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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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87 lines
2 KiB
C#
87 lines
2 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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#endregion
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namespace CodeImp.DoomBuilder.Config
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{
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public class SectorEffectInfo : INumberedTitle, IComparable<SectorEffectInfo>
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Properties
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private int index;
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private string title;
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private bool isknown;
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private bool isgeneralized;
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#endregion
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#region ================== Properties
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public int Index { get { return index; } }
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public string Title { get { return title; } }
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public bool IsGeneralized { get { return isgeneralized; } }
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public bool IsKnown { get { return isknown; } }
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public bool IsNull { get { return (index == 0); } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal SectorEffectInfo(int index, string title, bool isknown, bool isgeneralized)
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{
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// Initialize
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this.index = index;
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this.title = title;
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this.isknown = isknown;
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this.isgeneralized = isgeneralized;
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Methods
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// This presents the item as string
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public override string ToString()
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{
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return index + " - " + title;
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}
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// This compares against another action info
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public int CompareTo(SectorEffectInfo other)
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{
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if(this.index < other.index) return -1;
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else if(this.index > other.index) return 1;
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else return 0;
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}
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#endregion
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}
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}
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