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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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66 lines
1.6 KiB
C#
66 lines
1.6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.VisualModes;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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internal struct VisualSidedefParts
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{
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// Members
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public VisualUpper upper;
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public VisualLower lower;
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public VisualMiddleDouble middledouble;
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public VisualMiddleSingle middlesingle;
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// Constructor
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public VisualSidedefParts(VisualUpper u, VisualLower l, VisualMiddleDouble m)
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{
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this.upper = u;
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this.lower = l;
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this.middledouble = m;
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this.middlesingle = null;
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}
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// Constructor
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public VisualSidedefParts(VisualMiddleSingle m)
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{
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this.upper = null;
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this.lower = null;
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this.middledouble = null;
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this.middlesingle = m;
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}
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}
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}
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