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83 lines
2.1 KiB
C#
83 lines
2.1 KiB
C#
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.Data
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{
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internal class CvarsCollection
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{
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#region ================== Variables
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internal readonly Dictionary<string, int> Integers;
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internal readonly Dictionary<string, float> Floats;
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internal readonly Dictionary<string, PixelColor> Colors;
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internal readonly Dictionary<string, bool> Booleans;
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internal readonly Dictionary<string, string> Strings;
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private readonly HashSet<string> allnames;
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#endregion
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#region ================== Constructor
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public CvarsCollection()
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{
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Integers = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);
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Floats = new Dictionary<string, float>(StringComparer.OrdinalIgnoreCase);
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Colors = new Dictionary<string, PixelColor>(StringComparer.OrdinalIgnoreCase);
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Booleans = new Dictionary<string, bool>(StringComparer.OrdinalIgnoreCase);
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Strings = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
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allnames = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
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}
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#endregion
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#region ================== Methods
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public bool AddValue(string name, int value)
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{
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if(allnames.Contains(name)) return false;
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allnames.Add(name);
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Integers.Add(name, value);
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return true;
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}
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public bool AddValue(string name, float value)
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{
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if(allnames.Contains(name)) return false;
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allnames.Add(name);
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Floats.Add(name, value);
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return true;
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}
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public bool AddValue(string name, PixelColor value)
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{
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if(allnames.Contains(name)) return false;
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allnames.Add(name);
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Colors.Add(name, value);
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return true;
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}
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public bool AddValue(string name, bool value)
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{
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if(allnames.Contains(name)) return false;
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allnames.Add(name);
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Booleans.Add(name, value);
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return true;
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}
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public bool AddValue(string name, string value)
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{
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if(allnames.Contains(name)) return false;
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allnames.Add(name);
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Strings.Add(name, value);
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return true;
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}
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#endregion
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}
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}
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