2008-09-12 15:03:00 +00:00
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Doom Builder 2 command-line arguments
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2008-09-12 16:39:14 +00:00
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==========================================================================================
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2008-09-12 15:03:00 +00:00
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Usage:
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2008-10-13 17:47:08 +00:00
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builder.exe [wadfile] [-map mapname] [-cfg configname] [-delaywindow]
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2008-09-12 15:03:00 +00:00
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2008-09-12 16:39:14 +00:00
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==========================================================================================
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2008-09-12 15:03:00 +00:00
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Parameters:
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- wadfile
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This is a .WAD file to load immediately after Doom Builder has started up. Unless -map
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and -cfg are used, this will show the map-options dialog.
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- map
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Where 'mapname' is the name of the map (map header lump name) such as MAP01 or E1M1. When
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specified, this will indicate the map to load from the specified wad file. Use in
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combination with -cfg to provide the required information to skip the map-options dialog.
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- cfg
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Where 'configname' is a game configuration filename, for example, "ZDoom_DoomHexen.cfg".
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2008-09-12 16:39:14 +00:00
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Do NOT include the path, all game configurations must be in the Configurations subfolder.
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2008-09-12 15:03:00 +00:00
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When used in combination with -map this will provide the required information to load a
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map directly and skip the map-options dialog.
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2008-09-12 16:39:14 +00:00
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2008-10-13 17:47:08 +00:00
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- delaywindow
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This delays showing the main interface window until the automatic map loading from
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command line parameters is completed, and the program is not terminating yet. This is
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usefull for plugins that can be used to perform batch processes where the showing of the
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main interface window is not desired. If a plugin completes it's actions on map load and
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terminates the application immediately, the main window will not be shown at all.
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2008-09-12 16:39:14 +00:00
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==========================================================================================
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Examples:
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This loads the file "Ubermegawad.wad" after Doom Builder is initialized and shows the
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map-options dialog:
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builder.exe "C:\Games\Doom\My Maps\Ubermegawad.wad"
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This loads the file "Ubermegawad.wad" after Doom Builder is initialized and shows the
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map MAP23 with the game configuration for Doom 2:
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builder.exe "C:\Games\Doom\My Maps\Ubermegawad.wad" -map MAP23 -cfg "Doom2.cfg"
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