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#region = = = = = = = = = = = = = = = = = = Copyright ( c ) 2007 Pascal vd Heiden
/ *
* Copyright ( c ) 2007 Pascal vd Heiden , www . codeimp . com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* /
#endregion
#region = = = = = = = = = = = = = = = = = = Namespaces
using System ;
using System.Collections.Generic ;
using System.ComponentModel ;
using System.Drawing ;
using System.Text ;
using System.Windows.Forms ;
using CodeImp.DoomBuilder.Map ;
using CodeImp.DoomBuilder.Data ;
using CodeImp.DoomBuilder.IO ;
using System.IO ;
using CodeImp.DoomBuilder.Config ;
using CodeImp.DoomBuilder.Editing ;
using CodeImp.DoomBuilder.Geometry ;
using CodeImp.DoomBuilder.Controls ;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
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/// <summary>
/// Dialog window that allows viewing and editing of Thing properties.
/// </summary>
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public partial class ThingEditForm : DelayedForm
{
#region = = = = = = = = = = = = = = = = = = Variables
private ICollection < Thing > things ;
private List < TreeNode > nodes ;
private ThingTypeInfo thinginfo ;
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private bool preventchanges = false ;
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#endregion
#region = = = = = = = = = = = = = = = = = = Properties
#endregion
#region = = = = = = = = = = = = = = = = = = Constructor
// Constructor
public ThingEditForm ( )
{
// Initialize
InitializeComponent ( ) ;
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// Fill flags list
foreach ( KeyValuePair < string , string > tf in General . Map . Config . ThingFlags )
flags . Add ( tf . Value , tf . Key ) ;
// Fill actions list
action . GeneralizedCategories = General . Map . Config . GenActionCategories ;
action . AddInfo ( General . Map . Config . SortedLinedefActions . ToArray ( ) ) ;
// Fill universal fields list
fieldslist . ListFixedFields ( General . Map . Config . ThingFields ) ;
// Initialize custom fields editor
fieldslist . Setup ( "thing" ) ;
// Custom fields?
if ( ! General . Map . FormatInterface . HasCustomFields )
tabs . TabPages . Remove ( tabcustom ) ;
// Tag/Effects?
if ( ! General . Map . FormatInterface . HasThingAction & & ! General . Map . FormatInterface . HasThingTag )
tabs . TabPages . Remove ( tabeffects ) ;
// Thing height?
height . Visible = General . Map . FormatInterface . HasThingHeight ;
heightlabel . Visible = General . Map . FormatInterface . HasThingHeight ;
// Setup types list
thingtype . Setup ( ) ;
}
// This sets up the form to edit the given things
public void Setup ( ICollection < Thing > things )
{
Thing ft ;
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preventchanges = true ;
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// Keep this list
this . things = things ;
if ( things . Count > 1 ) this . Text = "Edit Things (" + things . Count + ")" ;
////////////////////////////////////////////////////////////////////////
// Set all options to the first thing properties
////////////////////////////////////////////////////////////////////////
ft = General . GetByIndex ( things , 0 ) ;
// Set type
thingtype . SelectType ( ft . Type ) ;
// Flags
foreach ( CheckBox c in flags . Checkboxes )
if ( ft . Flags . ContainsKey ( c . Tag . ToString ( ) ) ) c . Checked = ft . Flags [ c . Tag . ToString ( ) ] ;
// Coordination
angle . Text = Angle2D . RealToDoom ( ft . Angle ) . ToString ( ) ;
height . Text = ( ( int ) ft . Position . z ) . ToString ( ) ;
// Action/tags
action . Value = ft . Action ;
tag . Text = ft . Tag . ToString ( ) ;
arg0 . SetValue ( ft . Args [ 0 ] ) ;
arg1 . SetValue ( ft . Args [ 1 ] ) ;
arg2 . SetValue ( ft . Args [ 2 ] ) ;
arg3 . SetValue ( ft . Args [ 3 ] ) ;
arg4 . SetValue ( ft . Args [ 4 ] ) ;
// Custom fields
fieldslist . SetValues ( ft . Fields , true ) ;
////////////////////////////////////////////////////////////////////////
// Now go for all lines and change the options when a setting is different
////////////////////////////////////////////////////////////////////////
// Go for all things
foreach ( Thing t in things )
{
// Type does not match?
if ( ( thingtype . GetSelectedInfo ( ) ! = null ) & &
( thingtype . GetSelectedInfo ( ) . Index ! = t . Type ) )
thingtype . ClearSelectedType ( ) ;
// Flags
foreach ( CheckBox c in flags . Checkboxes )
{
if ( t . Flags . ContainsKey ( c . Tag . ToString ( ) ) )
{
if ( t . Flags [ c . Tag . ToString ( ) ] ! = c . Checked )
{
c . ThreeState = true ;
c . CheckState = CheckState . Indeterminate ;
}
}
}
// Coordination
int angledeg = Angle2D . RealToDoom ( t . Angle ) ;
if ( angledeg . ToString ( ) ! = angle . Text ) angle . Text = "" ;
if ( ( ( int ) t . Position . z ) . ToString ( ) ! = height . Text ) height . Text = "" ;
// Action/tags
if ( t . Action ! = action . Value ) action . Empty = true ;
if ( t . Tag . ToString ( ) ! = tag . Text ) tag . Text = "" ;
if ( t . Args [ 0 ] ! = arg0 . GetResult ( - 1 ) ) arg0 . ClearValue ( ) ;
if ( t . Args [ 1 ] ! = arg1 . GetResult ( - 1 ) ) arg1 . ClearValue ( ) ;
if ( t . Args [ 2 ] ! = arg2 . GetResult ( - 1 ) ) arg2 . ClearValue ( ) ;
if ( t . Args [ 3 ] ! = arg3 . GetResult ( - 1 ) ) arg3 . ClearValue ( ) ;
if ( t . Args [ 4 ] ! = arg4 . GetResult ( - 1 ) ) arg4 . ClearValue ( ) ;
// Custom fields
fieldslist . SetValues ( t . Fields , false ) ;
}
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preventchanges = false ;
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}
#endregion
#region = = = = = = = = = = = = = = = = = = Interface
// This finds a new (unused) tag
private void newtag_Click ( object sender , EventArgs e )
{
tag . Text = General . Map . Map . GetNewTag ( ) . ToString ( ) ;
}
// Selected type changes
private void thingtype_OnTypeChanged ( ThingTypeInfo value )
{
thinginfo = value ;
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// Update preview image
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if ( thinginfo ! = null )
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{
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if ( thinginfo . Sprite . ToLowerInvariant ( ) . StartsWith ( DataManager . INTERNAL_PREFIX ) & &
( thinginfo . Sprite . Length > DataManager . INTERNAL_PREFIX . Length ) )
{
General . DisplayZoomedImage ( spritetex , General . Map . Data . GetSpriteImage ( thinginfo . Sprite ) . GetBitmap ( ) ) ;
}
else if ( ( thinginfo . Sprite . Length < = 8 ) & & ( thinginfo . Sprite . Length > 0 ) )
{
General . DisplayZoomedImage ( spritetex , General . Map . Data . GetSpriteImage ( thinginfo . Sprite ) . GetPreview ( ) ) ;
}
else
{
spritetex . BackgroundImage = null ;
}
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}
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else
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{
spritetex . BackgroundImage = null ;
}
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// Update arguments
action_ValueChanges ( this , EventArgs . Empty ) ;
}
// Action changes
private void action_ValueChanges ( object sender , EventArgs e )
{
int showaction = 0 ;
ArgumentInfo [ ] arginfo ;
// Only when line type is known, otherwise use the thing arguments
if ( General . Map . Config . LinedefActions . ContainsKey ( action . Value ) ) showaction = action . Value ;
if ( ( showaction = = 0 ) & & ( thinginfo ! = null ) ) arginfo = thinginfo . Args ; else arginfo = General . Map . Config . LinedefActions [ showaction ] . Args ;
// Change the argument descriptions
arg0label . Text = arginfo [ 0 ] . Title + ":" ;
arg1label . Text = arginfo [ 1 ] . Title + ":" ;
arg2label . Text = arginfo [ 2 ] . Title + ":" ;
arg3label . Text = arginfo [ 3 ] . Title + ":" ;
arg4label . Text = arginfo [ 4 ] . Title + ":" ;
arg0label . Enabled = arginfo [ 0 ] . Used ;
arg1label . Enabled = arginfo [ 1 ] . Used ;
arg2label . Enabled = arginfo [ 2 ] . Used ;
arg3label . Enabled = arginfo [ 3 ] . Used ;
arg4label . Enabled = arginfo [ 4 ] . Used ;
if ( arg0label . Enabled ) arg0 . ForeColor = SystemColors . WindowText ; else arg0 . ForeColor = SystemColors . GrayText ;
if ( arg1label . Enabled ) arg1 . ForeColor = SystemColors . WindowText ; else arg1 . ForeColor = SystemColors . GrayText ;
if ( arg2label . Enabled ) arg2 . ForeColor = SystemColors . WindowText ; else arg2 . ForeColor = SystemColors . GrayText ;
if ( arg3label . Enabled ) arg3 . ForeColor = SystemColors . WindowText ; else arg3 . ForeColor = SystemColors . GrayText ;
if ( arg4label . Enabled ) arg4 . ForeColor = SystemColors . WindowText ; else arg4 . ForeColor = SystemColors . GrayText ;
arg0 . Setup ( arginfo [ 0 ] ) ;
arg1 . Setup ( arginfo [ 1 ] ) ;
arg2 . Setup ( arginfo [ 2 ] ) ;
arg3 . Setup ( arginfo [ 3 ] ) ;
arg4 . Setup ( arginfo [ 4 ] ) ;
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// Zero all arguments when linedef action 0 (normal) is chosen
if ( ! preventchanges & & ( showaction = = 0 ) )
{
arg0 . SetValue ( 0 ) ;
arg1 . SetValue ( 0 ) ;
arg2 . SetValue ( 0 ) ;
arg3 . SetValue ( 0 ) ;
arg4 . SetValue ( 0 ) ;
}
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}
// Browse Action clicked
private void browseaction_Click ( object sender , EventArgs e )
{
action . Value = ActionBrowserForm . BrowseAction ( this , action . Value ) ;
}
// Angle text changes
private void angle_TextChanged ( object sender , EventArgs e )
{
anglecontrol . Value = angle . GetResult ( int . MinValue ) ;
}
// Angle control clicked
private void anglecontrol_ButtonClicked ( object sender , EventArgs e )
{
angle . Text = anglecontrol . Value . ToString ( ) ;
}
// Apply clicked
private void apply_Click ( object sender , EventArgs e )
{
List < string > defaultflags = new List < string > ( ) ;
string undodesc = "thing" ;
// Verify the tag
if ( General . Map . FormatInterface . HasThingTag & & ( ( tag . GetResult ( 0 ) < General . Map . FormatInterface . MinTag ) | | ( tag . GetResult ( 0 ) > General . Map . FormatInterface . MaxTag ) ) )
{
General . ShowWarningMessage ( "Thing tag must be between " + General . Map . FormatInterface . MinTag + " and " + General . Map . FormatInterface . MaxTag + "." , MessageBoxButtons . OK ) ;
return ;
}
// Verify the type
if ( ( ( thingtype . GetResult ( 0 ) < General . Map . FormatInterface . MinThingType ) | | ( thingtype . GetResult ( 0 ) > General . Map . FormatInterface . MaxThingType ) ) )
{
General . ShowWarningMessage ( "Thing type must be between " + General . Map . FormatInterface . MinThingType + " and " + General . Map . FormatInterface . MaxThingType + "." , MessageBoxButtons . OK ) ;
return ;
}
// Verify the action
if ( General . Map . FormatInterface . HasThingAction & & ( ( action . Value < General . Map . FormatInterface . MinAction ) | | ( action . Value > General . Map . FormatInterface . MaxAction ) ) )
{
General . ShowWarningMessage ( "Thing action must be between " + General . Map . FormatInterface . MinAction + " and " + General . Map . FormatInterface . MaxAction + "." , MessageBoxButtons . OK ) ;
return ;
}
// Make undo
if ( things . Count > 1 ) undodesc = things . Count + " things" ;
General . Map . UndoRedo . CreateUndo ( "Edit " + undodesc ) ;
// Go for all the things
foreach ( Thing t in things )
{
// Thing type index
t . Type = General . Clamp ( thingtype . GetResult ( t . Type ) , General . Map . FormatInterface . MinThingType , General . Map . FormatInterface . MaxThingType ) ;
// Coordination
t . Rotate ( Angle2D . DoomToReal ( angle . GetResult ( Angle2D . RealToDoom ( t . Angle ) ) ) ) ;
t . Move ( t . Position . x , t . Position . y , ( float ) height . GetResult ( ( int ) t . Position . z ) ) ;
// Apply all flags
foreach ( CheckBox c in flags . Checkboxes )
{
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if ( c . CheckState = = CheckState . Checked ) t . SetFlag ( c . Tag . ToString ( ) , true ) ;
else if ( c . CheckState = = CheckState . Unchecked ) t . SetFlag ( c . Tag . ToString ( ) , false ) ;
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}
// Action/tags
t . Tag = tag . GetResult ( t . Tag ) ;
if ( ! action . Empty ) t . Action = action . Value ;
t . Args [ 0 ] = arg0 . GetResult ( t . Args [ 0 ] ) ;
t . Args [ 1 ] = arg1 . GetResult ( t . Args [ 1 ] ) ;
t . Args [ 2 ] = arg2 . GetResult ( t . Args [ 2 ] ) ;
t . Args [ 3 ] = arg3 . GetResult ( t . Args [ 3 ] ) ;
t . Args [ 4 ] = arg4 . GetResult ( t . Args [ 4 ] ) ;
// Custom fields
fieldslist . Apply ( t . Fields ) ;
// Update settings
t . UpdateConfiguration ( ) ;
}
// Set as defaults
foreach ( CheckBox c in flags . Checkboxes )
if ( c . CheckState = = CheckState . Checked ) defaultflags . Add ( c . Tag . ToString ( ) ) ;
General . Settings . DefaultThingType = thingtype . GetResult ( General . Settings . DefaultThingType ) ;
General . Settings . DefaultThingAngle = Angle2D . DegToRad ( ( float ) angle . GetResult ( ( int ) Angle2D . RadToDeg ( General . Settings . DefaultThingAngle ) - 90 ) + 90 ) ;
General . Settings . SetDefaultThingFlags ( defaultflags ) ;
// Done
General . Map . IsChanged = true ;
this . DialogResult = DialogResult . OK ;
this . Close ( ) ;
}
// Cancel clicked
private void cancel_Click ( object sender , EventArgs e )
{
// Be gone
this . DialogResult = DialogResult . Cancel ;
this . Close ( ) ;
}
// Help
private void ThingEditForm_HelpRequested ( object sender , HelpEventArgs hlpevent )
{
General . ShowHelp ( "w_thingeditor.html" ) ;
hlpevent . Handled = true ;
}
#endregion
}
}