mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-18 08:01:36 +00:00
92 lines
2.2 KiB
C#
92 lines
2.2 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
|
|||
|
namespace CodeImp.DoomBuilder.Rendering
|
|||
|
{
|
|||
|
public struct Vector4
|
|||
|
{
|
|||
|
public Vector4(float v)
|
|||
|
{
|
|||
|
X = v;
|
|||
|
Y = v;
|
|||
|
Z = v;
|
|||
|
W = v;
|
|||
|
}
|
|||
|
|
|||
|
public Vector4(Vector2 xy, float z, float w)
|
|||
|
{
|
|||
|
X = xy.X;
|
|||
|
Y = xy.Y;
|
|||
|
Z = z;
|
|||
|
W = w;
|
|||
|
}
|
|||
|
|
|||
|
public Vector4(Vector3 xyz, float w)
|
|||
|
{
|
|||
|
X = xyz.X;
|
|||
|
Y = xyz.Y;
|
|||
|
Z = xyz.Z;
|
|||
|
W = w;
|
|||
|
}
|
|||
|
|
|||
|
public Vector4(float x, float y, float z, float w)
|
|||
|
{
|
|||
|
X = x;
|
|||
|
Y = y;
|
|||
|
Z = z;
|
|||
|
W = w;
|
|||
|
}
|
|||
|
|
|||
|
public float X;
|
|||
|
public float Y;
|
|||
|
public float Z;
|
|||
|
public float W;
|
|||
|
|
|||
|
public override bool Equals(object o)
|
|||
|
{
|
|||
|
if (o is Vector4)
|
|||
|
{
|
|||
|
Vector4 v = (Vector4)o;
|
|||
|
return this == v;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static Vector4 operator +(Vector4 left, Vector4 right)
|
|||
|
{
|
|||
|
return new Vector4(left.X + right.X, left.Y + right.Y, left.Z + right.Z, left.W + right.W);
|
|||
|
}
|
|||
|
|
|||
|
public static Vector4 operator -(Vector4 left, Vector4 right)
|
|||
|
{
|
|||
|
return new Vector4(left.X - right.X, left.Y - right.Y, left.Z - right.Z, left.W - right.W);
|
|||
|
}
|
|||
|
|
|||
|
public static Vector4 operator -(Vector4 v)
|
|||
|
{
|
|||
|
return new Vector4(-v.X, -v.Y, -v.Z, -v.W);
|
|||
|
}
|
|||
|
|
|||
|
public override int GetHashCode()
|
|||
|
{
|
|||
|
return X.GetHashCode() + Y.GetHashCode() + Z.GetHashCode() + W.GetHashCode();
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator ==(Vector4 left, Vector4 right)
|
|||
|
{
|
|||
|
return left.X == right.X && left.Y == right.Y && left.Z == right.Z && left.W == right.W;
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator !=(Vector4 left, Vector4 right)
|
|||
|
{
|
|||
|
return left.X != right.X || left.Y != right.Y || left.Z != right.Z || left.W != right.W;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|