UltimateZoneBuilder/Source/Plugins/SoundPropagationMode/Interface/SoundEnvironmentPanel.Designer.cs

63 lines
2 KiB
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namespace CodeImp.DoomBuilder.SoundPropagationMode
{
partial class SoundEnvironmentPanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.soundenvironments = new CodeImp.DoomBuilder.SoundPropagationMode.BufferedTreeView();
this.SuspendLayout();
//
// soundenvironments
//
this.soundenvironments.Dock = System.Windows.Forms.DockStyle.Fill;
this.soundenvironments.Location = new System.Drawing.Point(0, 0);
this.soundenvironments.Name = "soundenvironments";
this.soundenvironments.ShowNodeToolTips = true;
this.soundenvironments.Size = new System.Drawing.Size(214, 512);
this.soundenvironments.TabIndex = 0;
this.soundenvironments.NodeMouseClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.soundenvironments_NodeMouseClick);
this.soundenvironments.BeforeSelect += new System.Windows.Forms.TreeViewCancelEventHandler(this.soundenvironments_BeforeSelect);
//
// SoundEnvironmentPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Controls.Add(this.soundenvironments);
this.Name = "SoundEnvironmentPanel";
this.Size = new System.Drawing.Size(214, 512);
this.ResumeLayout(false);
}
#endregion
private BufferedTreeView soundenvironments;
}
}