UltimateZoneBuilder/Source/Core/Windows/ScriptEditorForm.cs

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C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Controls;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
internal partial class ScriptEditorForm : DelayedForm
{
#region ================== Variables
// Closing?
private bool appclose;
#endregion
#region ================== Properties
public ScriptEditorPanel Editor { get { return editor; } }
#endregion
#region ================== Constructor
// Constructor
public ScriptEditorForm()
{
InitializeComponent();
editor.Initialize(this);
KeyPreview = true;
PreviewKeyDown += new PreviewKeyDownEventHandler(ScriptEditorForm_PreviewKeyDown);
KeyDown += new KeyEventHandler(ScriptEditorForm_KeyDown);
KeyUp += new KeyEventHandler(ScriptEditorForm_KeyDown);
}
#endregion
#region ================== Methods
// This asks to save files and returns the result
// Also does implicit saves
// Returns false when cancelled by the user
public bool AskSaveAll()
{
// Implicit-save the script lumps
editor.ImplicitSave();
// Save other scripts
return editor.AskSaveAll();
}
// Close the window
new public void Close()
{
appclose = true;
base.Close();
}
//mxd
internal void DisplayError(TextResourceErrorItem error)
{
editor.ShowError(error);
}
//mxd
/*internal void DisplayError(TextFileErrorItem error)
{
editor.ShowError(error);
}*/
#endregion
#region ================== Events
private void ScriptEditorForm_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
{
if (e.KeyCode == Keys.F10)
e.IsInputKey = true;
}
private void ScriptEditorForm_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.F10)
{
e.SuppressKeyPress = true;
e.Handled = true;
}
}
// Window is loaded
private void ScriptEditorForm_Load(object sender, EventArgs e)
{
// Apply panel settings
editor.ApplySettings();
}
// Window is shown
private void ScriptEditorForm_Shown(object sender, EventArgs e)
{
// Focus to script editor
editor.ForceFocus();
}
// Window is closing
private void ScriptEditorForm_FormClosing(object sender, FormClosingEventArgs e)
{
editor.SaveSettings();
// Only when closed by the user
if(!appclose && (e.CloseReason == CloseReason.UserClosing || e.CloseReason == CloseReason.FormOwnerClosing))
{
// Remember if scipts are changed
General.Map.ApplyScriptChanged();
// Ask to save scripts
if(AskSaveAll())
{
// Let the general call close the editor
General.Map.CloseScriptEditor(true);
}
else
{
// Cancel
e.Cancel = true;
}
}
// Not cancelling?
if(!e.Cancel) editor.OnClose();
}
// Help
private void ScriptEditorForm_HelpRequested(object sender, HelpEventArgs hlpevent)
{
if(!editor.LaunchKeywordHelp()) General.ShowHelp("w_scripteditor.html"); //mxd
hlpevent.Handled = true;
}
#endregion
}
}