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94 lines
2.3 KiB
C#
94 lines
2.3 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using CodeImp.DoomBuilder.Map;
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using System.Threading;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[ErrorChecker("Check line references", true, 50)]
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public class CheckLineReferences : ErrorChecker
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{
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#region ================== Constants
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private int PROGRESS_STEP = 1000;
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public CheckLineReferences()
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{
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// Total progress is done when all lines are checked
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SetTotalProgress(General.Map.Map.Linedefs.Count / PROGRESS_STEP);
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}
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#endregion
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#region ================== Methods
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// This runs the check
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public override void Run()
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{
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int progress = 0;
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int stepprogress = 0;
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// Go for all the liendefs
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foreach(Linedef l in General.Map.Map.Linedefs)
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{
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// Line has a back side but no front side?
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if((l.Back != null) && (l.Front == null))
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{
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SubmitResult(new ResultLineMissingFront(l));
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}
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// Line has no sides at all?
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else if((l.Back == null) && (l.Front == null))
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{
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SubmitResult(new ResultLineMissingSides(l));
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}
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// Line is marked double-sided, but has only one side?
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else if(l.IsFlagSet(General.Map.Config.DoubleSidedFlag) && (l.Back == null))
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{
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SubmitResult(new ResultLineNotDoubleSided(l));
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}
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// Line is marked single-sided, and has two sides?
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else if(!l.IsFlagSet(General.Map.Config.DoubleSidedFlag) && (l.Back != null))
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{
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SubmitResult(new ResultLineNotSingleSided(l));
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}
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// Handle thread interruption
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try { Thread.Sleep(0); }
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catch(ThreadInterruptedException) { return; }
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// We are making progress!
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if((++progress / PROGRESS_STEP) > stepprogress)
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{
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stepprogress = (progress / PROGRESS_STEP);
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AddProgress(1);
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}
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}
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}
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#endregion
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}
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}
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