UltimateZoneBuilder/Source/Plugins/BuilderEffects/BuilderEffects.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{B859BE0F-A992-476D-A642-FA8EFE94AAA5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CodeImp.DoomBuilder.BuilderEffects</RootNamespace>
<AssemblyName>BuilderEffects</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\Build\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\Build\Plugins\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="Builder, Version=2.1.2.1557, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\Build\Builder.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Trackbar, Version=1.0.2486.37933, Culture=neutral, PublicKeyToken=503bf28f63ad27b4">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\Build\Trackbar.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BuilderPlug.cs" />
<Compile Include="Controls\NumericUpDownEx.cs">
<SubType>Component</SubType>
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<Compile Include="Controls\IntControl.designer.cs">
<DependentUpon>IntControl.cs</DependentUpon>
</Compile>
<Compile Include="Interface\JitterSectorsForm.cs">
<SubType>Form</SubType>
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<DependentUpon>JitterSectorsForm.cs</DependentUpon>
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<DependentUpon>JitterVerticesForm.cs</DependentUpon>
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<Compile Include="Interface\MenusForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Interface\MenusForm.Designer.cs">
<DependentUpon>MenusForm.cs</DependentUpon>
</Compile>
<Compile Include="Interface\ObjImportSettingsForm.cs">
<SubType>Form</SubType>
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<Compile Include="Interface\ObjImportSettingsForm.Designer.cs">
<DependentUpon>ObjImportSettingsForm.cs</DependentUpon>
</Compile>
<Compile Include="Modes\ImportObjAsTerrainMode.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
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<DependentUpon>MenusForm.cs</DependentUpon>
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<DependentUpon>IntControl.cs</DependentUpon>
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<DependentUpon>JitterSectorsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Interface\JitterThingsForm.resx">
<DependentUpon>JitterThingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Interface\JitterVerticesForm.resx">
<DependentUpon>JitterVerticesForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Interface\ObjImportSettingsForm.resx">
<DependentUpon>ObjImportSettingsForm.cs</DependentUpon>
</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Actions.cfg" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Update.png" />
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>