode) HideAllMenusExcept(linedefsmenu);
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else if(mode is SectorsMode) HideAllMenusExcept(sectorsmenu);
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else if(mode is ThingsMode) HideAllMenusExcept(thingsmenu);
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else HideAllMenus();
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}
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#endregion
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}
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}
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