UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks/ResultUnknownThingScript.cs

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#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class ResultUnknownThingScript : ErrorResult
{
#region ================== Variables
private readonly Thing thing;
private readonly bool namedscript;
#endregion
#region ================== Properties
public override int Buttons { get { return 2; } }
public override string Button1Text { get { return "Edit Thing..."; } }
public override string Button2Text { get { return "Delete Thing"; } }
#endregion
#region ================== Constructor / Destructor
public ResultUnknownThingScript(Thing t, bool isnamedscript)
{
// Initialize
thing = t;
namedscript = isnamedscript;
viewobjects.Add(t);
hidden = t.IgnoredErrorChecks.Contains(this.GetType()); //mxd
description = "This thing references unknown ACS script " + (namedscript ? "name" : "number") + ".";
}
#endregion
#region ================== Methods
// This sets if this result is displayed in ErrorCheckForm (mxd)
internal override void Hide(bool hide)
{
hidden = hide;
Type t = this.GetType();
if(hide) thing.IgnoredErrorChecks.Add(t);
else if(thing.IgnoredErrorChecks.Contains(t)) thing.IgnoredErrorChecks.Remove(t);
}
// This must return the string that is displayed in the listbox
public override string ToString()
{
if(namedscript)
return "Thing references unknown ACS script name \"" + thing.Fields.GetValue("arg0str", string.Empty) + "\".";
return "Thing references unknown ACS script number \"" + thing.Args[0] + "\".";
}
// Rendering
public override void RenderOverlaySelection(IRenderer2D renderer)
{
renderer.RenderThing(thing, General.Colors.Selection, General.Settings.ActiveThingsAlpha);
}
// This edits the thing
public override bool Button1Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Edit thing");
if(General.Interface.ShowEditThings(new List<Thing> { thing }) == DialogResult.OK)
{
General.Map.IsChanged = true;
General.Map.ThingsFilter.Update();
return true;
}
return false;
}
// This removes the thing
public override bool Button2Click(bool batchMode)
{
if(!batchMode) General.Map.UndoRedo.CreateUndo("Delete thing");
thing.Dispose();
General.Map.IsChanged = true;
General.Map.ThingsFilter.Update();
return true;
}
#endregion
}
}