mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
2668 lines
38 KiB
INI
2668 lines
38 KiB
INI
|
doom
|
||
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{
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||
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pillar
|
||
|
{
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||
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title = "Pillars";
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||
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362
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||
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{
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||
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title = "Pillar Build";
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||
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prefix = "--";
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||
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}
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|
363
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||
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{
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||
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title = "Pillar Build and Crush";
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||
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prefix = "--";
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}
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364
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{
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||
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title = "Pillar Open";
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prefix = "--";
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}
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}
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polyobject
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{
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title = "Polyobjects";
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348
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||
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{
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||
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title = "Polyobject Start Line";
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prefix = "--";
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}
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|
349
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||
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{
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||
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title = "Polyobject Explicit Line";
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prefix = "--";
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}
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|
350
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||
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{
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||
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title = "Polyobject door slide";
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prefix = "--";
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}
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351
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{
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title = "Polyobject door swing";
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prefix = "--";
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}
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352
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||
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{
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||
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title = "Polyobject move";
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prefix = "--";
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}
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353
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||
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{
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title = "Polyobject override move";
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prefix = "--";
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}
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354
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||
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{
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title = "Polyobject rotate right";
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prefix = "--";
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}
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355
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{
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title = "Polyobject override rotate right";
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prefix = "--";
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}
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356
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{
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title = "Polyobject rotate left";
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prefix = "--";
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}
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|
357
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{
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title = "Polyobject override rotate left";
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prefix = "--";
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}
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}
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thing
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{
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title = "Things";
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398
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{
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title = "Thing spawn";
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prefix = "--";
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}
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399
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{
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title = "Thing spawn no fog";
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prefix = "--";
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}
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402
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{
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title = "Thing projectile";
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prefix = "--";
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}
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403
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{
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title = "Thing projectile gravity";
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prefix = "--";
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}
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404
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{
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title = "Thing activate";
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prefix = "--";
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}
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405
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{
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title = "Thing deactivate";
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prefix = "--";
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}
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421
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{
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title = "Thing change TID";
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prefix = "--";
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}
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}
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transfer
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{
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title = "Transfer";
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281
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{
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prefix = "--";
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title = "Transfer floor to 3dmidtex";
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}
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282
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{
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prefix = "--";
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title = "Transfer ceiling to 3dmidtex";
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}
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}
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hereticwind
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{
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title = "Heretic wind";
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293
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{
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prefix = "--";
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title = "Heretic wind by line vector";
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}
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294
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{
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prefix = "--";
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title = "Heretic current by line vector";
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}
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}
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portal
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{
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title = "Portal";
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283
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{
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prefix = "--";
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title = "Portal plane ceilings";
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}
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284
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{
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prefix = "--";
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title = "Portal plane floors";
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}
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285
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{
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prefix = "--";
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title = "Portal plane floors/ceilings";
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}
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286
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{
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prefix = "--";
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title = "Portal horizon ceilings";
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}
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287
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{
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prefix = "--";
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title = "Portal horizon floors";
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}
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288
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{
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prefix = "--";
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title = "Portal horizon floors/ceilings";
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}
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290
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{
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prefix = "--";
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title = "Portal skybox ceilings";
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}
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291
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{
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prefix = "--";
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title = "Portal skybox floors";
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}
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292
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{
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prefix = "--";
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title = "Portal skybox floors/ceilings";
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}
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295
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{
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prefix = "--";
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title = "Portal anchored ceilings";
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}
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296
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{
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prefix = "--";
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title = "Portal anchored floors";
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}
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297
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{
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prefix = "--";
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title = "Portal anchored floors/ceilings";
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}
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298
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{
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prefix = "--";
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title = "Portal anchor for 295 and 297";
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}
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299
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{
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prefix = "--";
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title = "Portal anchor for 296";
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}
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344
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{
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prefix = "--";
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title = "Portal two-way anchored ceilings";
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}
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345
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{
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prefix = "--";
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title = "Portal two-way anchored floors";
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}
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346
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{
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prefix = "--";
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title = "Portal anchor for 344";
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}
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347
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{
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prefix = "--";
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title = "Portal anchor for 345";
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}
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289
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{
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prefix = "--";
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title = "Portal transfer";
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}
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358
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{
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prefix = "--";
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title = "Portal linked ceilings";
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}
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359
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{
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prefix = "--";
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title = "Portal linked floors";
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}
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360
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{
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prefix = "--";
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title = "Portal linked anchor for 358";
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}
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361
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{
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prefix = "--";
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title = "Portal linked anchor for 359";
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}
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376
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{
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prefix = "--";
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title = "Portal linked apply to lines";
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}
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377
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{
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prefix = "--";
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title = "Portal linked anchor for 376";
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}
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385
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{
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prefix = "--";
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title = "Portal linked apply front sector";
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}
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}
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slopes
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{
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title = "Slopes";
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386
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||
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{
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||
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prefix = "--";
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title = "Slope front sector to floor";
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}
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387
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{
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prefix = "--";
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title = "Slope front sector to ceiling";
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}
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388
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{
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prefix = "--";
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|
title = "Slope front sector to floor/ceiling";
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}
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|
389
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{
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prefix = "--";
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title = "Slope back sector to floor";
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}
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|
390
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||
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{
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prefix = "--";
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title = "Slope back sector to ceiling";
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}
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|
391
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||
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{
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||
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prefix = "--";
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||
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title = "Slope back sector to floor/ceiling";
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}
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392
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{
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prefix = "--";
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title = "Slope back floor and front ceiling";
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}
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393
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{
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prefix = "--";
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title = "Slope back ceiling and front floor";
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}
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394
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{
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prefix = "--";
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title = "Slope front floor to tagged slope";
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}
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395
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{
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prefix = "--";
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title = "Slope front ceiling to tagged slope";
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}
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396
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{
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prefix = "--";
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title = "Slope front floor/ceiling to tagged slope";
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}
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}
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surfaces
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{
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title = "Attached surfaces";
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379
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{
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||
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prefix = "--";
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title = "Attach set ceiling control";
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}
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380
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{
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||
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prefix = "--";
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title = "Attach set floor control";
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}
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|
381
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||
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{
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||
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prefix = "--";
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||
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title = "Attach floor to control";
|
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}
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|
382
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||
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{
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||
|
prefix = "--";
|
||
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title = "Attach ceiling to control";
|
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|
}
|
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|
383
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||
|
{
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||
|
prefix = "--";
|
||
|
title = "Attach mirror floor to control";
|
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|
}
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|
384
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{
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||
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prefix = "--";
|
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title = "Attach mirror ceiling to control";
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}
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}
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exit
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{
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title = "Exit";
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|
400
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||
|
{
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prefix = "--";
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title = "Teleport end game";
|
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}
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}
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scripts
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{
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||
|
title = "Scripts";
|
||
|
280
|
||
|
{
|
||
|
prefix = "WR";
|
||
|
title = "Script start";
|
||
|
}
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||
|
273
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||
|
{
|
||
|
prefix = "WR";
|
||
|
title = "Script start 1-way";
|
||
|
}
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||
|
274
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||
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{
|
||
|
prefix = "W1";
|
||
|
title = "Script start";
|
||
|
}
|
||
|
275
|
||
|
{
|
||
|
prefix = "W1";
|
||
|
title = "Script start 1-way";
|
||
|
}
|
||
|
276
|
||
|
{
|
||
|
prefix = "SR";
|
||
|
title = "Script start";
|
||
|
}
|
||
|
277
|
||
|
{
|
||
|
prefix = "S1";
|
||
|
title = "Script start";
|
||
|
}
|
||
|
278
|
||
|
{
|
||
|
prefix = "GR";
|
||
|
title = "Script start";
|
||
|
}
|
||
|
279
|
||
|
{
|
||
|
prefix = "G1";
|
||
|
title = "Script start";
|
||
|
}
|
||
|
365
|
||
|
{
|
||
|
prefix = "--";
|
||
|
title = "Script execute param";
|
||
|
}
|
||
|
366
|
||
|
{
|
||
|
prefix = "--";
|
||
|
title = "Script suspend param";
|
||
|
}
|
||
|
367
|
||
|
{
|
||
|
prefix = "--";
|
||
|
title = "Script terminate param";
|
||
|
}
|
||
|
}
|
||
|
extradata
|
||
|
{
|
||
|
title = "ExtraData";
|
||
|
270
|
||
|
{
|
||
|
prefix = "--";
|
||
|
title = "ExtraData linedef";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
udmf
|
||
|
{
|
||
|
polyobj
|
||
|
{
|
||
|
title = "Polyobjects";
|
||
|
|
||
|
87
|
||
|
{
|
||
|
title = "Polyobject Stop";
|
||
|
id = "Polyobj_Stop";
|
||
|
arg0
|
||
|
{
|
||
|
title = "Polyobject Number";
|
||
|
type = 25;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
line
|
||
|
{
|
||
|
title = "Line";
|
||
|
|
||
|
9
|
||
|
{
|
||
|
title = "Line Horizon";
|
||
|
id = "Line_Horizon";
|
||
|
requiresactivation = false;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
door
|
||
|
{
|
||
|
|
||
|
249
|
||
|
{
|
||
|
title = "Door Close Wait Open";
|
||
|
id = "Door_CloseWaitOpen";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "flat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Delay";
|
||
|
type = 11;
|
||
|
enum = "generic_door_delays";
|
||
|
default = 34;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Light Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
floor
|
||
|
{
|
||
|
37
|
||
|
{
|
||
|
title = "Floor Move to Value";
|
||
|
id = "Floor_MoveToValue";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Target Height";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
138
|
||
|
{
|
||
|
title = "Floor Waggle";
|
||
|
id = "Floor_Waggle";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Amplitude";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Frequency";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Phase Offset (0-63)";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Duration";
|
||
|
type = 11;
|
||
|
enum = "delay_seconds";
|
||
|
default = 5;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
200
|
||
|
{
|
||
|
title = "Floor Generic Change";
|
||
|
id = "Generic_Floor";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Movement Amount";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Target";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Move by Movement Amount";
|
||
|
1 = "Highest neighboring floor";
|
||
|
2 = "Lowest neighboring floor";
|
||
|
3 = "Nearest neighboring floor";
|
||
|
4 = "Lowest neighboring ceiling";
|
||
|
5 = "Sector ceiling";
|
||
|
6 = "Move by the height of sector's shortest lower texture";
|
||
|
}
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Flags";
|
||
|
type = 26;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Don't copy anything";
|
||
|
1 = "Copy floor texture, remove sector special";
|
||
|
2 = "Copy floor texture";
|
||
|
3 = "Copy floor texture and special";
|
||
|
}
|
||
|
flags
|
||
|
{
|
||
|
4 = "Use numeric model if set, trigger model if not";
|
||
|
8 = "Raise floor if set, lower it if not";
|
||
|
16 = "Inflict crushing damage";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
235
|
||
|
{
|
||
|
title = "Transfer Floor Texture and Special form Back Side";
|
||
|
id = "Floor_TransferTrigger";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
236
|
||
|
{
|
||
|
title = "Transfer Floor Texture and Special using Numeric Change Model";
|
||
|
id = "Floor_TransferNumeric";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
238
|
||
|
{
|
||
|
title = "Floor Raise to Lowest Ceiling";
|
||
|
id = "Floor_RaiseToLowestCeiling";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crushing Damage";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Gap to ceiling";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
240
|
||
|
{
|
||
|
title = "Floor Raise by Texture";
|
||
|
id = "Floor_RaiseByTexture";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
242
|
||
|
{
|
||
|
title = "Floor Lower to Highest Floor (ZDoom)";
|
||
|
id = "Floor_LowerToHighest";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Adjust Target Height";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Force Adjust";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
256
|
||
|
{
|
||
|
title = "Floor Lower to Highest Floor";
|
||
|
id = "Floor_LowerToHighestEE";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
250
|
||
|
{
|
||
|
title = "Floor Donut";
|
||
|
id = "Floor_Donut";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Center Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Pillar Lower Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Stairs Raise Speed";
|
||
|
type = 11;
|
||
|
enum = "stair_speeds";
|
||
|
default = 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
251
|
||
|
{
|
||
|
title = "Floor and Ceiling Lower and Raise";
|
||
|
id = "FloorAndCeiling_LowerRaise";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Floor Lowering Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Ceiling Raising Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Emulate Boom Bug";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "No";
|
||
|
1998 = "Yes";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
stairs
|
||
|
{
|
||
|
|
||
|
|
||
|
217
|
||
|
{
|
||
|
title = "Stairs Build up (Doom mode)";
|
||
|
id = "Stairs_BuildUpDoom";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "stair_speeds";
|
||
|
default = 4;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Step Height";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Build Step Delay";
|
||
|
type = 11;
|
||
|
enum = "delay_tics";
|
||
|
default = 35;
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Reset Delay";
|
||
|
type = 11;
|
||
|
enum = "reset_tics";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
pillar
|
||
|
{
|
||
|
94 // Pillar_BuildAndCrush
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ceiling
|
||
|
{
|
||
|
title = "Ceiling";
|
||
|
|
||
|
42 // Ceiling Crusher Start
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
}
|
||
|
43 // Ceiling Crush Once
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
97
|
||
|
{
|
||
|
title = "Ceiling Lower And Crush Dist";
|
||
|
id = "Ceiling_LowerAndCrushDist";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
|
||
|
}
|
||
|
|
||
|
arg2
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
|
||
|
arg3
|
||
|
{
|
||
|
title = "Lip";
|
||
|
}
|
||
|
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
104
|
||
|
{
|
||
|
title = "Ceiling Crush And Raise Dist";
|
||
|
id = "Ceiling_CrushAndRaiseSilentDist";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
|
||
|
arg1
|
||
|
{
|
||
|
title = "Lip";
|
||
|
}
|
||
|
|
||
|
arg2
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
45 // Ceiling Crush Once and Open
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
47
|
||
|
{
|
||
|
title = "Ceiling Move to Value";
|
||
|
id = "Ceiling_MoveToValue";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Target Height";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
192
|
||
|
{
|
||
|
title = "Ceiling Lower to Highest Floor";
|
||
|
id = "Ceiling_LowerToHighestFloor";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crushing Damage";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Gap to Floor";
|
||
|
}
|
||
|
}
|
||
|
193
|
||
|
{
|
||
|
title = "Ceiling Lower Instantly by Value * 8";
|
||
|
id = "Ceiling_LowerInstant";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Lower by (* 8)";
|
||
|
}
|
||
|
}
|
||
|
194
|
||
|
{
|
||
|
title = "Ceiling Raise Instantly by Value * 8";
|
||
|
id = "Ceiling_RaiseInstant";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raise by (* 8)";
|
||
|
}
|
||
|
}
|
||
|
195
|
||
|
{
|
||
|
title = "Ceiling Crush Once and Open A";
|
||
|
id = "Ceiling_CrushRaiseAndStayA";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Lower Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raise Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
196
|
||
|
{
|
||
|
title = "Ceiling Crush Start A";
|
||
|
id = "Ceiling_CrushAndRaiseA";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Lower Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raise Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
197
|
||
|
{
|
||
|
title = "Ceiling Crush Start A (silent)";
|
||
|
id = "Ceiling_CrushAndRaiseSilentA";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Lower Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raise Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
198
|
||
|
{
|
||
|
title = "Ceiling Raise by Value * 8";
|
||
|
id = "Ceiling_RaiseByValueTimes8";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raise by (* 8)";
|
||
|
}
|
||
|
}
|
||
|
199
|
||
|
{
|
||
|
title = "Ceiling Lower by Value * 8";
|
||
|
id = "Ceiling_LowerByValueTimes8";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Lower by (* 8)";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
201
|
||
|
{
|
||
|
title = "Ceiling Generic Change";
|
||
|
id = "Generic_Ceiling";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Movement Amount";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Target";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Move by Movement Amount";
|
||
|
1 = "Highest neighboring ceiling";
|
||
|
2 = "Lowest neighboring ceiling";
|
||
|
3 = "Nearest neighboring ceiling";
|
||
|
4 = "Highest neighboring floor";
|
||
|
5 = "Sector floor";
|
||
|
6 = "Move by the height of sector's shortest upper texture";
|
||
|
}
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Flags";
|
||
|
type = 26;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Don't copy anything";
|
||
|
1 = "Copy ceiling texture, remove sector special";
|
||
|
2 = "Copy ceiling texture";
|
||
|
3 = "Copy ceiling texture and special";
|
||
|
}
|
||
|
flags
|
||
|
{
|
||
|
4 = "Use numeric model if set, trigger model if not";
|
||
|
8 = "Raise ceiling if set, lower it if not";
|
||
|
16 = "Inflict crushing damage";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
205
|
||
|
{
|
||
|
title = "Ceiling Generic Crush (Doom mode)";
|
||
|
id = "Generic_Crusher";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Lowering Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raising Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Silent";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
}
|
||
|
252
|
||
|
{
|
||
|
title = "Ceiling Raise to Nearest Ceiling";
|
||
|
id = "Ceiling_RaiseToNearest";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
}
|
||
|
253
|
||
|
{
|
||
|
title = "Ceiling Lower to Lowest Ceiling";
|
||
|
id = "Ceiling_LowerToLowest";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crushing damage";
|
||
|
}
|
||
|
}
|
||
|
254
|
||
|
{
|
||
|
title = "Ceiling Lower to Floor";
|
||
|
id = "Ceiling_LowerToFloor";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Change";
|
||
|
type = 11;
|
||
|
enum = "change";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crushing Damage";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Gap to Floor";
|
||
|
}
|
||
|
}
|
||
|
255
|
||
|
{
|
||
|
title = "Ceiling Crush Once and Open A (silent)";
|
||
|
id = "Ceiling_CrushRaiseAndStaySilA";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Lowering Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raising Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Crush Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Crush Mode";
|
||
|
type = 11;
|
||
|
enum = "crush_mode";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
transfer
|
||
|
{
|
||
|
title = "Transfer";
|
||
|
|
||
|
209
|
||
|
{
|
||
|
title = "Transfer Heights";
|
||
|
id = "Transfer_Heights";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
210
|
||
|
{
|
||
|
title = "Transfer Floor Brightness";
|
||
|
id = "Transfer_FloorLight";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
211
|
||
|
{
|
||
|
title = "Transfer Ceiling Brightness";
|
||
|
id = "Transfer_CeilingLight";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
platform
|
||
|
{
|
||
|
206
|
||
|
{
|
||
|
title = "Platform Lower Wait Raise (lip)";
|
||
|
id = "Plat_DownWaitUpStayLip";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Reverse Delay (tics)";
|
||
|
type = 11;
|
||
|
enum = "delay_tics";
|
||
|
default = 35;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Lip Amount";
|
||
|
}
|
||
|
}
|
||
|
207
|
||
|
{
|
||
|
title = "Platform Perpetual Move (lip)";
|
||
|
id = "Plat_PerpetualRaiseLip";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Reverse Delay (tics)";
|
||
|
type = 11;
|
||
|
enum = "delay_tics";
|
||
|
default = 35;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Lip Amount";
|
||
|
}
|
||
|
}
|
||
|
228
|
||
|
{
|
||
|
title = "Platform Raise Tx0";
|
||
|
id = "Plat_RaiseAndStayTx0";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Lockout Mode";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Lockout in Heretic only";
|
||
|
1 = "Don't lockout";
|
||
|
2 = "Lockout in all games";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
230
|
||
|
{
|
||
|
title = "Platform Raise by Value Tx (* 8)";
|
||
|
id = "Plat_UpByValueStayTx";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Raise by (* 8)";
|
||
|
}
|
||
|
}
|
||
|
231
|
||
|
{
|
||
|
title = "Platform Toggle Ceiling";
|
||
|
id = "Plat_ToggleCeiling";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
teleport
|
||
|
{
|
||
|
title = "Teleport";
|
||
|
|
||
|
71 // Teleport_NoFog
|
||
|
{
|
||
|
arg1
|
||
|
{
|
||
|
title = "Teleport Dest. angle usage";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Don't change angle and velocity (Hexen-compat)";
|
||
|
1 = "Always use the teleport exit's angle (Strife-compat)";
|
||
|
2 = "Adjust relatively to the teleport exit's angle, but in the wrong direction (Boom-compat)";
|
||
|
3 = "Adjust relatively to the teleport exit's angle (Boom-fixed)";
|
||
|
}
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Keep rel. Height";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
}
|
||
|
74 // Teleport_NewMap
|
||
|
{
|
||
|
arg2
|
||
|
{
|
||
|
title = "Keep Orientation";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
}
|
||
|
215
|
||
|
{
|
||
|
title = "Teleport to Line";
|
||
|
id = "Teleport_Line";
|
||
|
|
||
|
arg1
|
||
|
{
|
||
|
title = "Target Line Tag";
|
||
|
type = 15;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Reverse Angle";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
thing
|
||
|
{
|
||
|
17
|
||
|
{
|
||
|
title = "Thing Raise";
|
||
|
id = "Thing_Raise";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
}
|
||
|
19
|
||
|
{
|
||
|
title = "Thing Stop";
|
||
|
id = "Thing_Stop";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
}
|
||
|
72 // ThrustThing
|
||
|
{
|
||
|
arg2
|
||
|
{
|
||
|
title = "No Limit";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Target Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
}
|
||
|
73 // DamageThing
|
||
|
{
|
||
|
arg1
|
||
|
{
|
||
|
title = "Death";
|
||
|
type = 11;
|
||
|
enum = "death_types";
|
||
|
}
|
||
|
}
|
||
|
119
|
||
|
{
|
||
|
title = "Damage Thing by Tag";
|
||
|
id = "Thing_Damage";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Damage";
|
||
|
default = 100;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Death";
|
||
|
type = 11;
|
||
|
enum = "death_types";
|
||
|
}
|
||
|
}
|
||
|
128
|
||
|
{
|
||
|
title = "Thing Thrust Z";
|
||
|
id = "ThrustThingZ";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Force";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Down/Up";
|
||
|
type = 11;
|
||
|
enum = "updown";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Set/Add";
|
||
|
type = 11;
|
||
|
enum = "setadd";
|
||
|
}
|
||
|
}
|
||
|
135 // Thing_Spawn
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "New Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
}
|
||
|
137 // Thing_SpawnNoFog
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "New Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
}
|
||
|
176
|
||
|
{
|
||
|
title = "Change Thing Tag";
|
||
|
id = "Thing_ChangeTID";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Old Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "New Thing Tag";
|
||
|
type = 14;
|
||
|
}
|
||
|
}
|
||
|
248
|
||
|
{
|
||
|
title = "Heal Thing";
|
||
|
id = "HealThing";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Heal Amount";
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Max health";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
script
|
||
|
{
|
||
|
title = "Script";
|
||
|
|
||
|
83 // Script Locked Execute
|
||
|
{
|
||
|
arg4 // Key Number
|
||
|
{
|
||
|
type = 11;
|
||
|
enum = "keys";
|
||
|
}
|
||
|
}
|
||
|
84
|
||
|
{
|
||
|
title = "Script Execute with Result";
|
||
|
id = "ACS_ExecuteWithResult";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Script Number";
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Script Argument 1";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Script Argument 2";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Script Argument 3";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Script Argument 4";
|
||
|
}
|
||
|
}
|
||
|
226
|
||
|
{
|
||
|
title = "Script Execute Always";
|
||
|
id = "ACS_ExecuteAlways";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Script Number";
|
||
|
}
|
||
|
|
||
|
arg1
|
||
|
{
|
||
|
title = "Map Number";
|
||
|
}
|
||
|
|
||
|
arg2
|
||
|
{
|
||
|
title = "Script Argument 1";
|
||
|
}
|
||
|
|
||
|
arg3
|
||
|
{
|
||
|
title = "Script Argument 2";
|
||
|
}
|
||
|
|
||
|
arg4
|
||
|
{
|
||
|
title = "Script Argument 3";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
end
|
||
|
{
|
||
|
243
|
||
|
{
|
||
|
title = "End Normal";
|
||
|
id = "Exit_Normal";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Position";
|
||
|
}
|
||
|
}
|
||
|
244
|
||
|
{
|
||
|
title = "End Secret";
|
||
|
id = "Exit_Secret";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Position";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
scroll
|
||
|
{
|
||
|
title = "Scroll";
|
||
|
|
||
|
100 //Scroll_Texture_Left
|
||
|
{
|
||
|
arg1
|
||
|
{
|
||
|
title = "Sidedef Part";
|
||
|
type = 12;
|
||
|
enum = "sidedef_part";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
101 //Scroll_Texture_Right
|
||
|
{
|
||
|
arg1
|
||
|
{
|
||
|
title = "Sidedef Part";
|
||
|
type = 12;
|
||
|
enum = "sidedef_part";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
102 //Scroll_Texture_Up
|
||
|
{
|
||
|
arg1
|
||
|
{
|
||
|
title = "Sidedef Part";
|
||
|
type = 12;
|
||
|
enum = "sidedef_part";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
103 //Scroll_Texture_Down
|
||
|
{
|
||
|
arg1
|
||
|
{
|
||
|
title = "Sidedef Part";
|
||
|
type = 12;
|
||
|
enum = "sidedef_part";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
222
|
||
|
{
|
||
|
title = "Scroll Texture Model";
|
||
|
id = "Scroll_Texture_Model";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg1
|
||
|
{
|
||
|
title = "Options";
|
||
|
type = 12;
|
||
|
enum
|
||
|
{
|
||
|
1 = "Displacement";
|
||
|
2 = "Accelerative";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
223
|
||
|
{
|
||
|
title = "Scroll Floor";
|
||
|
id = "Scroll_Floor";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Options";
|
||
|
type = 12;
|
||
|
enum
|
||
|
{
|
||
|
1 = "Displacement";
|
||
|
2 = "Accelerative";
|
||
|
4 = "Scroll by linedef dx/dy";
|
||
|
}
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Scroll";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Texture only";
|
||
|
1 = "Things only";
|
||
|
2 = "Both";
|
||
|
}
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Horizontal Speed";
|
||
|
default = 128;
|
||
|
type = 11;
|
||
|
enum = "sector_scroll_speeds_x";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Vertical Speed";
|
||
|
default = 128;
|
||
|
type = 11;
|
||
|
enum = "sector_scroll_speeds_y";
|
||
|
}
|
||
|
}
|
||
|
224
|
||
|
{
|
||
|
title = "Scroll Ceiling";
|
||
|
id = "Scroll_Ceiling";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Options";
|
||
|
type = 12;
|
||
|
enum
|
||
|
{
|
||
|
1 = "Displacement";
|
||
|
2 = "Accelerative";
|
||
|
4 = "Scroll by linedef dx/dy";
|
||
|
}
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Horizontal Speed";
|
||
|
default = 128;
|
||
|
type = 11;
|
||
|
enum = "sector_scroll_speeds_x";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Vertical Speed";
|
||
|
default = 128;
|
||
|
type = 11;
|
||
|
enum = "sector_scroll_speeds_y";
|
||
|
}
|
||
|
}
|
||
|
225
|
||
|
{
|
||
|
title = "Scroll Texture by Offsets";
|
||
|
id = "Scroll_Texture_Offsets";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sidedef Part";
|
||
|
type = 12;
|
||
|
enum = "sidedef_part";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
light
|
||
|
{
|
||
|
232
|
||
|
{
|
||
|
title = "Light Strobe (Doom mode)";
|
||
|
id = "Light_StrobeDoom";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Brightest Duration (tics)";
|
||
|
type = 11;
|
||
|
enum = "delay_tics";
|
||
|
default = 35;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Darkest Duration (tics)";
|
||
|
type = 11;
|
||
|
enum = "delay_tics";
|
||
|
default = 35;
|
||
|
}
|
||
|
}
|
||
|
233
|
||
|
{
|
||
|
title = "Light Change to Darkest Neightbour";
|
||
|
id = "Light_MinNeighbor";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
234
|
||
|
{
|
||
|
title = "Light Change to Brightest Neightbour";
|
||
|
id = "Light_MaxNeighbor";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
sector
|
||
|
{
|
||
|
title = "Sector";
|
||
|
|
||
|
48
|
||
|
{
|
||
|
title = "Sector Attach 3D Midtex";
|
||
|
id = "Sector_Attach3dMidtex";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Line Tag";
|
||
|
type = 15;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Floor / Ceiling";
|
||
|
type = 11;
|
||
|
enum = "floorceiling";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
57
|
||
|
{
|
||
|
title = "Sector Set Portal";
|
||
|
id = "Sector_SetPortal";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Portal Type";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Link to portal with same tag";
|
||
|
1 = "Copy portal from second tag";
|
||
|
2 = "Eternity-style skybox portal";
|
||
|
3 = "Plane portal";
|
||
|
4 = "Horizon portal";
|
||
|
5 = "Copy portal to line";
|
||
|
6 = "Linked portal";
|
||
|
}
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Plane";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Floor";
|
||
|
1 = "Ceiling";
|
||
|
2 = "Both";
|
||
|
3 = "Any (\"Copy portal\" types only)";
|
||
|
}
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Misc";
|
||
|
tooltip = "For type 0 portal: specifies whether the line belongs to the sector viewed\nthrough the portal (1) or the sector in which the portal is seen (0).\nFor type 1 portal: specifies the sector tag of the portal to copy.";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Opacity";
|
||
|
}
|
||
|
}
|
||
|
185
|
||
|
{
|
||
|
title = "Sector Rotate Flat";
|
||
|
id = "Sector_SetRotation";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Floor Angle";
|
||
|
type = 8;
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Ceiling Angle";
|
||
|
type = 8;
|
||
|
}
|
||
|
}
|
||
|
186
|
||
|
{
|
||
|
title = "Sector Ceiling Panning";
|
||
|
id = "Sector_SetCeilingPanning";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Horizontal Integral";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Horizontal Fractional";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Vertical Integral";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Vertical Fractional";
|
||
|
}
|
||
|
}
|
||
|
187
|
||
|
{
|
||
|
title = "Sector Floor Panning";
|
||
|
id = "Sector_SetFloorPanning";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Horizontal Integral";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Horizontal Fractional";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Vertical Integral";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Vertical Fractional";
|
||
|
}
|
||
|
}
|
||
|
188
|
||
|
{
|
||
|
title = "Sector Ceiling Scale";
|
||
|
id = "Sector_SetCeilingScale";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Horizontal Integral";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Horizontal Fractional";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Vertical Integral";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Vertical Fractional";
|
||
|
}
|
||
|
}
|
||
|
189
|
||
|
{
|
||
|
title = "Sector Floor Scale";
|
||
|
id = "Sector_SetFloorScale";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Horizontal Integral";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Horizontal Fractional";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Vertical Integral";
|
||
|
}
|
||
|
arg4
|
||
|
{
|
||
|
title = "Vertical Fractional";
|
||
|
}
|
||
|
}
|
||
|
218
|
||
|
{
|
||
|
title = "Sector Wind";
|
||
|
id = "Sector_SetWind";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Wind Strength";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Wind Angle";
|
||
|
type = 22;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Use Line Vector";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
}
|
||
|
219
|
||
|
{
|
||
|
title = "Sector Friction";
|
||
|
id = "Sector_SetFriction";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Friction Amount";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Use Line Length";
|
||
|
1 = "Very Sludgy";
|
||
|
50 = "Sludgy";
|
||
|
100 = "Normal";
|
||
|
200 = "Icy";
|
||
|
255 = "Very Icy";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
220
|
||
|
{
|
||
|
title = "Sector Current";
|
||
|
id = "Sector_SetCurrent";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Current Strength";
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Current Angle";
|
||
|
type = 22;
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Use Line Vector";
|
||
|
type = 11;
|
||
|
enum = "noyes";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
change
|
||
|
{
|
||
|
title = "Change";
|
||
|
|
||
|
179
|
||
|
{
|
||
|
title = "Change Skill";
|
||
|
id = "ChangeSkill";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "New Skill Level";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Very Easy";
|
||
|
1 = "Easy";
|
||
|
2 = "Normal";
|
||
|
3 = "Hard";
|
||
|
4 = "Nightmare!";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
plane
|
||
|
{
|
||
|
title = "Plane";
|
||
|
|
||
|
181
|
||
|
{
|
||
|
title = "Plane Align (slope)";
|
||
|
id = "Plane_Align";
|
||
|
requiresactivation = false;
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Align Floor";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "None";
|
||
|
1 = "Front";
|
||
|
2 = "Back";
|
||
|
}
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Align Ceiling";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "None";
|
||
|
1 = "Front";
|
||
|
2 = "Back";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static
|
||
|
{
|
||
|
title = "Static";
|
||
|
|
||
|
190
|
||
|
{
|
||
|
title = "Static Init";
|
||
|
id = "Static_Init";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Property";
|
||
|
type = 11;
|
||
|
enum
|
||
|
{
|
||
|
0 = "Set the gravity to the length of the linedef";
|
||
|
1 = "Set the light or fog color in a sector";
|
||
|
2 = "Set damage to the length of the linedef";
|
||
|
3 = "Define a sector link";
|
||
|
255 = "Use the line's upper texture as the sky in any tagged sectors";
|
||
|
}
|
||
|
}
|
||
|
arg2
|
||
|
{
|
||
|
title = "Flip Sky / Ceiling";
|
||
|
}
|
||
|
arg3
|
||
|
{
|
||
|
title = "Movement Type";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
elevator
|
||
|
{
|
||
|
title = "Elevator";
|
||
|
|
||
|
245
|
||
|
{
|
||
|
title = "Elevator Raise to Nearest Floor";
|
||
|
id = "Elevator_RaiseToNearest";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
}
|
||
|
246
|
||
|
{
|
||
|
title = "Elevator Move to Activated Floor";
|
||
|
id = "Elevator_MoveToFloor";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
}
|
||
|
247
|
||
|
{
|
||
|
title = "Elevator Lower to Nearest Floor";
|
||
|
id = "Elevator_LowerToNearest";
|
||
|
|
||
|
arg0
|
||
|
{
|
||
|
title = "Sector Tag";
|
||
|
type = 13;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Movement Speed";
|
||
|
type = 11;
|
||
|
enum = "plat_speeds";
|
||
|
default = 16;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
polyobj
|
||
|
{
|
||
|
1 // Polyobject Start Line
|
||
|
{
|
||
|
arg3
|
||
|
{
|
||
|
title = "Set Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
5 // Polyobject Explicit Line
|
||
|
{
|
||
|
arg4
|
||
|
{
|
||
|
title = "Set Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
plane
|
||
|
{
|
||
|
181 //Plane_Align
|
||
|
{
|
||
|
arg2
|
||
|
{
|
||
|
title = "Set Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
scroll
|
||
|
{
|
||
|
52 //Scroll_Wall
|
||
|
{
|
||
|
arg0
|
||
|
{
|
||
|
title = "Set Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
221 //Scroll_Texture_Both
|
||
|
{
|
||
|
arg0
|
||
|
{
|
||
|
title = "Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
222 //Scroll_Texture_Model
|
||
|
{
|
||
|
arg0
|
||
|
{
|
||
|
title = "Set Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
sector
|
||
|
{
|
||
|
48 //Sector_Attach3dMidtex
|
||
|
{
|
||
|
arg0
|
||
|
{
|
||
|
title = "Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
teleport
|
||
|
{
|
||
|
215 //Teleport_Line
|
||
|
{
|
||
|
arg0
|
||
|
{
|
||
|
title = "Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
arg1
|
||
|
{
|
||
|
title = "Target Line ID";
|
||
|
type = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|