mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 04:12:12 +00:00
2883 lines
99 KiB
XML
2883 lines
99 KiB
XML
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<?xml version="1.0"?>
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<doc>
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<assembly>
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"SlimDX"
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</assembly>
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<members>
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<member name="P:SlimDX.XInput.Controller.IsConnected">
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<summary>
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Tests if the controller is currently connected.
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</summary>
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<remarks>
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Wireless controllers are not considered active upon system startup, and calls to any of the XInput functions before a wireless controller
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is made active return ERROR_DEVICE_NOT_CONNECTED. Game titles must examine the return code and be prepared to handle this condition.
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Wired controllers are automatically activated when they are inserted. Wireless controllers are activated when the user presses the START
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or Xbox Guide button to power on the controller.
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</remarks>
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</member>
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<member name="M:SlimDX.XInput.Controller.GetBatteryInformation(<unknown type>,SlimDX.XInput.BatteryInformation@)">
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<summary>
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Gets information on the controllers battery.
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</summary>
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<param name="flag">Input flags that identify the device type.</param>
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<param name="batteryInfo">Out reference to BatteryInformation structure that receives the battery status information.</param>
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</member>
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<member name="M:SlimDX.XInput.Controller.GetKeystroke(SlimDX.XInput.DeviceQueryType,SlimDX.XInput.KeyStroke@)">
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<summary>
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Retrieves a gamepad input event.
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</summary>
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<param name="flag">Input flags that identify the device type.</param>
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<param name="keystroke">Out reference to KeyStroke structure that receives an input event.</param>
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<returns>False if no new keys have been pressed.</returns>
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</member>
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<member name="M:SlimDX.XInput.Controller.GetDirectSoundAudioDeviceGuids(System.Guid@,System.Guid@)">
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<summary>
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Retrieves the sound rendering and sound capture device GUIDs that are associated with the headset connected to the specified controller.
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</summary>
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<param name="soundRenderGuid">Out reference to Guid structure that receives the GUID of the headset sound rendering device.</param>
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<param name="soundCaptureGuid">Out reference to Guid structure that receives the GUID of the headset sound capture device.</param>
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</member>
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<member name="M:SlimDX.XInput.Controller.GetCapabilities(SlimDX.XInput.DeviceQueryType,SlimDX.XInput.Capabilities@)">
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<summary>
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Retrieves the capabilities and features of a connected controller.
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</summary>
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<param name="flag">Input flags that identify the device type.</param>
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<param name="capabilities">Out reference to Capabilities structure that receives the controller capabilities.</param>
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</member>
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<member name="M:SlimDX.XInput.Controller.SetState(SlimDX.XInput.Vibration@)">
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<summary>
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Sends data to a connected controller. This function is used to activate the vibration function of a controller.
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</summary>
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<param name="vibration">Reference structure containing the vibration information to send to the controller.</param>
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</member>
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<member name="M:SlimDX.XInput.Controller.GetState(SlimDX.XInput.State@)">
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<summary>
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Retrieves the current state of the specified controller.
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</summary>
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<param name="currentState">Out reference to State structure that receives the current state of the controller.</param>
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</member>
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<member name="M:SlimDX.XInput.Controller.#ctor(<unknown type>)">
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<summary>
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Initializes a new instance of Controller
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</summary>
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<param name="userIndex">Index of the user's controller.</param>
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</member>
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<member name="T:SlimDX.XInput.Controller">
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<summary />
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</member>
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<member name="T:SlimDX.XInput.UserIndex">
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<summary>
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Index of the signed-in gamer associated with the device.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.BatteryDeviceType">
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<summary>
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Devices that support batteries.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.DeviceQueryType">
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<summary>
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Flags that identify the device type.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.BatteryLevel">
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<summary>
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The amount of charge remaining in the battery.
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</summary>
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<remarks>
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These are only valid for wireless, connected devices, with known battery types. The amount of use time remaining depends on the type of device.
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</remarks>
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</member>
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<member name="T:SlimDX.XInput.BatteryType">
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<summary>
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Flags for battery type
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Capabilities.Vibration">
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<summary>
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Vibration structure that describes available vibration functionality and resolutions.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Capabilities.Gamepad">
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<summary>
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GamePad structure that describes available controller features and control resolutions.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Capabilities.Flags">
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<summary>
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Features of the controller.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Capabilities.SubType">
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<summary>
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Subtype of the game controller.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Capabilities.Type">
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<summary>
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Controller type.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.Capabilities">
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<summary>
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Describes the capabilities of a connected controller.
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</summary>
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<remarks>
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Sets the structure members to indicate which inputs the device supports. For binary state controls, such as digital buttons, the corresponding bit reflects
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whether or not the control is supported by the device. For proportional controls, such as thumbsticks, the value indicates the resolution for that control.
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Some number of the least significant bits may not be set, indicating that the control does not provide resolution to that level.
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</remarks>
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</member>
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<member name="T:SlimDX.XInput.CapabilitiesFlags">
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<summary>
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Features of the controller.
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</summary>
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</member>
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<member name="F:<unknown type>.VoiceSupported">
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<summary>
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The device has an integrated voice device.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.DeviceSubType">
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<summary>
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Subtype of the game controller.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.DeviceType">
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<summary>
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Controller type.
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</summary>
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</member>
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<member name="F:<unknown type>.Gamepad">
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<summary>
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The device is a game controller.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.State.Gamepad">
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<summary>
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GamePad structure containing the current state of an Xbox 360 Controller.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.State.PacketNumber">
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<summary>
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State packet number. The packet number indicates whether there have been any changes in the state of the controller.
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If the PacketNumber member is the same in sequentially returned State structures, the controller state has not changed.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.State">
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<summary>
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Represents the state of a controller.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.KeyStroke.HidCode">
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<summary>
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HID code corresponding to the input. If there is no corresponding HID code, this value is zero.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.KeyStroke.UserIndex">
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<summary>
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Index of the signed-in gamer associated with the device. Can be a value in the range 0–3.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.KeyStroke.Flags">
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<summary>
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Combination of flags that indicate the keyboard state at the time of the input event.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.KeyStroke.Unicode">
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<summary>
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Unused and should be zero.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.KeyStroke.VirtualKey">
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<summary>
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Virtual-key code of the key, button, or stick movement.
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</summary>
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</member>
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<member name="T:SlimDX.XInput.KeyStroke">
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<summary>
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Specifies keystroke data returned by Controller.GetKeystroke
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</summary>
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</member>
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<member name="T:SlimDX.XInput.GamepadKeyCodes">
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<summary>
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Controller input virtual key codes
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</summary>
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</member>
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<member name="T:SlimDX.XInput.KeyStrokeFlags">
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<summary>
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Flags that indicate the keyboard state at the time of the input event.
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</summary>
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</member>
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<member name="F:SlimDX.XInput.GamePad.GamepadTriggerThreshold">
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<summary>
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This constantmay be used as the value which LeftTrigger and RightTrigger must be greater than to register as pressed.
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</summary>
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</member>
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<member name="F:SlimDX.XInput.GamePad.GamepadRightThumbDeadZone">
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<summary>
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Can be used as a positive and negative value to filter the right thumbstick input.
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</summary>
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</member>
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<member name="F:SlimDX.XInput.GamePad.GamepadLeftThumbDeadZone">
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<summary>
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Can be used as a positive and negative value to filter the left thumbstick input.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.RightThumbY">
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<summary>
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Right thumbstick y-axis value. The value is between -32768 and 32767.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.RightThumbX">
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<summary>
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Right thumbstick x-axis value. The value is between -32768 and 32767.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.LeftThumbY">
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<summary>
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Left thumbstick y-axis value. The value is between -32768 and 32767.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.LeftThumbX">
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<summary>
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Right thumbstick y-axis value. The value is between -32768 and 32767.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.RightTrigger">
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<summary>
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The current value of the right trigger analog control. The value is between 0 and 255.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.LeftTrigger">
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<summary>
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The current value of the left trigger analog control. The value is between 0 and 255.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.GamePad.Buttons">
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<summary>
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Bitmask of the device digital buttons
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</summary>
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</member>
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<member name="T:SlimDX.XInput.GamePad">
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<summary>
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Describes the current state of the Xbox 360 Controller.
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</summary>
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<remarks>
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Each of the thumbstick axis members is a signed value between -32768 and 32767 describing the position of the thumbstick.
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A value of 0 is centered. Negative values signify down or to the left. Positive values signify up or to the right.
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The constants GamepadLeftThumbDeadZone or GamepadRightThumbDeadZone can be used as a positive and negative value to filter a
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thumbstick input.
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</remarks>
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</member>
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<member name="T:SlimDX.XInput.GamepadButtonFlags">
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<summary>
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Bitmask of the device digital buttons
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Vibration.RightMotorSpeed">
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<summary>
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Speed of the right motor. Valid values are in the range 0 to 65,535. Zero signifies no motor use; 65,535 signifies 100 percent motor use.
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</summary>
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</member>
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<member name="P:SlimDX.XInput.Vibration.LeftMotorSpeed">
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<summary>
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Speed of the left motor. Valid values are in the range 0 to 65,535. Zero signifies no motor use; 65,535 signifies 100 percent motor use.
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</summary>
|
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</member>
|
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<member name="T:SlimDX.XInput.Vibration">
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<summary>
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|||
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Specifies motor speed levels for the vibration function of a controller.
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</summary>
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<remarks>
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The left motor is the low-frequency rumble motor. The right motor is the high-frequency rumble motor. The two motors are not the same, and they create different vibration effects.
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|||
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</remarks>
|
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</member>
|
|||
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<member name="M:SlimDX.Direct3D9.Texture.Fill(SlimDX.Direct3D9.Fill2DCallback)">
|
|||
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<summary>
|
|||
|
Uses a user-provided function to fill each texel of each mip level of a given texture.
|
|||
|
</summary>
|
|||
|
<param name="callback">A function that uses the signature of the Fill2DCallback delegate.</param>
|
|||
|
<summary>
|
|||
|
Uses a user-provided function to fill each texel of each mip level of a given texture.
|
|||
|
</summary>
|
|||
|
<param name="callback">A function that uses the signature of the Fill2DCallback delegate.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.Texture.SaveToFile(System.String,SlimDX.Direct3D9.ImageFileFormat)">
|
|||
|
<summary>
|
|||
|
Function to save the texture to a file.
|
|||
|
</summary>
|
|||
|
<param name="fileName">Filename and path for the texture.</param>
|
|||
|
<param name="format">File format used to encode the image.</param>
|
|||
|
<summary>
|
|||
|
Function to save the texture to a file.
|
|||
|
</summary>
|
|||
|
<param name="fileName">Filename and path for the texture.</param>
|
|||
|
<param name="format">File format used to encode the image.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.Texture.Save(SlimDX.Direct3D9.ImageFileFormat)">
|
|||
|
<summary>
|
|||
|
Function to save the texture to a stream.
|
|||
|
</summary>
|
|||
|
<param name="format">File format used to encode the image.</param>
|
|||
|
<returns>A graphics stream containing the texture data.</returns>
|
|||
|
<summary>
|
|||
|
Function to save the texture to a stream.
|
|||
|
</summary>
|
|||
|
<param name="format">File format used to encode the image.</param>
|
|||
|
<returns>A graphics stream containing the texture data.</returns>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.Texture.CheckRequirements(SlimDX.Direct3D9.Device,System.Int32,System.Int32,System.Int32,SlimDX.Direct3D9.Usage,SlimDX.Direct3D9.Format,SlimDX.Direct3D9.Pool)">
|
|||
|
<summary>
|
|||
|
Checks texture-creation parameters.
|
|||
|
</summary>
|
|||
|
<param name="device">Device associated with the texture.</param>
|
|||
|
<param name="width">Requested width of the texture.</param>
|
|||
|
<param name="height">Requested height of the texture.</param>
|
|||
|
<param name="numMipLevels">Requested number of mip-map levels for the texture.</param>
|
|||
|
<param name="usage">Usage.None or Usage.RenderTarget.</param>
|
|||
|
<param name="format">Requested format for the texture.</param>
|
|||
|
<param name="pool">Memory class where the resource will be placed.</param>
|
|||
|
<returns>A value type containing the proposed values to pass to the texture creation functions.</returns>
|
|||
|
<summary>
|
|||
|
Checks texture-creation parameters.
|
|||
|
</summary>
|
|||
|
<param name="device">Device associated with the texture.</param>
|
|||
|
<param name="width">Requested width of the texture.</param>
|
|||
|
<param name="height">Requested height of the texture.</param>
|
|||
|
<param name="numMipLevels">Requested number of mip-map levels for the texture.</param>
|
|||
|
<param name="usage">Usage.None or Usage.RenderTarget.</param>
|
|||
|
<param name="format">Requested format for the texture.</param>
|
|||
|
<param name="pool">Memory class where the resource will be placed.</param>
|
|||
|
<returns>A value type containing the proposed values to pass to the texture creation functions.</returns>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.NumOfMipLevels">
|
|||
|
<summary>
|
|||
|
Proposed number of mip-map levels for the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Format">
|
|||
|
<summary>
|
|||
|
Proposed format of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Depth">
|
|||
|
<summary>
|
|||
|
Proposed depth of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Height">
|
|||
|
<summary>
|
|||
|
Proposed height of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.VolumeTextureRequirements.Width">
|
|||
|
<summary>
|
|||
|
Proposed width of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.CubeTextureRequirements.NumOfMipLevels">
|
|||
|
<summary>
|
|||
|
Proposed number of mip-map levels for the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.CubeTextureRequirements.Format">
|
|||
|
<summary>
|
|||
|
Proposed format of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.CubeTextureRequirements.Size">
|
|||
|
<summary>
|
|||
|
Proposed size of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.TextureRequirements.NumOfMipLevels">
|
|||
|
<summary>
|
|||
|
Proposed number of mip-map levels for the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.TextureRequirements.Format">
|
|||
|
<summary>
|
|||
|
Proposed format of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.TextureRequirements.Height">
|
|||
|
<summary>
|
|||
|
Proposed height of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D9.TextureRequirements.Width">
|
|||
|
<summary>
|
|||
|
Proposed width of the texture.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.Direct3D9.Fill2DCallback">
|
|||
|
<summary>
|
|||
|
Callback function used by FillTexture.
|
|||
|
</summary>
|
|||
|
<param name="coordinate">Texture coordinate being sampled.</param>
|
|||
|
<param name="texelSize">Dimensions of the texel.</param>
|
|||
|
<returns>A 4 dimensional vector, representing a color value. X maps to R, G to Y, etc...</returns>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.ImageInformation.FromStream(System.IO.Stream)">
|
|||
|
<summary>
|
|||
|
Function to extract image information from a stream.
|
|||
|
</summary>
|
|||
|
<param name="stream">Stream containing the image.</param>
|
|||
|
<returns>Information about the image.</returns>
|
|||
|
<summary>
|
|||
|
Function to extract image information from a stream.
|
|||
|
</summary>
|
|||
|
<param name="stream">Stream containing the image.</param>
|
|||
|
<returns>Information about the image.</returns>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.ImageInformation.FromStream(System.IO.Stream,System.Boolean)">
|
|||
|
<summary>
|
|||
|
Function to extract image information from a stream.
|
|||
|
</summary>
|
|||
|
<param name="stream">Stream containing the image.</param>
|
|||
|
<param name="peek">TRUE to preserve the stream position, FALSE will move the stream pointer.</param>
|
|||
|
<returns>Information about the image.</returns>
|
|||
|
<summary>
|
|||
|
Function to extract image information from a stream.
|
|||
|
</summary>
|
|||
|
<param name="stream">Stream containing the image.</param>
|
|||
|
<param name="peek">TRUE to preserve the stream position, FALSE will move the stream pointer.</param>
|
|||
|
<returns>Information about the image.</returns>
|
|||
|
</member>
|
|||
|
<member name="E:SlimDX.DirectInput.Device`1.DeviceLost">
|
|||
|
<summary>
|
|||
|
Occurs when the device is lost.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="E:SlimDX.DirectInput.Device`1.BufferOverflow">
|
|||
|
<summary>
|
|||
|
Occurs when the device's data buffer overflows.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Device`1.DeviceInformation">
|
|||
|
<summary>
|
|||
|
Obtains information about the device's identity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Device`1.Caps">
|
|||
|
<summary>
|
|||
|
Gets the capabilities of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Device`1.Properties">
|
|||
|
<summary>
|
|||
|
Gets a set of properties that control the behavior of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.Poll">
|
|||
|
<summary>
|
|||
|
Retrieves data from polled objects on a DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.GetBufferedData">
|
|||
|
<summary>
|
|||
|
Retrieves buffered data from the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.GetCurrentState">
|
|||
|
<summary>
|
|||
|
Retrieves the current device state.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.RunControlPanel(System.Windows.Forms.Control)">
|
|||
|
<summary>
|
|||
|
Runs the DirectInput control panel associated with this device. If the
|
|||
|
device does not have a control panel associated with it, the default
|
|||
|
device control panel is launched.
|
|||
|
</summary>
|
|||
|
<param name="parent">The parent control.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.RunControlPanel">
|
|||
|
<summary>
|
|||
|
Runs the DirectInput control panel associated with this device. If the
|
|||
|
device does not have a control panel associated with it, the default
|
|||
|
device control panel is launched.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.SetCooperativeLevel(System.Windows.Forms.Control,SlimDX.DirectInput.CooperativeLevel)">
|
|||
|
<summary>
|
|||
|
Sets the device's cooperative level.
|
|||
|
</summary>
|
|||
|
<param name="control">A control to associate with the device.</param>
|
|||
|
<param name="flags">Flags that describe the cooperative level of the device.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.SetCooperativeLevel(System.IntPtr,SlimDX.DirectInput.CooperativeLevel)">
|
|||
|
<summary>
|
|||
|
Sets the device's cooperative level.
|
|||
|
</summary>
|
|||
|
<param name="handle">A handle of a window to associate with the device.</param>
|
|||
|
<param name="flags">Flags that describe the cooperative level of the device.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.Unacquire">
|
|||
|
<summary>
|
|||
|
Releases access to the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.Acquire">
|
|||
|
<summary>
|
|||
|
Obtains access to the input device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.Dispose">
|
|||
|
<summary>
|
|||
|
Disposes of managed and unmanaged resources contained by this class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.#ctor(System.Guid)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.Device`1" /> class.
|
|||
|
</summary>
|
|||
|
<param name="subsystem">The subsystem identifier.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.Device`1.#ctor(IDirectInputDevice8W*)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.Device`1" /> class.
|
|||
|
</summary>
|
|||
|
<param name="device">A pointer to an unmanaged DirectInput device.</param>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.Device`1">
|
|||
|
<summary>
|
|||
|
Used to gain and release access to Microsoft DirectInput devices, manage device
|
|||
|
properties and information, set behavior, perform initialization, create and
|
|||
|
play force-feedback effects, and open a device's control panel.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.BufferedData`1.ApplicationData">
|
|||
|
<summary>
|
|||
|
Gets the application-defined action value assigned to this object using action mapping.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.BufferedData`1.Sequence">
|
|||
|
<summary>
|
|||
|
Gets the DirectInput sequence number for the event. All input events are assigned an increasing
|
|||
|
sequence number.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.BufferedData`1.TimeStamp">
|
|||
|
<summary>
|
|||
|
Gets the system time at which the input event was generated, in milliseconds. This value
|
|||
|
wraps around approximately every 50 days.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.BufferedData`1.Data">
|
|||
|
<summary>
|
|||
|
Gets or sets the data obtained from or sent to the device. For axis input, the data reflects
|
|||
|
the absolute or relative mode of the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.BufferedData`1.Dispose">
|
|||
|
<summary>
|
|||
|
Disposes of managed resources.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.BufferedData`1.Finalize">
|
|||
|
<summary>
|
|||
|
Disposes of unmanaged resources.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.BufferedData`1.#ctor(`0)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.BufferedData`1" /> class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.BufferedData`1.#ctor">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.BufferedData`1" /> class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.BufferedData`1">
|
|||
|
<summary>
|
|||
|
Contains buffered device information.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseJ3100Keyboard">
|
|||
|
<summary>
|
|||
|
Japanese J3100 keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseAXKeyboard">
|
|||
|
<summary>
|
|||
|
Japanese AX keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.Japanese106Keyboard">
|
|||
|
<summary>
|
|||
|
Japanese 106-key keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseNEC106Keyboard">
|
|||
|
<summary>
|
|||
|
Japanese NEC PC98 106-key keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseNECLaptopKeyboard">
|
|||
|
<summary>
|
|||
|
Japanese NEC PC98 laptop keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.JapaneseNECKeyboard">
|
|||
|
<summary>
|
|||
|
Japanse NEC PC98 keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.Nokia9140Keyboard">
|
|||
|
<summary>
|
|||
|
Nokia 9140 keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.Nokia1050Keyboard">
|
|||
|
<summary>
|
|||
|
Nokia 1050 keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.StandardKeyboard">
|
|||
|
<summary>
|
|||
|
IBM PC Enhanced 101/102-key keyboard or Microsoft Natural keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.PCATKeyboard">
|
|||
|
<summary>
|
|||
|
IBM PC/AT 84-key keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.OlivettiKeyboard">
|
|||
|
<summary>
|
|||
|
Olivetti 102-key keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.PCXTKeyboard">
|
|||
|
<summary>
|
|||
|
IBM PC/XT 83-key keyboard.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.StandardGamePad">
|
|||
|
<summary>
|
|||
|
Standard game pad that provides the minimum number of objects for
|
|||
|
action mapping.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.FlightYoke">
|
|||
|
<summary>
|
|||
|
A yoke for flight simulators.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.FlightStick">
|
|||
|
<summary>
|
|||
|
A joystick for flight simulators.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.RemoteControlledFlight">
|
|||
|
<summary>
|
|||
|
Flight device based upon a remote control for model aircraft.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.ThreePedals">
|
|||
|
<summary>
|
|||
|
Steering device that reports acceleration, break, and clutch pedal values from
|
|||
|
separate axes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.DrivingHandheld">
|
|||
|
<summary>
|
|||
|
Hand-held steering device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.DualPedals">
|
|||
|
<summary>
|
|||
|
Steering device that reports accelerations and break pedal values from separate axes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.CombinedPedals">
|
|||
|
<summary>
|
|||
|
Steering device that reports accelerations and break pedal values from a single axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.ControlDeviceUnknown">
|
|||
|
<summary>
|
|||
|
Unknown subtype for a control device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.Hardwired">
|
|||
|
<summary>
|
|||
|
Device that must use its default configuration and cannot be remapped.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.CommunicationSelections">
|
|||
|
<summary>
|
|||
|
Control used to make communications selections.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.SixDegreesOfFreedom">
|
|||
|
<summary>
|
|||
|
Device with six degrees of freedom; that is, three lateral axes and three rotation axes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.FirstPersonShooter">
|
|||
|
<summary>
|
|||
|
Device designed for first-person person shooter games.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.FirstPersonUnknown">
|
|||
|
<summary>
|
|||
|
Unknown subtype for a first-person device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceSubType.Limited">
|
|||
|
<summary>
|
|||
|
A device that does not provide the minimum number of device objects for
|
|||
|
action mapping.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceSubType">
|
|||
|
<summary>
|
|||
|
Specifies the sub type of a DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.HumanInterfaceDevice">
|
|||
|
<summary>
|
|||
|
Gets a value indicating whether the device is a Human Interface Device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.HardwareRevision">
|
|||
|
<summary>
|
|||
|
Gets the hardware revision number.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.FirmwareRevision">
|
|||
|
<summary>
|
|||
|
Gets the firmware revision number.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.DriverVersion">
|
|||
|
<summary>
|
|||
|
Gets the driver version number.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.ForceFeedbackMinimumTimeResolution">
|
|||
|
<summary>
|
|||
|
Gets the minimum time, in microseconds, that the device can resolve. The device
|
|||
|
rounds any times to the nearest supported increment.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.ForceFeedbackSamplePeriod">
|
|||
|
<summary>
|
|||
|
Gets the minimum time between playback of consecutive raw force commands, in microseconds.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.POVCount">
|
|||
|
<summary>
|
|||
|
Gets the number of Point-Of-View controllers available on the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.ButtonCount">
|
|||
|
<summary>
|
|||
|
Gets the number of buttons available on the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.AxesCount">
|
|||
|
<summary>
|
|||
|
Gets the number of axes available on the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.SubType">
|
|||
|
<summary>
|
|||
|
Gets the device sub-type specifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.Type">
|
|||
|
<summary>
|
|||
|
Gets the device type specifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.Capabilities.Flags">
|
|||
|
<summary>
|
|||
|
Gets the flags associated with the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.Capabilities">
|
|||
|
<summary>
|
|||
|
Describes a DirectInput device's capabilities.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.HumanInterfaceDevice">
|
|||
|
<summary>
|
|||
|
Gets a value indicating whether the device is a Human Interface Device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.UsagePage">
|
|||
|
<summary>
|
|||
|
If the device is a Human Interface Device, this member contains
|
|||
|
the HID usage page code.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.Usage">
|
|||
|
<summary>
|
|||
|
If the device is a Human Interface Device, this member contains
|
|||
|
the HID usage code.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.ProductName">
|
|||
|
<summary>
|
|||
|
Gets the friendly name for the product.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.InstanceName">
|
|||
|
<summary>
|
|||
|
Gets the friendly name for the instance.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.SubType">
|
|||
|
<summary>
|
|||
|
Gets the secondary device type specifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.Type">
|
|||
|
<summary>
|
|||
|
Gets the main device type specifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.ForceFeedbackDriverGuid">
|
|||
|
<summary>
|
|||
|
Gets the unique identifier for the driver being used for force-feedback. The
|
|||
|
driver's manufacturer establishes this identifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.ProductGuid">
|
|||
|
<summary>
|
|||
|
Gets the unique identifier for the product. This identifier is established
|
|||
|
by the manufacturer of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceInstance.InstanceGuid">
|
|||
|
<summary>
|
|||
|
Gets the unique identifier for the instance of the device. Instance Guids are
|
|||
|
specific to a particular computer.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceInstance">
|
|||
|
<summary>
|
|||
|
Contains information about a device's identity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DataObjectAttribute.Flags">
|
|||
|
<summary>
|
|||
|
Gets or sets extra flags for the object data format.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DataObjectAttribute.Type">
|
|||
|
<summary>
|
|||
|
Gets or sets the device type that describes the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DataObjectAttribute.InstanceNumber">
|
|||
|
<summary>
|
|||
|
Gets or sets the object instance number. Setting this value to -1
|
|||
|
indicates that any object instance is permissible.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DataObjectAttribute.SourceGuid">
|
|||
|
<summary>
|
|||
|
Gets or sets the unique identifier for the axis, button, or other input
|
|||
|
source. When requesting a data format, making this member equal to
|
|||
|
<see cref="F:System.Guid.Empty" /> indicates that any type of object
|
|||
|
is permissible.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DataObjectAttribute.#ctor">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.DataObjectAttribute" /> class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DataObjectAttribute">
|
|||
|
<summary>
|
|||
|
Indicates that a type is a data format specification for DirectInput.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DataFormatAttribute.Flags">
|
|||
|
<summary>
|
|||
|
Gets or sets the flags describing other attributes of the data format.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DataFormatAttribute.#ctor(SlimDX.DirectInput.DataFormatFlags)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.DataFormatAttribute" /> class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DataFormatAttribute">
|
|||
|
<summary>
|
|||
|
Indicates that a type is a data format specification for DirectInput.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.MouseState.Buttons">
|
|||
|
<summary>
|
|||
|
Gets the state of the mouse buttons.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.MouseState.Z">
|
|||
|
<summary>
|
|||
|
Gets the Z axis of the mouse.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.MouseState.Y">
|
|||
|
<summary>
|
|||
|
Gets the Y axis of the mouse.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.MouseState.X">
|
|||
|
<summary>
|
|||
|
Gets the X axis of the mouse.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.MouseState">
|
|||
|
<summary>
|
|||
|
Describes the state of a mouse device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.KeyboardState.Item(SlimDX.DirectInput.Key)">
|
|||
|
<summary>
|
|||
|
Gets the state of the specified key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.KeyboardState">
|
|||
|
<summary>
|
|||
|
Describes the state of a keyboard device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.TorqueZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis torque.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.TorqueY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis torque.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.TorqueX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis torque.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.ForceZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis force.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.ForceY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis force.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.ForceX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis force.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AngularAccelerationZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis angular acceleration.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AngularAccelerationY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis angular acceleration.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AngularAccelerationX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis angular acceleration.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis acceleration.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis acceleration.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis acceleration.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AngularVelocityZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis angular velocity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AngularVelocityY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis angular velocity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AngularVelocityX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis angular velocity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.VelocityZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis velocity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.VelocityY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis velocity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.VelocityX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis velocity.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.RotationZ">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis rotation.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.RotationY">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis rotation.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.RotationX">
|
|||
|
<summary>
|
|||
|
Gets the X-axis rotation.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.Z">
|
|||
|
<summary>
|
|||
|
Gets the Z-axis, often the throttle control.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.Y">
|
|||
|
<summary>
|
|||
|
Gets the Y-axis, usually the forward-backward movement of a stick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.X">
|
|||
|
<summary>
|
|||
|
Gets the X-axis, usually the left-right movement of a stick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.Buttons">
|
|||
|
<summary>
|
|||
|
Gets the state of each button on the joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.ForceSliders">
|
|||
|
<summary>
|
|||
|
Gets the force of each slider on the joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.AccelerationSliders">
|
|||
|
<summary>
|
|||
|
Gets the acceleration of each slider on the joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.VelocitySliders">
|
|||
|
<summary>
|
|||
|
Gets the velocity of each slider on the joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.Sliders">
|
|||
|
<summary>
|
|||
|
Gets the position of each slider on the joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.JoystickState.PointOfViewControllers">
|
|||
|
<summary>
|
|||
|
Gets the state of each point-of-view controller on the joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.JoystickState">
|
|||
|
<summary>
|
|||
|
Describes the state of a joystick device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DirectInput.FindDevice(System.Guid,System.String)">
|
|||
|
<summary>
|
|||
|
Retrieves the instance identifier of a device that
|
|||
|
has been newly attached to the system.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DirectInput.IsDeviceAttached(System.Guid)">
|
|||
|
<summary>
|
|||
|
Gets a value indicating whether the specified device is
|
|||
|
attached to the user's system.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DirectInput.RunControlPanel(System.Windows.Forms.Control)">
|
|||
|
<summary>
|
|||
|
Runs Control Panel to enable the user to install a new
|
|||
|
input device or modify configurations.
|
|||
|
</summary>
|
|||
|
<param name="parent">The parent control.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DirectInput.RunControlPanel">
|
|||
|
<summary>
|
|||
|
Runs Control Panel to enable the user to install a new
|
|||
|
input device or modify configurations.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DirectInput.Initialize">
|
|||
|
<summary>
|
|||
|
Called by the application to release DirectInput and free resources.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DirectInput.Terminate">
|
|||
|
<summary>
|
|||
|
Called by the application to initialize DirectInput. This method must be called before
|
|||
|
any other DirectInput methods.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DirectInput">
|
|||
|
<summary>
|
|||
|
Provides an interface to DirectInput.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.ObjectGuid">
|
|||
|
<summary>
|
|||
|
Contains system-defined identifiers for device objects.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.SystemGuid.Mouse">
|
|||
|
<summary>
|
|||
|
Gets the system mouse identifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.SystemGuid.Keyboard">
|
|||
|
<summary>
|
|||
|
Gets the system keyboard identifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.SystemGuid">
|
|||
|
<summary>
|
|||
|
Contains system-defined identifiers for DirectInput devices.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.CheckHResult(System.Int32!System.Runtime.CompilerServices.IsLong,System.String,System.Object)">
|
|||
|
<summary>
|
|||
|
Checks the specified result code. If it specifies an error, an exception matching that
|
|||
|
error will be thrown.
|
|||
|
</summary>
|
|||
|
<param name="hr">The result code.</param>
|
|||
|
<param name="dataKey">The data key.</param>
|
|||
|
<param name="dataValue">The data value.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.CheckHResult(System.Int32!System.Runtime.CompilerServices.IsLong)">
|
|||
|
<summary>
|
|||
|
Checks the specified result code. If it specifies an error, an exception matching that
|
|||
|
error will be thrown.
|
|||
|
</summary>
|
|||
|
<param name="hr">The result code.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.GetExceptionFromHResult(System.Int32!System.Runtime.CompilerServices.IsLong)">
|
|||
|
<summary>
|
|||
|
Retrieves the exception that corresponds to the specified result code.
|
|||
|
</summary>
|
|||
|
<param name="hr">The result code.</param>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.InputException.LastError">
|
|||
|
<summary>
|
|||
|
Gets or sets the last error code.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
<param name="info">Serialization information.</param>
|
|||
|
<param name="context">Streaming context information.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.String,System.Exception)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
<param name="message">The error message.</param>
|
|||
|
<param name="innerException">The wrapped exception.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.Int32,System.String)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
<param name="errorCode">The DirectInput error code.</param>
|
|||
|
<param name="message">The error message.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.Int32)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
<param name="errorCode">The DirectInput error code.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#ctor(System.String)">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
<param name="message">The error message.</param>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#ctor">
|
|||
|
<summary>
|
|||
|
Initializes a new instance of the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.InputException.#cctor">
|
|||
|
<summary>
|
|||
|
Initializes the <see cref="T:SlimDX.DirectInput.InputException" /> class.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.InputException">
|
|||
|
<summary>
|
|||
|
Provides standard access to all DirectInput exceptions, errors, and result codes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.PhysicalRange">
|
|||
|
<summary>
|
|||
|
Gets the range of data returned from axis as suggested by the manufacturer.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.LogicalRange">
|
|||
|
<summary>
|
|||
|
Gets the range of raw data returned from the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.Saturation">
|
|||
|
<summary>
|
|||
|
Gets or sets the saturation zone of the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.LowerRange">
|
|||
|
<summary>
|
|||
|
Gets the lower range of values that the object can possibly report.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.UpperRange">
|
|||
|
<summary>
|
|||
|
Gets the upper range of values that the object can possibly report.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.Granularity">
|
|||
|
<summary>
|
|||
|
Gets the granularity of the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.DeadZone">
|
|||
|
<summary>
|
|||
|
Gets or sets the dead zone for the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.ObjectProperties.ApplicationData">
|
|||
|
<summary>
|
|||
|
Gets or sets an application-defined value associated with the object.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.ObjectProperties.SetRange(System.Int32,System.Int32)">
|
|||
|
<summary>
|
|||
|
Sets the object's data range.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.ObjectProperties">
|
|||
|
<summary>
|
|||
|
Contains properties that define object behavior.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.ProductId">
|
|||
|
<summary>
|
|||
|
Gets the product identifer.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.VendorId">
|
|||
|
<summary>
|
|||
|
Gets the vendor identifier.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.UserName">
|
|||
|
<summary>
|
|||
|
Gets the user name for a user currently assigned to the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.TypeName">
|
|||
|
<summary>
|
|||
|
Gets the type name of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.Saturation">
|
|||
|
<summary>
|
|||
|
Gets or sets the saturation zone of a joystick device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.LowerRange">
|
|||
|
<summary>
|
|||
|
Gets or sets the lower range of values that the device can possibly report.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.UpperRange">
|
|||
|
<summary>
|
|||
|
Gets or sets the upper range of values that the device can possibly report.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.ProductName">
|
|||
|
<summary>
|
|||
|
Gets or sets the friendly product name of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.JoystickId">
|
|||
|
<summary>
|
|||
|
Gets the instance number of a joystick device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.InstanceName">
|
|||
|
<summary>
|
|||
|
Gets or sets the friendly instance name of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.InterfacePath">
|
|||
|
<summary>
|
|||
|
Gets the physical interface path to which the device is connected.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.ClassGuid">
|
|||
|
<summary>
|
|||
|
Gets the class identifier for the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.Granularity">
|
|||
|
<summary>
|
|||
|
Gets the input granularity for the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.PortDisplayName">
|
|||
|
<summary>
|
|||
|
Gets the human-readable display name of the port to which the device is connected.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.MemoryLoad">
|
|||
|
<summary>
|
|||
|
Gets the memory load for the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.ForceFeedbackGain">
|
|||
|
<summary>
|
|||
|
Gets or sets the gain of the device for force-feedback effects.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.DeadZone">
|
|||
|
<summary>
|
|||
|
Gets or sets the dead zone for a joystick device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.BufferSize">
|
|||
|
<summary>
|
|||
|
Gets or sets the buffer input size.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.AxisMode">
|
|||
|
<summary>
|
|||
|
Gets or sets the axis mode for the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.AutoCenter">
|
|||
|
<summary>
|
|||
|
Gets or sets a value indicating whether device objects are self centering.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.DirectInput.DeviceProperties.ApplicationData">
|
|||
|
<summary>
|
|||
|
Gets or sets an application-defined value associated with the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DeviceProperties.SetRange(System.Int32,System.Int32)">
|
|||
|
<summary>
|
|||
|
Sets the data range for the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DeviceProperties.GetKeyCode(SlimDX.DirectInput.Key)">
|
|||
|
<summary>
|
|||
|
Retrieves the scan code for the specified keyboard key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.DeviceProperties.GetKeyName(SlimDX.DirectInput.Key)">
|
|||
|
<summary>
|
|||
|
Retrieves the localized key name for the specified keyboard key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceProperties">
|
|||
|
<summary>
|
|||
|
Contains properties that define device behavior. These
|
|||
|
properties include input buffer size and axis mode.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.Key">
|
|||
|
<summary>
|
|||
|
Defines possible keyboard key codes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Yen">
|
|||
|
<summary>
|
|||
|
The Japanese Yen key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebStop">
|
|||
|
<summary>
|
|||
|
The Web Stop key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebSearch">
|
|||
|
<summary>
|
|||
|
The Web Search key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebRefresh">
|
|||
|
<summary>
|
|||
|
The Web Refresh key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebHome">
|
|||
|
<summary>
|
|||
|
The Web Home key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebForward">
|
|||
|
<summary>
|
|||
|
The Web Forwards key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebFavorites">
|
|||
|
<summary>
|
|||
|
The Web Favorites key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.WebBack">
|
|||
|
<summary>
|
|||
|
The Web Backwards key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Wake">
|
|||
|
<summary>
|
|||
|
The Wake key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.VolumeUp">
|
|||
|
<summary>
|
|||
|
The Volume Up key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.VolumeDown">
|
|||
|
<summary>
|
|||
|
The Volume Down key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.UpArrow">
|
|||
|
<summary>
|
|||
|
The Up Arrow key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Unlabeled">
|
|||
|
<summary>
|
|||
|
An unlabeled key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Underline">
|
|||
|
<summary>
|
|||
|
The Japanese Underline key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Tab">
|
|||
|
<summary>
|
|||
|
The Tab key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.PrintScreen">
|
|||
|
<summary>
|
|||
|
The Print Screen key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Stop">
|
|||
|
<summary>
|
|||
|
The Stop key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Space">
|
|||
|
<summary>
|
|||
|
The Spacebar.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Sleep">
|
|||
|
<summary>
|
|||
|
The Sleep key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Slash">
|
|||
|
<summary>
|
|||
|
The slash key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Semicolon">
|
|||
|
<summary>
|
|||
|
The semicolon key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.ScrollLock">
|
|||
|
<summary>
|
|||
|
The Scroll Lock key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.RightWindowsKey">
|
|||
|
<summary>
|
|||
|
The right Windows key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.RightShift">
|
|||
|
<summary>
|
|||
|
The right Shift key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.RightAlt">
|
|||
|
<summary>
|
|||
|
The right Alt key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.RightArrow">
|
|||
|
<summary>
|
|||
|
The Right Arrow key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Return">
|
|||
|
<summary>
|
|||
|
The Return/Enter key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.RightControl">
|
|||
|
<summary>
|
|||
|
The right Ctrl key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.RightBracket">
|
|||
|
<summary>
|
|||
|
The right square bracket key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.PreviousTrack">
|
|||
|
<summary>
|
|||
|
The Previous Track key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Power">
|
|||
|
<summary>
|
|||
|
The Power key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.PlayPause">
|
|||
|
<summary>
|
|||
|
The Play/Pause key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Period">
|
|||
|
<summary>
|
|||
|
The period key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Pause">
|
|||
|
<summary>
|
|||
|
The Pause key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.PageUp">
|
|||
|
<summary>
|
|||
|
The Page Up key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.PageDown">
|
|||
|
<summary>
|
|||
|
The Page Down key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.OEM102">
|
|||
|
<summary>
|
|||
|
The British and German OEM102 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadStar">
|
|||
|
<summary>
|
|||
|
The asterisk key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadSlash">
|
|||
|
<summary>
|
|||
|
The slash key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadPlus">
|
|||
|
<summary>
|
|||
|
The plus key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadPeriod">
|
|||
|
<summary>
|
|||
|
The period key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadMinus">
|
|||
|
<summary>
|
|||
|
The minus key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadEquals">
|
|||
|
<summary>
|
|||
|
The equals key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadEnter">
|
|||
|
<summary>
|
|||
|
The Enter key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPadComma">
|
|||
|
<summary>
|
|||
|
The comma key on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad9">
|
|||
|
<summary>
|
|||
|
The number 9 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad8">
|
|||
|
<summary>
|
|||
|
The number 8 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad7">
|
|||
|
<summary>
|
|||
|
The number 7 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad6">
|
|||
|
<summary>
|
|||
|
The number 6 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad5">
|
|||
|
<summary>
|
|||
|
The number 5 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad4">
|
|||
|
<summary>
|
|||
|
The number 4 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad3">
|
|||
|
<summary>
|
|||
|
The number 3 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad2">
|
|||
|
<summary>
|
|||
|
The number 2 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad1">
|
|||
|
<summary>
|
|||
|
The number 1 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberPad0">
|
|||
|
<summary>
|
|||
|
The number 0 on the NumberPad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NumberLock">
|
|||
|
<summary>
|
|||
|
The NumberLock key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NoConvert">
|
|||
|
<summary>
|
|||
|
The Japanese No Convert key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.NextTrack">
|
|||
|
<summary>
|
|||
|
The Next Track key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.MyComputer">
|
|||
|
<summary>
|
|||
|
The My Computer key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Mute">
|
|||
|
<summary>
|
|||
|
The Mute key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Minus">
|
|||
|
<summary>
|
|||
|
The minus key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.MediaStop">
|
|||
|
<summary>
|
|||
|
The Media Stop key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.MediaSelect">
|
|||
|
<summary>
|
|||
|
The Media Select key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Mail">
|
|||
|
<summary>
|
|||
|
The Mail key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.LeftWindowsKey">
|
|||
|
<summary>
|
|||
|
The left Windows key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.LeftShift">
|
|||
|
<summary>
|
|||
|
The left Shift key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.LeftAlt">
|
|||
|
<summary>
|
|||
|
The left Alt key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.LeftArrow">
|
|||
|
<summary>
|
|||
|
The Left Arrow key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.LeftControl">
|
|||
|
<summary>
|
|||
|
The left Ctrl key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.LeftBracket">
|
|||
|
<summary>
|
|||
|
The left square bracket key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Kanji">
|
|||
|
<summary>
|
|||
|
The Japanese Kanji key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Kana">
|
|||
|
<summary>
|
|||
|
The Japanese Kana key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Insert">
|
|||
|
<summary>
|
|||
|
The Insert key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Home">
|
|||
|
<summary>
|
|||
|
The Home key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Grave">
|
|||
|
<summary>
|
|||
|
The grav accent (`) key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F15">
|
|||
|
<summary>
|
|||
|
The F15 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F14">
|
|||
|
<summary>
|
|||
|
The F14 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F13">
|
|||
|
<summary>
|
|||
|
The F13 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F12">
|
|||
|
<summary>
|
|||
|
The F12 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F11">
|
|||
|
<summary>
|
|||
|
The F11 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F10">
|
|||
|
<summary>
|
|||
|
The F10 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F9">
|
|||
|
<summary>
|
|||
|
The F9 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F8">
|
|||
|
<summary>
|
|||
|
The F8 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F7">
|
|||
|
<summary>
|
|||
|
The F7 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F6">
|
|||
|
<summary>
|
|||
|
The F6 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F5">
|
|||
|
<summary>
|
|||
|
The F5 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F4">
|
|||
|
<summary>
|
|||
|
The F4 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F3">
|
|||
|
<summary>
|
|||
|
The F3 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F2">
|
|||
|
<summary>
|
|||
|
The F2 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F1">
|
|||
|
<summary>
|
|||
|
The F1 key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Escape">
|
|||
|
<summary>
|
|||
|
The Escape key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Equals">
|
|||
|
<summary>
|
|||
|
The equals key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.End">
|
|||
|
<summary>
|
|||
|
The End key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.DownArrow">
|
|||
|
<summary>
|
|||
|
The Down Arrow key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Delete">
|
|||
|
<summary>
|
|||
|
The Delete key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Convert">
|
|||
|
<summary>
|
|||
|
The Japanese Convert key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Comma">
|
|||
|
<summary>
|
|||
|
The comma key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Colon">
|
|||
|
<summary>
|
|||
|
The colon key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.CapsLock">
|
|||
|
<summary>
|
|||
|
The Caps Lock key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Calculator">
|
|||
|
<summary>
|
|||
|
The calculator key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.BackSlash">
|
|||
|
<summary>
|
|||
|
The back slash key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.BackSpace">
|
|||
|
<summary>
|
|||
|
The BackSpace.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Ax">
|
|||
|
<summary>
|
|||
|
The Japanese Ax key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.At">
|
|||
|
<summary>
|
|||
|
The Japanese At key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Applications">
|
|||
|
<summary>
|
|||
|
The Applications key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Apostrophe">
|
|||
|
<summary>
|
|||
|
The apostrophe key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.AbntC2">
|
|||
|
<summary>
|
|||
|
The AbntC2 key on Brazillian keyboards.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.AbntC1">
|
|||
|
<summary>
|
|||
|
The AbntC1 key on Brazillian keyboards.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Z">
|
|||
|
<summary>
|
|||
|
The letter Z.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Y">
|
|||
|
<summary>
|
|||
|
The letter Y.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.X">
|
|||
|
<summary>
|
|||
|
The letter X.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.W">
|
|||
|
<summary>
|
|||
|
The letter W.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.V">
|
|||
|
<summary>
|
|||
|
The letter V.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.U">
|
|||
|
<summary>
|
|||
|
The letter U.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.T">
|
|||
|
<summary>
|
|||
|
The letter T.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.S">
|
|||
|
<summary>
|
|||
|
The letter S.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.R">
|
|||
|
<summary>
|
|||
|
The letter R.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.Q">
|
|||
|
<summary>
|
|||
|
The letter Q.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.P">
|
|||
|
<summary>
|
|||
|
The letter P.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.O">
|
|||
|
<summary>
|
|||
|
The letter O.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.N">
|
|||
|
<summary>
|
|||
|
The letter N.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.M">
|
|||
|
<summary>
|
|||
|
The letter M.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.L">
|
|||
|
<summary>
|
|||
|
The letter L.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.K">
|
|||
|
<summary>
|
|||
|
The letter K.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.J">
|
|||
|
<summary>
|
|||
|
The letter J.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.I">
|
|||
|
<summary>
|
|||
|
The letter I.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.H">
|
|||
|
<summary>
|
|||
|
The letter H.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.G">
|
|||
|
<summary>
|
|||
|
The letter G.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.F">
|
|||
|
<summary>
|
|||
|
The letter F.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.E">
|
|||
|
<summary>
|
|||
|
The letter E.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D">
|
|||
|
<summary>
|
|||
|
The letter D.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.C">
|
|||
|
<summary>
|
|||
|
The letter C.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.B">
|
|||
|
<summary>
|
|||
|
The letter B.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.A">
|
|||
|
<summary>
|
|||
|
The letter A.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D9">
|
|||
|
<summary>
|
|||
|
The number 9.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D8">
|
|||
|
<summary>
|
|||
|
The number 8.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D7">
|
|||
|
<summary>
|
|||
|
The number 7.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D6">
|
|||
|
<summary>
|
|||
|
The number 6.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D5">
|
|||
|
<summary>
|
|||
|
The number 5.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D4">
|
|||
|
<summary>
|
|||
|
The number 4.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D3">
|
|||
|
<summary>
|
|||
|
The number 3.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D2">
|
|||
|
<summary>
|
|||
|
The number 2.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D1">
|
|||
|
<summary>
|
|||
|
The number 1.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.Key.D0">
|
|||
|
<summary>
|
|||
|
The number 0.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.MouseObjects">
|
|||
|
<summary>
|
|||
|
Defines possible mouse object codes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.ZAxis">
|
|||
|
<summary>
|
|||
|
The Z axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.YAxis">
|
|||
|
<summary>
|
|||
|
The Y axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.XAxis">
|
|||
|
<summary>
|
|||
|
The X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button8">
|
|||
|
<summary>
|
|||
|
The eighth button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button7">
|
|||
|
<summary>
|
|||
|
The seventh button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button6">
|
|||
|
<summary>
|
|||
|
The sixth button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button5">
|
|||
|
<summary>
|
|||
|
The fifth button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button4">
|
|||
|
<summary>
|
|||
|
The fourth button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button3">
|
|||
|
<summary>
|
|||
|
The third button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button2">
|
|||
|
<summary>
|
|||
|
The second button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.MouseObjects.Button1">
|
|||
|
<summary>
|
|||
|
The first button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.AnyControl.Button(System.Int32)">
|
|||
|
<summary>
|
|||
|
Refers to any button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView4">
|
|||
|
<summary>
|
|||
|
Refers to any point-of-view controller.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView3">
|
|||
|
<summary>
|
|||
|
Refers to any point-of-view controller.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView2">
|
|||
|
<summary>
|
|||
|
Refers to any point-of-view controller.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.PointOfView1">
|
|||
|
<summary>
|
|||
|
Refers to any point-of-view controller.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.ZAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any z-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.ZAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any z-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.YAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any y-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.YAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any y-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.XAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any x-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.XAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any x-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.VAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any v-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.VAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any v-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.UAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any u-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.UAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any u-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.SAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any s-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.SAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any s-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.RAxis2">
|
|||
|
<summary>
|
|||
|
Refers to any r-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.RAxis1">
|
|||
|
<summary>
|
|||
|
Refers to any r-axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Clutch2">
|
|||
|
<summary>
|
|||
|
Refers to any clutch.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Clutch1">
|
|||
|
<summary>
|
|||
|
Refers to any clutch.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Brake2">
|
|||
|
<summary>
|
|||
|
Refers to any brake.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Brake1">
|
|||
|
<summary>
|
|||
|
Refers to any brake.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Accelerator2">
|
|||
|
<summary>
|
|||
|
Refers to any accelerator.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Accelerator1">
|
|||
|
<summary>
|
|||
|
Refers to any accelerator.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Axis3">
|
|||
|
<summary>
|
|||
|
Refers to any axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Axis2">
|
|||
|
<summary>
|
|||
|
Refers to any axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.AnyControl.Axis1">
|
|||
|
<summary>
|
|||
|
Refers to any axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.AnyControl">
|
|||
|
<summary>
|
|||
|
Defines object codes that refer to any control type on a device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.JoystickObjects.PointOfView(System.Int32)">
|
|||
|
<summary>
|
|||
|
Provides scan codes for the specified Point-Of-View controller.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.JoystickObjects.Slider(System.Int32)">
|
|||
|
<summary>
|
|||
|
Provides scan codes for the specified slider.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.DirectInput.JoystickObjects.Button(System.Int32)">
|
|||
|
<summary>
|
|||
|
Provides scan codes for the specified button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.JoystickObjects.ZAxis">
|
|||
|
<summary>
|
|||
|
The rotational X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.JoystickObjects.YAxis">
|
|||
|
<summary>
|
|||
|
The rotational X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.JoystickObjects.XAxis">
|
|||
|
<summary>
|
|||
|
The rotational X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.JoystickObjects.ZAxisRotation">
|
|||
|
<summary>
|
|||
|
The rotational X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.JoystickObjects.YAxisRotation">
|
|||
|
<summary>
|
|||
|
The rotational X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.JoystickObjects.XAxisRotation">
|
|||
|
<summary>
|
|||
|
The rotational X axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.JoystickObjects">
|
|||
|
<summary>
|
|||
|
Defines possible joystick object codes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceDataFormat">
|
|||
|
<summary>
|
|||
|
The data format for a DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceDataFormat.Joystick">
|
|||
|
<summary>
|
|||
|
Joystick data.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceDataFormat.Mouse">
|
|||
|
<summary>
|
|||
|
Mouse data.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceDataFormat.Keyboard">
|
|||
|
<summary>
|
|||
|
Keyboard data.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.CooperativeLevel">
|
|||
|
<summary>
|
|||
|
Specifies the cooperative level for a DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.CooperativeLevel.NoWinKey">
|
|||
|
<summary>
|
|||
|
Disables the Windows logo key.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.CooperativeLevel.Background">
|
|||
|
<summary>
|
|||
|
Background operation of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.CooperativeLevel.Foreground">
|
|||
|
<summary>
|
|||
|
Foreground operation of the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.CooperativeLevel.NonExclusive">
|
|||
|
<summary>
|
|||
|
Non exclusive access to the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.CooperativeLevel.Exclusive">
|
|||
|
<summary>
|
|||
|
Exclusive access to the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceFlags">
|
|||
|
<summary>
|
|||
|
Specifies the flags that can be associated with a DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.StartDelay">
|
|||
|
<summary>
|
|||
|
The force-feedback system supports the start delay parameter for at least one effect.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.Saturation">
|
|||
|
<summary>
|
|||
|
The force-feedback system supports the saturation of condition effects for at least
|
|||
|
one condition.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.PositiveNegativeSaturation">
|
|||
|
<summary>
|
|||
|
The force-feedback system supports a maximum saturation for both positive and negative
|
|||
|
force output for at least one condition.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.PositiveNegativeCoefficients">
|
|||
|
<summary>
|
|||
|
The force-feedback system supports two coefficient values for conditions.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.PolledDevice">
|
|||
|
<summary>
|
|||
|
At least one object on the device is polled, rather than interrupt driven.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.PolledDataFormat">
|
|||
|
<summary>
|
|||
|
At least one object in the current data format is polled, rather than interrupt driven.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.Phantom">
|
|||
|
<summary>
|
|||
|
The device is a placeholder.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.Hidden">
|
|||
|
<summary>
|
|||
|
The device is a fictious device created by a device driver so that is can generate
|
|||
|
mouse and keyboard events.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.ForceFeedbackAttack">
|
|||
|
<summary>
|
|||
|
The force-feedback system supports the attack parameter for at least one effect.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.ForceFeedbackFade">
|
|||
|
<summary>
|
|||
|
The force-feedback system supports the fade parameter for at least one effect.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.ForceFeedback">
|
|||
|
<summary>
|
|||
|
The device supports force-feedback.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.Emulated">
|
|||
|
<summary>
|
|||
|
Specifies that the device's data is coming from a user mode device interface.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.DeadBand">
|
|||
|
<summary>
|
|||
|
The device supports deadband for at least one force-feedback condition.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.Attached">
|
|||
|
<summary>
|
|||
|
The device is physically attached to the user's computer.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceFlags.Alias">
|
|||
|
<summary>
|
|||
|
The device is a duplicate of another DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceType">
|
|||
|
<summary>
|
|||
|
Specifies the main type of a DirectInput device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Supplemental">
|
|||
|
<summary>
|
|||
|
A specialized device with functionality unsuitable for main control of an application,
|
|||
|
such as pedals with a wheel.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.ScreenPointer">
|
|||
|
<summary>
|
|||
|
A screen pointer device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Remote">
|
|||
|
<summary>
|
|||
|
A remote-control device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Mouse">
|
|||
|
<summary>
|
|||
|
A mouse or mouse-like device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Keyboard">
|
|||
|
<summary>
|
|||
|
A keyboard or keyboard-like device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Joystick">
|
|||
|
<summary>
|
|||
|
A generic joystick.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.GamePad">
|
|||
|
<summary>
|
|||
|
A console game pad.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Flight">
|
|||
|
<summary>
|
|||
|
Controller for a flight simulation.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Driving">
|
|||
|
<summary>
|
|||
|
A device for steering.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.ControlDevice">
|
|||
|
<summary>
|
|||
|
Input device used to control another type of device from within the context of
|
|||
|
the application.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.Other">
|
|||
|
<summary>
|
|||
|
A device that does not fall into any other category.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceType.FirstPerson">
|
|||
|
<summary>
|
|||
|
A first-person action game device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DataFormatFlags">
|
|||
|
<summary>
|
|||
|
Specifies other attributes of a data format.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DataFormatFlags.RelativeAxis">
|
|||
|
<summary>
|
|||
|
The axes are in relative mode.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DataFormatFlags.AbsoluteAxis">
|
|||
|
<summary>
|
|||
|
The axes are in absolute mode.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.ObjectDataFormatFlags">
|
|||
|
<summary>
|
|||
|
Specifies other attributes of an object data format.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Velocity">
|
|||
|
<summary>
|
|||
|
The object must report velocity information.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Position">
|
|||
|
<summary>
|
|||
|
The object must report position information.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Force">
|
|||
|
<summary>
|
|||
|
The object must report force information.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.Acceleration">
|
|||
|
<summary>
|
|||
|
The object must report acceleration information.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDataFormatFlags.None">
|
|||
|
<summary>
|
|||
|
No extra flags specified.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.ObjectDeviceType">
|
|||
|
<summary>
|
|||
|
Specifies the device type of an object data format.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.VendorDefined">
|
|||
|
<summary>
|
|||
|
The object must be a type defined by the manufacturer.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.ToggleButton">
|
|||
|
<summary>
|
|||
|
The object must be a toggle button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.PushButton">
|
|||
|
<summary>
|
|||
|
The object must be a push button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.PointOfViewController">
|
|||
|
<summary>
|
|||
|
The object must be a Point-Of-View controller.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.ForceFeedbackEffectTrigger">
|
|||
|
<summary>
|
|||
|
The object must be a valid force-feedback effect trigger.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.ForceFeedbackActuator">
|
|||
|
<summary>
|
|||
|
The object must contain a force-feedback actuator.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.Button">
|
|||
|
<summary>
|
|||
|
The object must be a toggle or push button.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.RelativeAxis">
|
|||
|
<summary>
|
|||
|
The object must be a relative axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.Axis">
|
|||
|
<summary>
|
|||
|
The object must be an absolute or relative axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.ObjectDeviceType.AbsoluteAxis">
|
|||
|
<summary>
|
|||
|
The object must be an absolute axis.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.DirectInput.DeviceAxisMode">
|
|||
|
<summary>
|
|||
|
Specifies the axis mode for the device.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceAxisMode.Relative">
|
|||
|
<summary>
|
|||
|
The axis works with relative data.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.DirectInput.DeviceAxisMode.Absolute">
|
|||
|
<summary>
|
|||
|
The axis works with absolute data.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.Direct3D.CheckDeviceFormatConversion(System.Int32,SlimDX.Direct3D9.DeviceType,SlimDX.Direct3D9.Format,SlimDX.Direct3D9.Format)">
|
|||
|
<summary>
|
|||
|
Tests the device to see if it supports conversion from one display format to another.
|
|||
|
</summary>
|
|||
|
<param name="adapter">Index of the adapter to use.</param>
|
|||
|
<param name="deviceType">One of the DeviceType members.</param>
|
|||
|
<param name="sourceFormat">Format to convert from.</param>
|
|||
|
<param name="targetFormat">Format to convert into.</param>
|
|||
|
<returns>TRUE if successful, FALSE if not.</returns>
|
|||
|
<summary>
|
|||
|
Tests the device to see if it supports conversion from one display format to another.
|
|||
|
</summary>
|
|||
|
<param name="adapter">Index of the adapter to use.</param>
|
|||
|
<param name="deviceType">One of the DeviceType members.</param>
|
|||
|
<param name="sourceFormat">Format to convert from.</param>
|
|||
|
<param name="targetFormat">Format to convert into.</param>
|
|||
|
<returns>TRUE if successful, FALSE if not.</returns>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Direct3D9.Direct3D.CheckDeviceFormatConversion(System.Int32,SlimDX.Direct3D9.DeviceType,SlimDX.Direct3D9.Format,SlimDX.Direct3D9.Format,System.Int32@)">
|
|||
|
<summary>
|
|||
|
Tests the device to see if it supports conversion from one display format to another.
|
|||
|
</summary>
|
|||
|
<param name="adapter">Index of the adapter to use.</param>
|
|||
|
<param name="deviceType">One of the DeviceType members.</param>
|
|||
|
<param name="sourceFormat">Format to convert from.</param>
|
|||
|
<param name="targetFormat">Format to convert into.</param>
|
|||
|
<param name="result">0 if successful. Otherwise an HRESULT error code for the function.</param>
|
|||
|
<returns>TRUE if successful, FALSE if not.</returns>
|
|||
|
<summary>
|
|||
|
Tests the device to see if it supports conversion from one display format to another.
|
|||
|
</summary>
|
|||
|
<param name="adapter">Index of the adapter to use.</param>
|
|||
|
<param name="deviceType">One of the DeviceType members.</param>
|
|||
|
<param name="sourceFormat">Format to convert from.</param>
|
|||
|
<param name="targetFormat">Format to convert into.</param>
|
|||
|
<param name="result">0 if successful. Otherwise an HRESULT error code for the function.</param>
|
|||
|
<returns>TRUE if successful, FALSE if not.</returns>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.Direct3D9.ZBufferType">
|
|||
|
<summary>
|
|||
|
ZBuffer usage types.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.ZBufferType.UseWBuffer">
|
|||
|
<summary>Used to enable a W-buffer.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.ZBufferType.UseZB_False">
|
|||
|
<summary>Used to disable the depth buffer.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.ZBufferType.UseZB_True">
|
|||
|
<summary>Used to enable the depth buffer.</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.Direct3D9.StencilOperation">
|
|||
|
<summary>
|
|||
|
Stencil operations.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.Decr">
|
|||
|
<summary>Decrement the stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.Incr">
|
|||
|
<summary>Increment the stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.Invert">
|
|||
|
<summary>Invert the stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.DecrSat">
|
|||
|
<summary>Decrement and clamp stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.IncrSat">
|
|||
|
<summary>Increment and clamp stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.Replace">
|
|||
|
<summary>Replace the stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.Zero">
|
|||
|
<summary>Zero the stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.StencilOperation.Keep">
|
|||
|
<summary>Keep the stencil value.</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.Direct3D9.Compare">
|
|||
|
<summary>
|
|||
|
Comparison operations.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.Always">
|
|||
|
<summary>Always accept.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.GreaterEqual">
|
|||
|
<summary>Accept if greater than or equal</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.NotEqual">
|
|||
|
<summary>Accept if not equal.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.Greater">
|
|||
|
<summary>Accept if greater than.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.LessEqual">
|
|||
|
<summary>Accept if equal or less than.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.Equal">
|
|||
|
<summary>Accept if equal.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.Less">
|
|||
|
<summary>Accept if less than.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.Compare.Never">
|
|||
|
<summary>Never accept</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.Direct3D9.ShadeMode">
|
|||
|
<summary>
|
|||
|
Shading modes.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.ShadeMode.Gouraud">
|
|||
|
<summary>Gouraud shading.</summary>
|
|||
|
</member>
|
|||
|
<member name="F:SlimDX.Direct3D9.ShadeMode.Flat">
|
|||
|
<summary>Flat shading.</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D10.Texture2D.Height">
|
|||
|
<summary>
|
|||
|
Gets the height of the texture in texels.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D10.Texture2D.Width">
|
|||
|
<summary>
|
|||
|
Gets the width of the texture in texels.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D10.Resource.Dimension">
|
|||
|
<summary>
|
|||
|
Gets the resource's dimension (type).
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="P:SlimDX.Direct3D10.Resource.EvictionPriority">
|
|||
|
<summary>
|
|||
|
Gets or sets the resource's eviction priority.
|
|||
|
</summary>
|
|||
|
</member>
|
|||
|
<member name="T:SlimDX.Direct3D10.Utils">
|
|||
|
@TODO D3D10: Not so sure about this. Can this be moved to the shared utils?
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Utils.ConvertRect(tagRECT)">
|
|||
|
<summary>
|
|||
|
Function to convert a standard RECT to a GDI+ rectangle.
|
|||
|
</summary>
|
|||
|
<param name="rect">RECT to convert.</param>
|
|||
|
<returns>A GDI+ rectangle structure.</returns>
|
|||
|
<summary>
|
|||
|
Function to convert a standard RECT to a GDI+ rectangle.
|
|||
|
</summary>
|
|||
|
<param name="rect">RECT to convert.</param>
|
|||
|
<returns>A GDI+ rectangle structure.</returns>
|
|||
|
</member>
|
|||
|
<member name="M:SlimDX.Utils.ConvertRect(System.Drawing.Rectangle,tagRECT*)">
|
|||
|
<summary>
|
|||
|
Function to convert a GDI+ rectangle to a standard RECT.
|
|||
|
</summary>
|
|||
|
<param name="rect">Rectangle to convert.</param>
|
|||
|
<param name="outrect">Output rectangle.</param>
|
|||
|
<summary>
|
|||
|
Function to convert a GDI+ rectangle to a standard RECT.
|
|||
|
</summary>
|
|||
|
<param name="rect">Rectangle to convert.</param>
|
|||
|
<param name="outrect">Output rectangle.</param>
|
|||
|
</member>
|
|||
|
</members>
|
|||
|
</doc>
|