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46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
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#region ================== Namespaces
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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//mxd. Encapsulates boring stuff
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internal class BaseFindThing : FindReplaceType
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{
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#region ================== Methods
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// This is called when a specific object is selected from the list
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public override void ObjectSelected(FindReplaceObject[] selection) {
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if(selection.Length == 1) {
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ZoomToSelection(selection);
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General.Interface.ShowThingInfo(selection[0].Thing);
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} else {
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General.Interface.HideInfo();
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}
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General.Map.Map.ClearAllSelected();
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foreach(FindReplaceObject obj in selection) obj.Thing.Selected = true;
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}
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// Render selection
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public override void RenderThingsSelection(IRenderer2D renderer, FindReplaceObject[] selection) {
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foreach(FindReplaceObject o in selection) {
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renderer.RenderThing(o.Thing, General.Colors.Selection, 1.0f);
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}
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}
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// Edit objects
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public override void EditObjects(FindReplaceObject[] selection) {
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List<Thing> things = new List<Thing>(selection.Length);
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foreach(FindReplaceObject o in selection) things.Add(o.Thing);
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General.Interface.ShowEditThings(things);
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}
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#endregion
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}
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}
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