UltimateZoneBuilder/Source/Windows/BitFlagsForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.IO;
using System.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Controls;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
public partial class BitFlagsForm : DelayedForm
{
#region ================== Variables
private bool setup;
private int value;
#endregion
#region ================== Properties
public int Value { get { return value; } }
#endregion
#region ================== Constructor
// Constructor
public BitFlagsForm()
{
// Initialize
InitializeComponent();
}
#endregion
#region ================== Events
// When a checkbox is clicked
private void box_CheckedChanged(object sender, EventArgs e)
{
if(!setup)
{
// Now setting up
setup = true;
// Get this checkbox
CheckBox thisbox = (sender as CheckBox);
// Checking or unchecking?
if(thisbox.Checked)
{
// Go for all other options
foreach(CheckBox b in options.Checkboxes)
{
// Not the same box?
if(b != sender)
{
// Overlapping bit flags?
if(((int)b.Tag & (int)thisbox.Tag) != 0)
{
// Uncheck the other
b.Checked = false;
}
}
}
}
// Done
setup = false;
}
}
// Cancel clicked
private void cancel_Click(object sender, EventArgs e)
{
// Close
DialogResult = DialogResult.Cancel;
this.Close();
}
// OK clicked
private void apply_Click(object sender, EventArgs e)
{
this.value = 0;
// Go for all checkboxes to make the final value
foreach(CheckBox b in options.Checkboxes)
if(b.Checked) value |= (int)b.Tag;
// Done
DialogResult = DialogResult.OK;
this.Close();
}
#endregion
#region ================== Methods
// Setup from EnumList
public void Setup(EnumList flags, int value)
{
setup = true;
this.value = value;
// Make a checkbox for each item
foreach(EnumItem item in flags)
{
// Make the checkbox
CheckBox box = options.Add(item.Title, item.GetIntValue());
// Bind checking event
box.CheckedChanged += new EventHandler(box_CheckedChanged);
// Checking the box?
if((value & (int)box.Tag) == (int)box.Tag)
{
box.Checked = true;
// Go for all other checkboxes
foreach(CheckBox b in options.Checkboxes)
{
// Not the same box?
if(b != box)
{
// Overlapping bit flags?
if(((int)b.Tag & (int)box.Tag) != 0)
{
// Uncheck the other
b.Checked = false;
}
}
}
}
}
setup = false;
}
// This shows the dialog
// Returns the flags or the same flags when cancelled
public static int ShowDialog(IWin32Window owner, EnumList flags, int value)
{
BitFlagsForm f = new BitFlagsForm();
f.Setup(flags, value);
if(f.ShowDialog(owner) == DialogResult.OK) return value = f.Value;
f.Dispose();
return value;
}
#endregion
}
}